Its sucks that we get canned because of consoles, why must we endure this horrible control scheme, i must say if i was the chief the person or persons who made ASDW would have been fired!. Its so absolute horrible, even in monkey island you get stuck everywhere, and having to use such a horrible control scheme for such a slow game, it just ruins the overall experience, so either you make both, or skip consoles.
Do we really need to boycut you, and let you see if you can run Telltale consoles games, with only selling your games on consoles ?.
Sometimes it amazes me, the nerve these software developers have, oh yeah they wanna start out with the most loyal pc fans, then we get sh*t canned and stuck with horrible drm, horrible controles, horrible over priced games, horrible overpriced DLC, which should be free.
Really a shame, its like the person who made the controller, im afraid to say he should be shot, in this part of the world, you dont change anything, unless you can improve upon it, neither the new controls in adventure games or the controller isnt an improvement or evolution, its de-evolution, going from good to bad or crappy.
I for one cannot support a Sam & Max game with some of the worst controls ever for a POINT AND CLICK GAME, well besides grim fandango, its down on the level, which is so bad so bad.
R.I.P Future games from Telltale then

guess we gotta hope some other company takes on adventure point and click games and respect their fans. as much as i hate Lucas Arts, atleast they seem to have enough logic to understand points and click is superior in point and click games.
Its a dark day indeed, one of the darkest in Adventure game historie, guess its a good thing if Telltale never does Day of The Tentacle or Full Throttle, because i would be even more pissed if you ruined those good experienced with such horrid controls.
A game developer who doesnt listen to fans is what? because i surely cant find a word for it?.