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Tales of Monkey Island General Discussion Talk about Guybrush's adventures in here!

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Old 12/20/2009, 11:59 am   #21
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after seeing The Princess and the Frog last week, i would love to see a new charater similer to the vilian in that movie, mabye like a rival to the voodoo lady
You know what? That'd be actually awesome to see a villain similar to Dr. Facilier.
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Old 12/20/2009, 12:37 pm   #22
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Hmm, let me see if I remember how to write about things seriously. Okay, I'd honestly like to not just see more of Elaine, but have the next series be built around her. (...) Guybrush got a little "cooler" in Tales, why not keep that maturity intact, and let him help Elaine out for once? You don't have to throw out the dynamic of their marriage, but Elaine's only human; she has to have a vulnerable side, just like anybody else.
Agreed. There must be more potential taken out of Elaine's character. Personally, I found her to have become a bit too stereotypical a character over the last few games. I mean, I never really understood why Elaine "wants to go back being a pirate at the end of EMI - she'd never been one before, right? There was a lot more mystery behind that woman back in MI1, granted, maybe that was also due to the lack of screentime, but mainly because she had something "inapproachable" as a woman of politics, she was cryptic in a way. Not sure how to put this, but maybe you see where I'm going.

As the true center character of the Monkey Island universe I agree that season 2 should try and focus on Elaine. Maybe she has a secret as big as the Voodoo Lady's? I mean: can anyone answer me the question why the Voodoo Lady would have forced LeChuck to chase for Elaine's love all those years? I don't see why she'd do that (yet LeChuck says that it was part of her doing, too). I see an interesting attempt in revealing some background knowledge about Elaine in season 2, and, as Lena said, show a vulnerability in her character. It's a little nonnatural for a woman not to have an emotional breakdown after a decade or so of massive stalking.
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Old 12/20/2009, 01:28 pm   #23
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How could you ever suggest such a ridiculous, non-canon, totally unforeseeable type of thing like that?! You, sir, must be mad. Flame flame flame, flame, flame flame.
Burn the infidel!

Anyway, personally i would like to see a structure similair to tales, in the respect lechuck isn't revealed as the villain until the very end. But i think for that to have a proper effect, he needs to be absent for chapters 1-4.
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Old 12/20/2009, 01:33 pm   #24
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As the true center character of the Monkey Island universe I agree that season 2 should try and focus on Elaine.
That's a really good point that seems to have been forgotten a bit as time has gone on. The main conflict of the series is really centered on our former governor, and Tales has begun to bring her back to the forefront of the story. It'd be nice if we could get a little resolution to her character.

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It's a little nonnatural for a woman not to have an emotional breakdown after a decade or so of massive stalking.
This is both a good point and a hilarious line. Seriously, as tough and kickass as Elaine is, even she must get a little freaked out from time to time at the thought of how persistent LeChuck is. I'm not saying she needs to turn into Irene Dunne, but a hint of frustration at least might be nice.
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Old 12/20/2009, 01:33 pm   #25
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As mentioned a 'Baron Samedi' or 'Shadowman' character could be very effective escpeciialy since now Guybrush treats the Voodoo Lady with very little trust, something that could be taken advantage of by any voodoo rival she might have.

It might be nice to add a little Aztec flavour into the mix as De Cava was reminiscent of a conquistador I don't think it would be too far fetched. It's a good source of cursed treasure, evil gods and disturbing monkey creature statue's at least.
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Old 12/20/2009, 01:41 pm   #26
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Actually we've never seen any Native Caribbean ... ese peoples in MI have we? The cannibals seemed more like stereotypical Polynesian types. Which I always thought was kind of confusing, but with a Viking ship and Groga-Cola machine who cares really?
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Old 12/20/2009, 02:00 pm   #27
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Actually we've never seen any Native Caribbean ... ese peoples in MI have we? The cannibals seemed more like stereotypical Polynesian types. Which I always thought was kind of confusing, but with a Viking ship and Groga-Cola machine who cares really?
I always thought of the voodoo lady as being Caribbean-ese. Afterall, didn't voodoo originate there?
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Old 12/20/2009, 02:16 pm   #28
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You know what? That'd be actually awesome to see a villain similar to Dr. Facilier.
Disney does the best villains, so any bad guy (or girl!) sharing similarities with one of theirs would most likely be awesome. Although I haven't seen The Princess and the Frog yet.

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Anyway, personally i would like to see a structure similair to tales, in the respect lechuck isn't revealed as the villain until the very end. But i think for that to have a proper effect, he needs to be absent for chapters 1-4.
Yes, I think LeChuck needs to take a back seat in the next installment in order to keep things fresh. That was one of the great things about TMI - they found a way to avoid LeChuck being (obviously) evil for most of the game, although there was a wonderful "is he / isn't he" undercurrent. The introduction of another interesting villain, in the form of De Singe, was also very welcome.

It would be poor storytelling to keep the main antagonist absent until the end though. And weird for people who start with the sequel instead of playing TMI first.

Perhaps the story could revolve around someone trying to resurrect LeChuck, and Guybrush needing to stop them. Still LeChuck-related but not more of the same "har har har I'm going kill Guybrush and marry Elaine" business.

Also agree with the comments about Elaine meriting some serious character development in the next game. Elaine has been around for 5 games now, but in just one game Morgan has completely leapfrogged her in terms of character development.

As for puzzles, it would be great to have less "find this shopping list of items in the jungle", and more puzzles like those in Lair of the Leviathan. The solutions in that chapter were often based around knowing other characters and their motivations (e.g. "breaking" the brotherhood to find the Tongue of the Manatee). I really liked that. There were also interesting things that I've never done in other adventure games, and really play to Telltale's strengths - like the way the "faceoff" puzzle made excellent use of their capability to do expressive facial animations.

Those things aside, I'd just like to see how the writers continue the Voodoo Lady story they've set up in TMI.
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Old 12/20/2009, 02:18 pm   #29
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I think you can drop the 'ese' hehe. I think Voodoo originated from a mix of West African religion and Catholicism in Haiti as far as I am aware, I could be wrong though.

Last edited by Bennjoon; 12/20/2009 at 02:24 pm.
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Old 12/20/2009, 02:50 pm   #30
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Smile Final seems to me like Loom..

The game is really fantastic! I love it.. but I think that final is very similar to LOOM! Bobbin had the death doors open! someone played it?
Please now is time for a second loom part, or best MANIAC MANSION 3, ZACK MC CRACKEN 2 or THE DIG 2!!!

Wish the best!

Juan Ignacio
from
Argentina
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Old 12/20/2009, 03:26 pm   #31
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I was very much hoping for a clear-up of the Big Whoop mess from the end of Le Chuck's Revenge. I think many MI fans would have loved to see TTG taking this great opportunity, and I for one am disappointed that it didn't happen (despite Ron Gilbert's involvement). So that's of course my main suggestion for Season 2.

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As for puzzles, it would be great to have less "find this shopping list of items in the jungle"
I'd appreciate that very much, too.

And I totally agree with those previous posters who would like to see much more character development for Elaine. She's got a lot of potential.
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Old 12/20/2009, 03:57 pm   #32
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As far as story goes, no idea. Things I would like to see are:

Guybrush and Elaine have a kid.

A return of Wally, I think the last I saw him (if I remember right) was in the carnival of the damned in MI3.

And I missed seeing Herman Toothrott/H T Marley as well!


As far as Big Whoop was concerned, I thought that was explained away in MI3 as the secret of big whoop was actually the ability to turn people into undead minions, being why the carnival was built on top of it, to attract the living and create the undead!...(it's been a while since I played the older games tho, so I may be wrong!)
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Old 12/20/2009, 04:08 pm   #33
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Guybrush and Elaine have a kid.
I think that would actually make me vomit. Everywhere. Guybrush and Elaine don't have sex.

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A return of Wally, I think the last I saw him (if I remember right) was in the carnival of the damned in MI3.
Agreed, I'd love to see ol' Wally again

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And I missed seeing Herman Toothrott/H T Marley as well!
I think they'd have a hard time putting him in the game after EMI. Few people want to see THAT Herman.
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Old 12/20/2009, 04:16 pm   #34
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Yay! More Wally!
And more Winslow too!
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Old 12/20/2009, 05:08 pm   #35
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Seconding (thirding?) the return of Wally. He's sort of adorable, and his character still doesn't feel fully explored. He also adapts well, so I could see him easy to integrate.

EfMI introduced a lot of continuity snarls regarding Herman/H.T. While it could be interesting to see how Tales handles it, it could also bother a lot of people, since Escape is a rather polarizing game to say the least. And (iirc), when Morgan first met Guybrush and listed off a number of his accomplishments, she conspicuously omitted anything from EfMI. I just wonder about that.

Introducing relatives/children of main characters is a gamble. I'm not terribly fond of the idea, and... I dunno, I just don't think a child could really fit into the MI world. It's not exactly kid-friendly.

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it would be great to have less "find this shopping list of items in the jungle"
This, basically (although something like the original Feast was an inventive spin on that). However, like the transition from Sam and Max season one to season two, I think that the puzzle quality will improve in the future. TT has gotten a feel for what works best and what we like, so they can implement that from the start. I like puzzles where you have to feel out the answer, with the illogical logic that you just sort of expect in the world of MI.
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Old 12/20/2009, 11:14 pm   #36
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I think TTG will bring back more old characters for season two, and I think they'll do it in a similar way to season one. It'll be two or three characters, but over the course of five chapters. Possibly Wally, the Cannibals, or the barbershop trio. I could see Largo making an appearance as a minor villain as well (similar to De Singe, DeCava, or McGillicutty).

I know some of you won't like the return of these characters (I wouldn't necessarily like it either), but I'm just saying that I can see it happening anyway.
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Old 12/21/2009, 12:33 am   #37
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What I predict:

Morgan will somehow be some major trouble, probably the Elaine - Morgan rivalry will be source to some funny twist and turns

Something really unexpected will happen.

There will again be tension between Elaine and Guybrush (Guybrush can be a bit dense at times)

What I'd like to see:

As much as I love LeChuck, I'd like him retired to keep the character fresh for the next sequel.

I'd love to see someone like Largo to be the main villain.

I loved how Telltale actually pushes characters across their boundaries (like Elaine becoming a demon bride, or killing Guybrush). Please continue to be ruthless to your characters. The more bizarre the better.

Oh, yes - more Winslow please. And keep the good work with the side characters like WP, Krebbs, D'Oro.
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Old 12/21/2009, 03:23 am   #38
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Baron Samedi is the loa of 'making sure things stay in the ground and rot' so they dont become zombies. Wouldn't he be kind of annoyed of all the ghost/zombie/demon ressurecting that goes on in Monkey Island. He also has a tendancy to get fixated on humans that he likes, both men and women. Would be funny to see Morgan getting 'stalked' and bonding with Elaine over it. He's supposed to be a pretty wild character, chain smoking, bad mouthed and stylish.

I think it would be awesome to play as Elaine or even do a Broken Sword 2 style schtick where you have to swap from one character to the other to solve a particular puzzle. Elaine definatly needs some fleshing out. We even know who Morgan's first love was and what her pet was called. Does even Guybrush know that about Elaine?
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Old 12/21/2009, 04:37 am   #39
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A different storyline WITHOUT LeChuck would be nice, for once. No other medium keeps the main villain and essentially the whole storyline for every sequel... and it's getting really boring.

Then, I'd like the game engine to run a bit more smoothly, and a more open game world, if possible. And also, season one was missing a bit of the atmosphere that made especially MI2 so great (think of the three main islands, for example) but that'd pretty much gotten lost with MI 3 & 4, so I don't blame it on TTG. Still, getting that back would be amazing.
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Old 12/21/2009, 05:19 am   #40
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Ok, I',m just going to throw things in from the top of my head:

- More Murray!
- More silliness like the 'pirate I was ment to be' song, more songs please! Interwoven with the serious stuff it creates a nice dynamic atmosphere.
- More pranks, interaction with things that do funny stuff like slapping a floor board, coming up on the other sideof the wall and the character standing there gets wacked and can't see who does it or something like that.
- More monkeying around, more monkeys, more monkey islands! Maybe monkey island has sunk to the bottom of the ocean, maybe it is infested with voodoo magic and all sorts of magical items pops up, uncovering more secret, more ancient stuff buried in there for us to explore.
- I've seen flotsam island a little bit as monkey island. Getting there and escaping it was just as hard.
- More chapters!
- More difficult logic puzzles
- More comments and clickable items.

That's it for now
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