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Tales of Monkey Island General Discussion Talk about Guybrush's adventures in here!

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Old 01/13/2010, 03:59 am   #61
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There were a few in some of the episodes, but I can't remember them off hand of course.
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Old 01/13/2010, 05:37 am   #62
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I second the request for a soundtrack. I'd like it included with the Collector's DVD if possible, but even if they have to be sold separately like with Sam and Max, I'd still appreciate it.
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Old 01/13/2010, 07:40 am   #63
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I'd be more in favour of the Soundtrack being sold as separate.
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Old 01/13/2010, 07:54 am   #64
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I know it is impossible, but it would be lovely a copy of all 4 original games and Tales in a single treasure chest like box, with many small useless things Monkey Island related (like the pins)...
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Old 01/13/2010, 10:33 am   #65
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I know it is impossible, but it would be lovely a copy of all 4 original games and Tales in a single treasure chest like box, with many small useless things Monkey Island related (like the pins)...
The only way such thing will feel complete is if Murray is in it
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Old 01/13/2010, 11:20 am   #66
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I have a suggestion.

Glaring graphical bugs fixed, pretty please. Such as the pyrite parrot re-appearing after meltdown and doors being left behind when ships sail away.

Though freebies are nice too. =)

Haha, oh, oh here's another, A Murray paperweight. Haha.

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Old 01/13/2010, 01:07 pm   #67
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Run from DVD/Minimal installation - I know most people here have massive hard drives, but from what I can tell, each of the Chapters requires a separate install (that's a lot of space in the end!). I hope that isn't the case with the DVD version, and would only require you to to have space for only the savegames (there would still be an option to install everything in your harddrive). It would be great if even netbooks can run it, too.
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Old 01/13/2010, 01:23 pm   #68
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Honestly everything I posted before were just suggestions, so to be honest, I don't care really because I got a new Monkey Island game.

I have a lot of things I hope for, but in the end whatever is there I'll be happy with. Sure I'd love to see maps in the intro, or usable dialogue options, but the game won't be any worse for me if it's not there.
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Old 01/13/2010, 01:24 pm   #69
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Originally Posted by Hassat Hunter View Post
Well, it can be funny in like Curse of Monkey Island where it is:

"I've had some nephews over to play with Voodoo dolls. Would you like to see some pictures"
Guybrush answers (parafrazed, I can't remember the actual responses):
"NOoooooooooooo"
"In all that is holy, NO"
"Never. Ever. No"
"I can't think of anything worse than that. No"

all turning into "Maybe later"... but Launch didn't have such nice gags with the unspoken options though .
Or in MI2, when LeChuck catches you and you get several witty responses to choose from, but the result is always (gulp).
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Old 01/13/2010, 02:25 pm   #70
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Run from DVD/Minimal installation - I know most people here have massive hard drives, but from what I can tell, each of the Chapters requires a separate install (that's a lot of space in the end!). I hope that isn't the case with the DVD version, and would only require you to to have space for only the savegames (there would still be an option to install everything in your harddrive). It would be great if even netbooks can run it, too.
All of them installed at once is only 1.3gb, that's not really much (a lot of netbooks come with 160gb HDDs afaik). Running from DVD would make them run pretty poorly imo.

I doubt they are going to change everything to make it run from DVD somehow, and you could run it from your netbook so long as it meets the system requirements. Again, they aren't going to remake the games so that lesser machines can run them.

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Old 01/14/2010, 02:54 am   #71
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That's one drawback. Not only do you install five separate games, you will install most of what makes these five games five times. The engine, the music, the game models, everything that is re-used will have to be installed so many times.

That should be changed...
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Old 01/14/2010, 03:02 am   #72
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Sure it's not "efficient" but to redo probably quite a lot just so that people save a bit of HDD space? That's not efficient either. I don't see it happening.
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Old 01/14/2010, 04:52 am   #73
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I know it's a long shot, but it would be great if Telltale added something to understand the plot better.
I suppose that making the ending longer is not an viable option, but something in the extras could be a feasible solution... I don't know how exactly, an Elaine journal perhaps? ... or a pdf copy of the Keelhauler Gazzette? (Davey is dead, unfortunately).

I'm just dreaming, I guess, but think about it. An extra which filled the plot-holes would do the trick: everyone complaining about these problems (I know I'm not alone ) would be happy. On the other hand, everyone who liked the ending as it is, would still have the original unmodified game.
Everyone's happy.

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Old 01/14/2010, 05:26 am   #74
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The whole series is full of plot holes. There isn't even any explanation as to where Guybrush comes from, it's just as it is, accept it. There's not much that "joins" the games together.

What about the ending of Monkey Island 2, it's totally inexplicable and comes out of nowhere, and really doesn't give the impression of a sequel down the line. I recently re played MI2 and was actually left feeling kind of disapointed at its inexplicable nature, but I wouldn't change anything.

Filling everything in with explanations would ruin it imo, if you must, just use your imagination (but please don't write any fanfic ).
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Old 01/14/2010, 06:28 am   #75
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Quote:
Originally Posted by Rembrandt Q. Einstein View Post
The whole series is full of plot holes. There isn't even any explanation as to where Guybrush comes from, it's just as it is, accept it. [...]
Filling everything in with explanations would ruin it
There are multiple threads on this topic, so I won't repeat my motivations here.
My suggestion wouldn't ruin anything to anyone who enjoyed the mysteries as they are. You say: "Just accept it", I say: "Just skip the explanation if you don't want it".
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Old 01/14/2010, 06:48 am   #76
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(but please don't write any fanfic ).
and as Guybrush was hanging off the cliff timmy the monkey knocked him off after his victory over Ozzie and LeChuck..
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Old 01/14/2010, 10:23 am   #77
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There isn't even any explanation as to where Guybrush comes from, it's just as it is, accept it.
Ehm, I fail to see how that can, in any way, be described as a "plot hole".
How many movies or games do really go back to the birth of a character?
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Old 01/14/2010, 10:26 am   #78
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(Davey is dead, unfortunately)
When has that stopped anyone in ToMI?
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Old 01/14/2010, 12:09 pm   #79
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When has that stopped anyone in ToMI?
My fault.
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Old 01/14/2010, 01:16 pm   #80
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Ehm, I fail to see how that can, in any way, be described as a "plot hole".
How many movies or games do really go back to the birth of a character?
Well it's more like total lack of plot then. I'm not saying it's a bad thing I actually like the absence of a background story, it gives things quite a different feel than if there is this whole long explanation/background story.

I didn't think of it before but the fact that there is not really much that leads on from one story to the next probably makes it more accesible to people that have not played the previous games. MI3 has some back story in the intro though, can't remember if 4 does off hand. Tales has a bit of an explanation as to what Guybrush has been doing for the past while at the beginning but it doesn't really touch on the rest of the series, other than some references throughout iirc.
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