I think that Tales!LeChuck is the most menacing LeChuck has been since Revenge. I think it's mostly the parallels in the endgame segments - being tossed around by a voodoo doll, or just... er, tossed around, in general. Punched around.
(I'm drawing from my immense TV Tropes knowledge here) In observing a villain, we need to look at how much danger they pose, how effective they are it, and how much we're supposed to hate them. And honestly that... sort of changes from game to game for LeChuck. He was more comical in Curse and Escape, and his plans were less direct (putting us on a death roller coaster just doesn't have the same feel as punching us across Melee Island...), whereas in Revenge, Tales, and to an extent Secret, he was definitely more menacing.
The scary thing about LeChuck in Tales was that we didn't know if he was good or not, which made us (general us here, not everyone, obviously) paranoid that he was going to pull one over on us. But it was always possible that he wouldn't, so we had no idea how much of a threat he posed. I don't really know if we're supposed to hate LeChuck. I think it's more that we're supposed to find him funny sometimes, but understand that he can get serious and deadly when he wants to.
So no, he doesn't want to take over the world, or destroy the world, for that matter. But, as mentioned earlier, he DID kill many people, plunder towns, and terrorize the Caribbean for significant periods of time. It's evil on a different scale than villains the likes of Voldemort or Bowser, but... it's still evil.
|