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Old 03/09/2010, 01:04 pm   #101
Kanutus
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Quote:
Originally Posted by Cut View Post
What's the terminal command to run the game from the terminal?
Isn't that just "open MyApp"?
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Old 03/09/2010, 01:06 pm   #102
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I don't believe using 'open' on a .app will give you the console output we're looking for. The Terminal command should be something like:

/Applications/MonkeyIsland101.app/Contents/MacOS/Mac_Game
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Old 03/09/2010, 01:22 pm   #103
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For me it did not work directly after installation. Now, a day later without actually doing anything to the computer besides having it in sleep mode over night, it worked! But after playing a while and saving the game, changing some settings (to windowed mode) and quitting, I cannot start the game again. It fails as before, when icons is bouncing (loading) suddenly a crash window appear stating that the application quit unexpectedly.

It did not help by creating an empty qt.conf file in the game archive MonkeyIsland101.app/Contents /Resources/, neither did a computer restart.
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Old 03/09/2010, 01:43 pm   #104
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Default Running through the terminal ...

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Originally Posted by Psy View Post
I don't believe using 'open' on a .app will give you the console output we're looking for. The Terminal command should be something like:

/Applications/MonkeyIsland101.app/Contents/MacOS/Mac_Game
KE-iMac:MacOS knuteinar$ ./Mac_Game
2010-03-09 23:19:29.497 Mac_Game[1212:10b] NSOpenGLView pixelFormat RendererID = 00021902
Open: Unable to open "prefs_platform.prop".
WARNING - Failed to load prefs_platform.prop, using default values
<CFData 0x11a0df50 [0xa00531a0]>{length = 6, capacity = 6, bytes = 0x0019e33c56ec}
english
Enabling language database "english.langdb" to match system language setting "english".
english
english
<CFData 0x11a0edd0 [0xa00531a0]>{length = 6, capacity = 6, bytes = 0x0019e33c56ec}
<CFData 0x11a5c300 [0xa00531a0]>{length = 6, capacity = 6, bytes = 0x0019e33c56ec}
Segmentation fault

-------------------

I wonder if that "unable to open 'prefs_platform.prop'" has anything to say? Is this a--or is there another--prefs file we could look at and alter some values in by any chance?
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Old 03/09/2010, 11:33 pm   #105
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I have the same problem, on a MacBookPro2,2 (2.33GHz Core 2 Duo) with an ATI Radeon X1600 running Mac OS X 10.5.8 (9L30).

First I couldn't launch the game at all, now I can have the splash screen, and even better it seems I can launch the game OK from the Terminal.

It cannot get through the splash screen when I click on the .app bundle, but it runs fine using the MonkeyIsland101.app/Contents/MacOS/Mac_Game from the command line.
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Old 03/10/2010, 12:11 am   #106
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Quote:
Originally Posted by Psy View Post
I don't believe using 'open' on a .app will give you the console output we're looking for. The Terminal command should be something like:

/Applications/MonkeyIsland101.app/Contents/MacOS/Mac_Game
Ok thanks, I'll try that tonight then! It runs very well though on the iMac 27" in highest definition and details... I can't wait to play it on my MacBook though!

PS: I created a folder in my application folder named Monkey Island in which I put all the episodes together... can it create a problem of some sort?
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Old 03/10/2010, 01:22 am   #107
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Quote:
Originally Posted by Kanutus View Post
KE-iMac:MacOS knuteinar$ ./Mac_Game
2010-03-09 23:19:29.497 Mac_Game[1212:10b] NSOpenGLView pixelFormat RendererID = 00021902
Open: Unable to open "prefs_platform.prop".
WARNING - Failed to load prefs_platform.prop, using default values
<CFData 0x11a0df50 [0xa00531a0]>{length = 6, capacity = 6, bytes = 0x0019e33c56ec}
english
Enabling language database "english.langdb" to match system language setting "english".
english
english
<CFData 0x11a0edd0 [0xa00531a0]>{length = 6, capacity = 6, bytes = 0x0019e33c56ec}
<CFData 0x11a5c300 [0xa00531a0]>{length = 6, capacity = 6, bytes = 0x0019e33c56ec}
Segmentation fault

-------------------

I wonder if that "unable to open 'prefs_platform.prop'" has anything to say? Is this a--or is there another--prefs file we could look at and alter some values in by any chance?
that exactly what happened when I tried to open it from the terminal as well.
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Old 03/10/2010, 02:30 am   #108
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I have tried to launch Tomi on 4 separate macs, 2 mac pros, one 2009 and the other 2007, a macbook pro and a macbook air... it doesn't work on any of them, they all crash at different states. while the laptops get as far as the launch page the mac pros bob in the dock before unexpectedly quitting.
Pretty disappointing
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Old 03/10/2010, 02:55 am   #109
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Default Consistency across users and episodes ... gives hope?

Quote:
Originally Posted by glancy View Post
that exactly what happened when I tried to open it from the terminal as well.
It seems like there is a consistency all over the line, all of us (almost) have 10.5.8, and we all get the same symptoms and crash reports. This means it is not random, so it should be possible to fix, and when they do, we will all be happy Btw, I will try to upgrade my system to 10.6, (it will probably take a couple of days before I can do that) which might lead to success. I wish I knew more about the guys that actually runs these with no problems. The sad thing is that I ran the demo just fine only a few days before I bought the full version ... I wonder if somehow the demo could have left something behind that messes up stuff ... I guess most people have tried the demo first, so it will be hard to debug based on that ...
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Old 03/10/2010, 03:32 am   #110
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Quote:
Originally Posted by Kanutus View Post
It seems like there is a consistency all over the line, all of us (almost) have 10.5.8, and we all get the same symptoms and crash reports. This means it is not random, so it should be possible to fix, and when they do, we will all be happy Btw, I will try to upgrade my system to 10.6, (it will probably take a couple of days before I can do that) which might lead to success. I wish I knew more about the guys that actually runs these with no problems. The sad thing is that I ran the demo just fine only a few days before I bought the full version ... I wonder if somehow the demo could have left something behind that messes up stuff ... I guess most people have tried the demo first, so it will be hard to debug based on that ...
I tried the demo but with no luck either... I will also try to update the system to 10.6 to see if it helps at all...
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Old 03/10/2010, 05:22 am   #111
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You can add me to the list of unhappy people not being able to play
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Old 03/10/2010, 05:32 am   #112
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As mentioned in another thread Chapters 1,4,5 crash on startup for me.
Chap 3 starts and seems to run OK but locks the machine when quitting.
Chap 2 seems OK in all respects.

This is on my desktop machine:
2008 Mac Pro(3,1) Dual Quad Core Xeon 2.8Ghz
10.5.8
10G Ram
NVidia GeForce 8800 GT


Last night I loaded and ran Chapter 1 with no issues on my laptop. It works great with either GPU.

17" MacBook Pro (5,2) Core 2 Duo 2.66Ghz
10.6.2
4G Ram
NVidia 9400M GT / 9600M GT

At least I can play the game on the laptop until the other issues are fixed.

I keep waiting for 10.6.3 to come out and I will upgrade the Mac Pro.

Bob T.

Last edited by tbob; 03/10/2010 at 05:35 am.
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Old 03/10/2010, 06:22 am   #113
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I tried running from the command line, as suggested earlier, and that worked for me.

Not ideal, but a decent band-aid, nonetheless.
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Old 03/10/2010, 08:30 am   #114
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Just so you guys know, we were finally able to get a computer with this problem in-office. We are digging in to it to figure out what's wrong. Not sure how long it will take though.
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Old 03/10/2010, 08:33 am   #115
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Running 10.5.8. Same as with others, game won't even launch for me. Now waiting for a fix.
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Old 03/10/2010, 09:52 am   #116
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Quote:
Originally Posted by Psy View Post
The Terminal command should be something like:

/Applications/MonkeyIsland101.app/Contents/MacOS/Mac_Game
Using Terminal worked for me, at least once. I haven't tried starting it up again. On quitting the game, the game itself quit, but the app was still open and I couldn't quit from the Dock. I had no cursor but was able to Force Quit by using Command + Option + ESC
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Old 03/10/2010, 10:31 am   #117
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Quote:
Originally Posted by Cut View Post
Ok thanks, I'll try that tonight then! It runs very well though on the iMac 27" in highest definition and details... I can't wait to play it on my MacBook though!

PS: I created a folder in my application folder named Monkey Island in which I put all the episodes together... can it create a problem of some sort?
Ok, I just tried it... and still no luck!

Here's the terminal error log:

Quote:
/Applications/MonkeyIsland/MonkeyIsland101.app/Contents/MacOS/Mac_Game
2010-03-10 20:29:01.548 Mac_Game[398:10b] NSOpenGLView pixelFormat RendererID = 0002260c
Open: Unable to open "prefs_platform.prop".
WARNING - Failed to load prefs_platform.prop, using default values
<CFData 0x19d137b0 [0xa06881a0]>{length = 6, capacity = 6, bytes = 0x002332c4bb1e}
english
Enabling language database "english.langdb" to match system language setting "english".
english
english
<CFData 0x19d13ed0 [0xa06881a0]>{length = 6, capacity = 6, bytes = 0x002332c4bb1e}
<CFData 0x19d4fb30 [0xa06881a0]>{length = 6, capacity = 6, bytes = 0x002332c4bb1e}
Segmentation fault
By the way, my comp is in French, could that have anything to do with the problem, since there's an error linked to english.langdb?
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Old 03/10/2010, 02:26 pm   #118
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Default add another.

I also can't start the game. I have 10.5.7 Macbook Pro 2.8ghz 4gb Ram. I just bought this and would love to start actually playing it!
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Old 03/10/2010, 03:21 pm   #119
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Default I guess nobody has come up with a fix for this

Who's to blame? Monkey island creators or telltale? Does anybody really care?
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Old 03/10/2010, 03:57 pm   #120
omEigaMan
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Hello:

Having the same problem here. Have tried all the fixes listed in this thread to no avail.

Macbook Pro, 2.4GHZ Intel Core 2 Duo, 4GB RAM, NVIDIA GeForce 9400M and 9600M GT (switchable - have tried under both).

When launching any of the Monkey Island chapters, the icon bounces in the dock then the game hangs.

Oddly enough, the following message is repeated (in the console) ad infinitum until I force quit:

3/10/10 4:51:43 PM [0x0-0x6a06a].com.telltalegames.MonkeyIsland101[791] Qt: internal: -108: Error ATSUMeasureTextImage text/qfontengine_mac.mm: 1096

Hope that helps. Good luck and thanks for supporting Mac.
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