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View Poll Results: What is your position on control schemes?
I love WASD/C&D, it's made P&C feel ancient and obsolete 23 16.20%
I like WASD/C&D, but I still prefer P&C 36 25.35%
It doesn't matter to me, they're all the same 29 20.42%
I don't like WASD/C&D, but I can tolerate it 37 26.06%
I hate WASD/C&D and refuse to ever play any game that involves them instead of P&C 7 4.93%
I still miss text parsers 10 7.04%
Voters: 142. You may not vote on this poll

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Old 03/24/2010, 02:19 am   #41
Leak
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Quote:
Originally Posted by avistew View Post
I think, Leak, and I could be wrong, that the comment was about how it's tedious to HOLD it, and jrodman would prefer an on/off button.
And I thought it was awkward to hold down shift with your pinky when you could be using your middle or ring finger that's on the mouse...
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Old 03/24/2010, 05:58 am   #42
Chyron8472
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I played ToMI Chapter 3 in an effort to make my avatar, and you know, The ClicknDrag controls just kind of happened. I barely noticed it. Maybe it's growing on me.

edit: I discovered the both-mouse-buttons method of running in chapter 1 long ago, but I would have liked a method of toggling the run on so I could just left click. It's not a pain otherwise, but I would have liked it.

Last edited by Chyron8472; 03/24/2010 at 06:03 am.
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Old 03/24/2010, 10:33 am   #43
tolknaz
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I'm not against direction keys for moving in general, but i don't think that this kind of control scheme works particularily well in adventure games that usually have these panoramic scenes with fixed camera. WASD is a way to go only if you have a first person wiewpoint or some kind of third person camera that follows the player. Otherwise such a control scheme feels awkward and unnatural.
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