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Tales of Monkey Island General Discussion Talk about Guybrush's adventures in here!

View Poll Results: Do you want Lucasarts to reveal the secret at MI2:SE?
Yes, as a video at the end of the game! 12 7.45%
Yes, as playable scene (and video maybe)! 28 17.39%
No, I want a new Monkey Island game where the secret must be revealed! 68 42.24%
No, the secret must remain secret forever! 53 32.92%
Voters: 161. You may not vote on this poll

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Old 03/14/2010, 03:51 pm   #41
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Wow. Total wrong use of the word 'know' there. Through me right off.
To which post are you referring to?
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Old 03/14/2010, 07:21 pm   #42
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No, I think the revelation of the secret deserves something a little bigger. A cutscene, at least (with the Voodoo Lady).
This one. But he edited it now.
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Old 03/14/2010, 09:49 pm   #43
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Craig Derrick said that in the devolpers commentaries they "..maybe reveal some secrets about it"

I think they will tell where they were trying to go with that end. Nothing really explicit or direct, but they will finally bring some light to that subject.
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Old 03/15/2010, 06:25 am   #44
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The Scumm Bar many years ago before the site went offline used to have a great write up explaining the secret of monkey Island showing all the references and was pretty much confirmed by the developers (even Ron Gilbert I recall stating your not far off or something along those lines).

Unfortunately the article appears to have been lost but the secret is there for everyone to see at the end of MI2, Guybrush is a kid in an amusement park. His adventures through the first two games are just his over active imagination and the real world creeps through in specific spots which is what was pointed out in the article. Chucky and his glowing eyes were merely a door to keep open for further games.

In particular the information that the ending of MI2 was originally intended for MI1 but the others convinced Ron Gilbert to keep it for a sequel which he did.

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The ending to this game is how Ron Gilbert originally wanted to end The Secret of Monkey Island, before the team talked him out of it. As the two games were made back-to-back, several ideas originally intended for Monkey Island 1 that were cut were carried over to the sequel.
Of course the team went there separate ways and the Monkey Island series was continued by others but that pretty much is what the secret was far as I'm concerned.

Don't think it needs any more explaining than that.
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Old 03/15/2010, 06:48 am   #45
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Nope, don't want to.

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The Scumm Bar many years ago before the site went offline used to have a great write up explaining the secret of monkey Island showing all the references and was pretty much confirmed by the developers (even Ron Gilbert I recall stating your not far off or something along those lines).

Unfortunately the article appears to have been lost but the secret is there for everyone to see at the end of MI2, Guybrush is a kid in an amusement park. His adventures through the first two games are just his over active imagination and the real world creeps through in specific spots which is what was pointed out in the article. Chucky and his glowing eyes were merely a door to keep open for further games.

In particular the information that the ending of MI2 was originally intended for MI1 but the others convinced Ron Gilbert to keep it for a sequel which he did.



Of course the team went there separate ways and the Monkey Island series was continued by others but that pretty much is what the secret was far as I'm concerned.

Don't think it needs any more explaining than that.
That article is still online, if this is the one you mean

http://www.scummbar.com/resources/ar...icle&article=2

http://www.scummbar.com/resources/ar...cle&article=15
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Old 03/15/2010, 07:46 am   #46
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The idea that the whole story of SMI and LCR is pure fantasy isn't really satisfying and I like to think there's more behind it.
It would be more interesting if Guybrush REALLY was a kid in a themepark and if all that stuff were clever hints at this, but if the MI world was also real and only accessible through a child's imagination or something... idk.
In either case, there was most probably going to be a 3rd game and this must have had some more substance behind it other than "Guybrush goes back to his fantasy world".
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Old 03/15/2010, 07:51 am   #47
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Well, I read somewhere that MI1 and 2 was supposed to be one game. Which means, The Secret of Monkey Island could've been a merged version of MI1 and 2, and not like we have today. Also, planning three games was not a common thing, so it makes sense to think there was to be two games in the series, with a mix between MI1 and 2 being the first, and MI3 being the second.

But all in all, there's been so many contradictions if you read all the interviews made since the first game was released. If you use one of the interviews as arguments, you can't just pretend other interviews that says something else didn't happen. Personally, I've given up on believing any interview, and just listen to my instinct. And my instinct tells me the ending of MI2 was a set up for a third game, while being conclusive enough to never release a MI3.
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Old 03/15/2010, 08:08 am   #48
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Uhm, no I don't think he's been lying to the masses for 20 years. And he's already said numerous times that had the story for MI3 already in his head and that the secret would be revealed in that.
He also lied about what had been his inspiration to create Monkey Island in the first place (it was _not_ the Pirates of the Caribbean ride at Disney's), so why would it be impossible to think that he has made up a secret in the meantime, after realizing how much fun it is to see us twist and turn, ceaslessly guessing what the secret may be? After all, the secret may have been the catacombs beneath Monkey Island, that makes a lot of sense to me.

About the question whether or not to reveal it: Don't. If it's revealed, it's not a secret anymore and replaying "The Secret of Monkey Island" would just feel odd...
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Old 03/15/2010, 08:17 am   #49
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He also lied about what had been his inspiration to create Monkey Island in the first place (it was _not_ the Pirates of the Caribbean ride at Disney's), so why would it be impossible to think that he has made up a secret in the meantime, after realizing how much fun it is to see us twist and turn, ceaslessly guessing what the secret may be? After all, the secret may have been the catacombs beneath Monkey Island, that makes a lot of sense to me.

About the question whether or not to reveal it: Don't. If it's revealed, it's not a secret anymore and replaying "The Secret of Monkey Island" would just feel odd...
How is that a lie, is he not allowed to find inspirations in more than one place? It WAS one of the inspirations, as well as "On Stranger Tides...", which is probably what you referred to. You don't just find inspiration in one thing. Also, lying about it one or two times back in the days would've been fun for a laugh, but seriously, for twenty years? You got to be kidding.

And why do you say playing SOMI if the secret is revealed would be odd? If anything, it would make even more sense. Do you only ever replay SOMI because you want to know the secret, only to be disappointed to find out everytime that it's never revealed? I would love to know the secret, playing the first two games again after learning the secret will make them feel entirely fresh. I'm pretty sure you'll notice a lot more stuff because of it.
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Old 03/15/2010, 08:21 am   #50
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No she is right there seems to have been a little bit of revisionist history... but I also do think he did have more than one inspiration.
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Old 03/15/2010, 08:48 am   #51
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After all, the secret may have been the catacombs beneath Monkey Island, that makes a lot of sense to me.
That's actually what I thought the secret was when I first played the game, how many islands have hellish catacombs where the walls bleed undeneath them? I didn't realise that there was more to it until MI2.
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Old 03/15/2010, 08:55 am   #52
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I don't want the secret revealed. Ever.

First, I think there is so much hype about what the secret might be that, whatever the secret is, it would always be a disappointment to many if it were actually revealed. The true Secret of Monkey Island is as nothing compared to the legend built up around what the secret might be, and I believe it should stay that way.

Second, quite possibly, if the secret were ever revealed, then such a revelation might act as a conclusion to the overall storyline of the Monkey Island series. Quite simply, if we were told the secret, then the series may end at that, and there may not ever be any more following Monkey Island games... and none of us want that.
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Old 03/15/2010, 10:41 am   #53
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Quite simply, if we were told the secret, then the series may end at that, and there may not ever be any more following Monkey Island games... and none of us want that.
I do.
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Old 03/15/2010, 10:43 am   #54
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I do.
Yesh but you're different, you're one of those who thinks anything post MI2 is milking crap that's destroying the series and that there should only be two MI games.
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Old 03/15/2010, 10:54 am   #55
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Yesh but you're different, you're one of those who thinks anything post MI2 is milking crap that's destroying the series and that there should only be two MI games.
Even if that was the case, so what? "Because your opinion is different...it doesn't count toward nobody's opinion being different."
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Old 03/15/2010, 10:56 am   #56
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So how about this: There'll be an entire last game about Guybrush trying to find out the secret (that is: that'll be the one and only purpose in the game) and the moment he's about to find out, he dies by the Voodoo Lady's hand (for good this time). That would end the Monkey Island saga, yet the secret would remain a secret. The secret is too dangerous to be revealed.
Just an idea..
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Old 03/15/2010, 11:01 am   #57
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So how about this: There'll be an entire last game about Guybrush trying to find out the secret (that is: that'll be the one and only purpose in the game) and the moment he's about to find out, he dies by the Voodoo Lady's hand (for good this time). That would end the Monkey Island saga, yet the secret would remain a secret. The secret is too dangerous to be revealed.
Just an idea..
I don't think Id stop crying
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Old 03/15/2010, 11:02 am   #58
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So how about this: There'll be an entire last game about Guybrush trying to find out the secret (that is: that'll be the one and only purpose in the game) and the moment he's about to find out, he dies by the Voodoo Lady's hand (for good this time). That would end the Monkey Island saga, yet the secret would remain a secret. The secret is too dangerous to be revealed.
Just an idea..
I really doubt Guybrush cares. If he does, I hardly doubt he cares as much as we do. It would feel forced. Because it would be forced.
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Old 03/15/2010, 11:06 am   #59
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I really doubt Guybrush cares. If he does, I hardly doubt he cares as much as we do. It would feel forced. Because it would be forced.
Right, he doesn't care _yet_, but what if he somehow finds out that there'll be a necessity to find out the secret in order to get rid of, say, LeChuck AND The Voodoo Lady?

sailorcuteness: I'd probably joing your crying. But one day, it'll have to end. Or would you rather have Monkey Island live on and on and there'll be further sequels even after you've died?
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Old 03/15/2010, 11:08 am   #60
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sailorcuteness: I'd probably joing your crying. But one day, it'll have to end. Or would you rather have Monkey Island live on and on and there'll be further sequels even after you've died?
they can end it on the last one I play b4 I die
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