The Walking Dead Law and Order Legacies Jurassic Park Back to the future: The Game Puzzle Agent Sam & Max Tales of Monkey Island Wallace & Gromit's Grand Adventures More Telltale Games
Forgot your password?
No worries, we can help!

The Walking Dead

Go Back   Telltale Games Forums > Tales of Monkey Island > Tales of Monkey Island General Discussion

Tales of Monkey Island General Discussion Talk about Guybrush's adventures in here!

Reply
 
Thread Tools Search this Thread
Old 03/15/2010, 07:10 am   #21
MusicallyInspired
Senior Member
 
MusicallyInspired's Avatar
 
Join Date: Jun 2009
Location: Winnipeg, Manitoba, Canada
Posts: 4,651
Send a message via AIM to MusicallyInspired
Default

Quote:
Originally Posted by GuruGuru214 View Post
Correct me if I'm wrong, but this is seeming to indicate that Season One can be bought in a physical store (which, excluding the Wii version, would be news to me), and that there's a difference between copies sold in stores and copies sold on the web. If that's what you're meaning to say, then I'd say that neither of my Sam and Max DVDs from Telltale's store required online activation. And if that's not what you're indicating, then I'm failing to see what your argument is for why Tales would be online activated.
Yes, S&M has a retail release separate from the TTG store and Wii releases. Though I'm apparently wrong about the DRM for TTG store items. My apologies. I seem to remember a dev saying that but obviously not.
__________________
Quote:
Originally Posted by TomPravetz View Post
This is the internet and you made a typo. Therefore, I won this argument. My opinion is now fact.
MusicallyInspired is offline   Reply With Quote
Old 03/15/2010, 07:17 am   #22
Friar
Mad man with an Ox
 
Friar's Avatar
 
Join Date: Jul 2009
Location: UK
Posts: 3,114
Default

Quote:
Originally Posted by Hassat Hunter View Post
Or to provide the demo and full game with the same excutable, while providing a way to seperate the 2 (unless cracks get involved). Not building a seperate demo can be pretty time/moneysaving, and it's far better than not providing a demo at all, like a lot of other companies do these days.

But yeah, TTG, what does ToMI use. With the discs being pretty much done that should be known by now no?
Well, TMI only had a 1st episode demo.

Anyway, my thoughts: They should include the same DRM as with the digital copies. The downloaded versions can be activated both online (via your TTG log-in) or offline (given your serial-number listed under "my games" on the website). Given that the only way to get these DVD's as it stands is through the website, everyone has these codes. Plus they could always come shipped with the DVD.
__________________
"The universe has to move forward. Pain and loss, they define us as much as happiness or love. Whether it's a world, or a relationship...everything has its time. And everything ends."-Elizabeth Sladen: RIP.
Friar is offline   Reply With Quote
Old 03/15/2010, 07:31 am   #23
Hassat Hunter
Fluffy monkey/Cute kitten
 
Hassat Hunter's Avatar
 
Join Date: Jan 2010
Posts: 2,804
Default

But then you might aswell just download them. The point (for many of us) about the DVD is that it no longer has the online restriction that the online versions have, so may TTG go down (which will include this site with the codes, so no, that wont work) we can still play all our TTG games.
Hassat Hunter is offline   Reply With Quote
Old 03/15/2010, 10:42 am   #24
ComputerMonkey
Junior Member
 
Join Date: Jun 2009
Posts: 10
Default

According to the help page, none of Telltale's disks require online activation. But apparently this has already been contradicted by the release of Wallace and Gromit. Can we get an official clarification on this issue? As far as I'm concerned, online activation on the disk version negates its main purpose.


"Do Telltale's games have copy protection?

Yes, but we try to keep it as low-key and non-annoying as possible. Our downloadable games use a version of SecuROM that requires online activation. Our disc-based games also use SecuROM. Disc games don't require online activation, but the disc must be in the drive while you play."
ComputerMonkey is offline   Reply With Quote
Old 03/15/2010, 11:14 am   #25
DjNDB  Community Moderator
Community Moderator
 
DjNDB's Avatar
 
Join Date: Jan 2007
Location: Germany
Posts: 4,742
Default

Quote:
Originally Posted by Friar View Post
The downloaded versions can be activated both online (via your TTG log-in) or offline (given your serial-number listed under "my games" on the website).
Actually the serial number is checked online too. If it wasn't a single serial number posted online would enable everyone to unlock the game without TTG being able to revoke it.

Disc based authentication is a really good compromise between rudimentary copy protection for TTG and being able to play the game without depending on anything else for us.
DjNDB is offline   Reply With Quote
Old 03/15/2010, 12:47 pm   #26
jweir
Senior Member
 
jweir's Avatar
 
Join Date: Jan 2007
Location: middle of nowhere, PA
Posts: 407
Default

I think Friar misses the whole point we're trying to make. As long as the protection isn't disc based or something that doesn't require the internet altogether, they may actually lose a lot of their customers directly from their store (which I'm guessing would give them more profit) as they will be flocking to the retail versions that do.
__________________
Here I am, brain the size of a planet, and I'm sitting here responding to posts.
jweir is offline   Reply With Quote
Old 03/15/2010, 12:58 pm   #27
lord darkstorm
Great sage, Heavens equal
 
lord darkstorm's Avatar
 
Join Date: Sep 2007
Posts: 61
Default

If someone from telltale could provide a response, merci beaucoup?
This is a pretty big deal for me.
__________________
In defeat, malice. In victory, revenge.
lord darkstorm is offline   Reply With Quote
Old 03/15/2010, 03:46 pm   #28
Wolfstar27
Senior Member
 
Wolfstar27's Avatar
 
Join Date: Jun 2009
Location: UK
Posts: 374
Send a message via MSN to Wolfstar27 Send a message via Skype™ to Wolfstar27
Default

i wonder if all the episodes will be pieced together as one whole game, or would you have to click on them seperatly to play each episode
Wolfstar27 is offline   Reply With Quote
Old 03/15/2010, 05:06 pm   #29
MusicallyInspired
Senior Member
 
MusicallyInspired's Avatar
 
Join Date: Jun 2009
Location: Winnipeg, Manitoba, Canada
Posts: 4,651
Send a message via AIM to MusicallyInspired
Default

Doubtful.
__________________
Quote:
Originally Posted by TomPravetz View Post
This is the internet and you made a typo. Therefore, I won this argument. My opinion is now fact.
MusicallyInspired is offline   Reply With Quote
Old 03/15/2010, 05:27 pm   #30
Shale
Mitey pirate™!
 
Join Date: Jun 2009
Posts: 178
Default

No. See here.
Shale is offline   Reply With Quote
Old 03/16/2010, 02:47 pm   #31
WarpSpeed
Senior Member
 
WarpSpeed's Avatar
 
Join Date: May 2008
Posts: 803
Default

Still no answer from Telltale. I have the feeling that if it were a simple "Yes, it's the same light SecuROM as on Sam & Max, so you don't need an Internet connection, but you'll need to have the DVD in the drive when you play" or "No, it's the same as the downloadable versions, but hey, you get extra content, and it's free except for shipping, and you don't need to track down the DVD every time you want to play", they would have answered by now. So that means the answer is probably "Something complicated that we're not ready to announce yet." My favorite.

So I'll pass the time by saying CNET posted a pretty good article today discussing games and DRM. Check it out if you're interested in these things. http://news.cnet.com/8301-27076_3-20000506-248.html
WarpSpeed is offline   Reply With Quote
Old 03/16/2010, 02:52 pm   #32
Rather Dashing
Throw Baby
 
Rather Dashing's Avatar
 
Join Date: Jun 2008
Posts: 7,806
Send a message via AIM to Rather Dashing Send a message via MSN to Rather Dashing Send a message via Yahoo to Rather Dashing
Default

Maybe "something not finalized yet"? Perhaps they saw the reaction to the Wallace and Gromit DVD, and are seeing if they can fix it before they press these to ship? You know, because Monkey Island is their biggest series, and has the most potential to make an impression to the most people of what kind of company Telltale is?
Rather Dashing is offline   Reply With Quote
Old 03/16/2010, 03:11 pm   #33
Friar
Mad man with an Ox
 
Friar's Avatar
 
Join Date: Jul 2009
Location: UK
Posts: 3,114
Default

Quote:
Originally Posted by Hassat Hunter View Post
But then you might aswell just download them. The point (for many of us) about the DVD is that it no longer has the online restriction that the online versions have, so may TTG go down (which will include this site with the codes, so no, that wont work) we can still play all our TTG games.
Yes, but the game can only be ordered online. You could always, jot down the codes in the note section of the instruction manual (assuming there is one). Besides, the game might even come with it's own code!

*edit* i really should read the rest of the posts before posting...

I think i get your point now. I didn't realise the codes still required internet connections.
__________________
"The universe has to move forward. Pain and loss, they define us as much as happiness or love. Whether it's a world, or a relationship...everything has its time. And everything ends."-Elizabeth Sladen: RIP.

Last edited by Friar; 03/16/2010 at 03:15 pm.
Friar is offline   Reply With Quote
Old 03/16/2010, 04:26 pm   #34
Klink
Awesome Guy
 
Klink's Avatar
 
Join Date: Feb 2010
Posts: 38
Default

Quote:
Originally Posted by WarpSpeed View Post
So I'll pass the time by saying CNET posted a pretty good article today discussing games and DRM. Check it out if you're interested in these things. http://news.cnet.com/8301-27076_3-20000506-248.html
Oh man, that article just reminds me how awesome CD Projekt (Red) are and how fantastic of a game The Witcher was (or rather still is; just because a game is old doesn't necessarily mean it's any less relevant).

It's important to note with that article that although it may be a good idea to wait (as was the case with The Witcher), it's not always best. Yes, Bioshock has its activation limit removed, yet it still requires online activation. Same can be said over Spore or any EA title. While they may have a revocation tool, you STILL have to be online in order to activate and thus play the game.

I honestly wish more publishers/developers would take the route CD Projekt have set themselves on. Good Old Games is in my mind the best digital distribution service to date. While it may not have friends lists, match-making, achievements etc, it has by far the best advantage over every single distribution service that exists today - once you buy a game, you OWN that licence to play that game. You can download it as many times as you want, install it as many times as you want on as many machines as you want. DRM Free is good for me.

Since CD Projekt are on the stock market from a deal with Optimus S.A., they may have more money to work with to implement either an in-house DRM solution or go completely DRM free while they have the ability to self-publish. It's better than getting tied up with Atari and being forced to use TAGES, which of course has since been removed thanks to the Enhanced Edition patches.

Anyway this is going completely off topic now. Back on topic: a response from Telltale about the DRM implemented on the ToMI DVD would be great. Whenever a publisher goes silent on DRM it's never a good sign (DICE did the same before Mirror's Edge was released).
Klink is offline   Reply With Quote
Old 03/16/2010, 06:55 pm   #35
Hassat Hunter
Fluffy monkey/Cute kitten
 
Hassat Hunter's Avatar
 
Join Date: Jan 2010
Posts: 2,804
Default

Quote:
Originally Posted by Rather Dashing View Post
Maybe "something not finalized yet"? Perhaps they saw the reaction to the Wallace and Gromit DVD, and are seeing if they can fix it before they press these to ship?
But why set a date and then see if they can fix it within that day rather than see if they can fix it at a certain date and set a date for that as result (am I making sense here?)

It seems to be the opposite of common sense if that is the reason why it isn't revealed yet.
Hassat Hunter is offline   Reply With Quote
Old 03/16/2010, 07:19 pm   #36
Wapcaplet
Death From Above!
 
Wapcaplet's Avatar
 
Join Date: Apr 2009
Location: Mousebat Follicle Goosecreature Ampersand Spong Wapcaplet Looseliver Vendetta & Prang
Posts: 451
Default

Fortunately, they haven't set an exact date yet:

Quote:
Originally Posted by nikasaur View Post
It will be shipped in Springtime, estimated in April, AND you get the games for download right away! Then you can play the games while you wait for the DVD and all the extras to arrive.
But I am a bit worried that this hasn't been addressed already.

I think I already posted in one of the other DVD threads that I would really prefer disc-based protection for the DVD, but I'll take this opportunity to reiterate it.
Wapcaplet is offline   Reply With Quote
Old 03/17/2010, 01:58 am   #37
Laserschwert
The F*ckest Uppest
 
Laserschwert's Avatar
 
Join Date: Oct 2006
Location: Cologne, Germany
Posts: 1,850
Default

I must say, I'm really not a supporter of online activation, becausee of the points already brought up. Most importantly: I want to play the game even when I don't have access to the internet AND in 10 or 20 years, when TTG might not even exist anymore.

Disc-based protection is the only way to go here, and I'm shocked about how the big developers are already going with online activation (lately EA and Ubisoft). And now Telltale too? C'mon, this is ridiculous. It's a hassle for the honest customer, while all the potential illegal downloaders just grab a torrent or something, and don't get affected at all.
Laserschwert is offline   Reply With Quote
Old 03/17/2010, 02:34 am   #38
Bagge
Senior Member
 
Bagge's Avatar
 
Join Date: Nov 2006
Location: Oslo
Posts: 603
Default

I really don't see the reasoning for including online activation on the Collector's DVD. The games have already been out for months, and have surely been cracked and pirated a long time ago. Seems to me like this DVD won't be a cause for more piracy, and including intrusive DRM on the discs is an insult to the loyal TTG costumers and community.
Bagge is offline   Reply With Quote
Old 03/17/2010, 03:38 am   #39
LogicDeLuxe
Senior Member
 
Join Date: Jun 2009
Posts: 280
Default

Quote:
Originally Posted by Rather Dashing View Post
You know, because Monkey Island is their biggest series, and has the most potential to make an impression to the most people of what kind of company Telltale is?
Then, they should ditch SecuROM altogether and design an old style code wheel. Put holographic images on it, so it is hard to copy.
LogicDeLuxe is offline   Reply With Quote
Old 03/17/2010, 06:08 am   #40
Didero
Senior Member
 
Didero's Avatar
 
Join Date: Jun 2009
Location: The Netherlands
Posts: 481
Default

This may be hard to implement, but maybe they can use both off- and online DRM. First the game checks if there's an internet connection. If there is, the game connects to Telltale, and if the user is allowed to use the game, they can play. If there isn't an internet connection available, the game checks if the disk is in the drive, and if there is, allows the user to play.
Maybe the user can even specify which verification method they want to use.
Didero is offline   Reply With Quote
Reply

Bookmarks

Tags
&there was much rejoicing

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 12:09 am.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Telltale Games - © 2013 Telltale, Incorporated. All rights reserved.
Home  |   Store  |   Blogs  |   Forums  |   Product Support  |   Corporate Info  |   Press Releases  |   Jobs  |   Terms of Use  |   Privacy Policy