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Tales of Monkey Island General Discussion Talk about Guybrush's adventures in here!

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Old 03/25/2010, 08:03 am   #21
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Banang!
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Old 03/28/2010, 03:39 am   #22
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*dances*
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Old 05/26/2010, 10:33 pm   #23
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Okay, okay... I went back through the game and got to that same screen on the VGA version on CD, and it looks exactly the same on that screen as the classic mode of SMI:SE. So, I was wrong about that particular example, then. Still...
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"Still..."

Still what? I don't understand your point. SoMI:SE was built directly on top of the existing version of SoMI as it was released with the enhanced interface on CD in 1992. This version was not modified in any way. So I don't really know what complaint anyone would have with the SE classic mode unless they wanted the pre-CD version of SoMI. Personally I grew up with the CD version so that's the one I expect to see anyway.

Props on the tutorial for those who are not technologically inclined, I'm sure it will help somebody. I myself of course already had it set up (though I honestly don't have issues running these games through Windows XP anyway).

Still... you don't get the same opening credit sequence or title music as the older versions. I like the title music from the older versions.
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Old 05/26/2010, 11:25 pm   #24
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I dont know if this is just me but after following the monkey 1 ripping instructions, if I go back up to the look out after the opening of the game, i get weird popping sounds which arnt in the SE version, is that ment to be the fire crackling?

Edit: Just noticed the popping sounds still happen even if i dont have the mp3's in the monkey folder

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Old 05/26/2010, 11:46 pm   #25
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I imagine so. I hear the same thing, and I believe it's deliberate since it's only on that screen.

edit: I just checked, and not only is there a popping sound, but also another sound effect that's sort of a whirring or whatever. It seems like they gave a sound effect to the fire in the CD version that wasn't included in classic mode of SE. How odd.
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Old 05/26/2010, 11:47 pm   #26
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Yea i thought thats what it was meant to be, thanks for the reply
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Old 05/28/2010, 09:39 am   #27
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Still... you don't get the same opening credit sequence or title music as the older versions. I like the title music from the older versions.
I like the music from the older versions better too.
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Old 06/23/2010, 01:05 pm   #28
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banang.
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Old 06/23/2010, 05:25 pm   #29
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I've always felt Dosbox is the better option for the dos games.
As the games play and look exactly like they did when played in regular dos.
ScummVM doesn't get the game working 100% like they did back in the day. Voices and music starting and stopping at not exactly the right places, and other pretty small, but noticeable to me glitches.
It sounds like you probably haven't played the games using ScummVM in a while. Up until recently, ScummVM was in a beta state (unfinished software), so bugs were common. Now, it's at a stable state, and there are little or no bugs for the games they officially support.

In fact, they even remove some of the bugs in games that were there in the original LucasArts version, so ScummVM is better than DosBox for the LucasArts SCUMM games, since all DosBox does is play the original game, bugs and all.
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Old 07/08/2010, 09:39 am   #30
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conroy BUMPus.

I updated the original post in this thread to instruct how to extract the original VGA versions of MI1 and MI2 from their respective SE versions, seeing how MI2SE's classic mode is quite lacking in comparative quality to the original.
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Old 07/08/2010, 01:56 pm   #31
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I can't turn on 3D graphics for my Grim Fandango, whenever I activate them it quits and a message saying "there was an error and it will be closed" pops up. Escape works fine. Is there a way to fix this? It doesn't happen with my sister's Intel Graphics Media notebook!
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Old 07/09/2010, 12:46 pm   #32
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Which Device(s) and Mode(s) have you tried in "3D Hardware Setup..."?

Try each Device and Mode available, and see what happens when you turn on 3D Hardware Acceleration with those different settings.




As one of the modes for my "Primary Display Driver" device lists Direct3D (which is part of DirectX,) I would also recommend maybe updating your version of DirectX, or updating your video card driver.
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Old 07/09/2010, 02:16 pm   #33
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With a modern computer you don't really need to use 3D acceleration. Your CPU is more than adequate to run everything.
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Old 07/12/2010, 11:09 am   #34
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How well does EMI run on modern PC's using the installer?
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Old 07/17/2010, 08:57 pm   #35
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I tried the Direct 3D thing, I'm using 64bit Windows 7, and Nvidia 9600 graphics card. I tried downloading directx and the drivers but it still doesn't work. Whenever I turn on the hardware 3D acceleration it crashes!

I can play with it turned off, though. But Manny's face is all weird, and the sound keep on failing I have to quit the game and start it again in order to hear anything. Aw! How I wish I had kept my old PC
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How well does EMI run on modern PC's using the installer?
Perfectly fine!

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Old 07/18/2010, 01:27 am   #36
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The textures (like Manny's face) problem is what I get whenever I turn acceleration on... I've never heard of that happening with it off.
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Old 07/24/2010, 01:43 am   #37
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... or for a lark, do what real people did for Monkey 1 2 back then ... we bought them on floppy-occasionally HD installed them on AMIGAs. PCs were useless overpriced boring DOS word-crunchers ...

Cloanto Amiga can be bought cheaply (£9-£27) now/runs on all of my Windows 7 64bit-32 bit-Vista-XP- 98-95 PCs ... for great Amiga progs/games.

Monkey 3 and 4 I agree are a bit of a burger for modern PCs-OS, but with mod'ed installers will run (often - Monkey 3 - with 'funny' colours )...

IMO XP 32bit (often with VDMS) the best most compatible Windows PC OS for running ALL games.

I for one would pay to buy (without 4 month wait) DVD set with all 5 Monkeys upon, which would play on modern e.g. 64 bit Windows 7 fast system with good GFX ...
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Old 01/06/2012, 09:50 am   #38
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Is there anyway of installing Grim Fandango without a CD drive? My laptop doesn't have one. I tried copying all the files from the 2 discs using another computer and a hard drive - but I can't get the installer to even run as it cannot detect a CD drive. Thanks any help appreciated
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Old 01/06/2012, 12:04 pm   #39
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Is there anyway of installing Grim Fandango without a CD drive? My laptop doesn't have one. I tried copying all the files from the 2 discs using another computer and a hard drive - but I can't get the installer to even run as it cannot detect a CD drive. Thanks any help appreciated
Have you tried making a disc image of your game CD, and then mounting the image to a virtual drive?

I recommend Alcohol 52% Free Edition.
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Old 01/06/2012, 03:55 pm   #40
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Have you tried making a disc image of your game CD, and then mounting the image to a virtual drive?

I recommend Alcohol 52% Free Edition.
Thanks, got it working this way. Great recommendation, muchly appreciated
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