I agree with Nasarius. There is not an episodic game as small as Telltale's in the world. Half-life, Advent, SiN, etc. are all expecting people to download several hundreds of megabytes and they don't seem to be cutting off any potential customers because of large download sizes.
But we could keep discussing this forever without agreeing on anything, and I'll be the first to admit I don't have any statistics to back up my argument.
You must have some marketing research guys on your team who can figure out if the supersmall download is the
actual reason that S&M is so popular, or if it's just something we're all telling ourselves.
Exactly what percentage of Telltale gamers are on dial-up and would anyone be unwilling to buy the games if for instance the download size doubled?
Personally I'm a rabid fan with broadband, so I'd download it even if it was a 4GB installer, but I do understand Telltale's need to revive the genre and introduce the new generation to adventure games.
But honestly. The most recent Internet survey showed that 78% of all internet connections in the USA are broadband