Quote:
Originally Posted by Kroms
Can you imagine how bad the pacing would have been had they decided to make that puzzle harder?
No. This is an example of FV being using right.
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Seriously, if I could get the banana without using future vision I would have solved it myself as well. And then there are 5(!) visions that tell the complete answer. Not hints, not parts of the solution, no, the whole solution.
(If this would have upset the pacing I don't want to know how bad you think the pacing of the game was, all others being more difficult and generally better than this one.)
Don't you think that's a little too easy? Worst puzzle in the entire game.
Now, Jake's example makes sense, some way we need to know what we need to revive the brain. If not FV then some other way, that puzzle wasn't the problem. Neither was the bird one. But ones like these were the answer was given were.
What I think the best puzzle, using FV of the game was was the one with the gorilla's at BoscoTech. There FV was more a subtle hint, instead of the solution presented to you on a platter, the way I think it should be.
PS. I think the difficulty of S&M1 and 2 was just fine. But W&G, ToMI and S&M3 are noticably easier than both titles...