It seems there is as wide a view on Zelda as there is Monkey Island. I think it's good that Nintendo tries different things with Zelda, so that different people can get their personal favorite flavor of "Zelda". If you think that Link's SNES game was his peak, there are still games made in that style today (A certain upcoming PS3 game comes to mind).
It seems now days that if a game tries to do something different, it's declared "Not [insert game]-y enough". If it tries to stay the same, it's called "more of what I already have". If it's too hard, then few get the satisfaction of beating the game on their own without a walk-through (if they beat it at all). If it's too easy, then it's declared "kiddy". Too dark? "Depressing, I want to have fun with a game". Cartoony/ humorous? You guessed it, "not dark enough".
Oh well, that's life.
|