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Sam & Max House of Hints If you're stuck in Sam & Max, post here! Spoilers are very likely.

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Old 05/18/2010, 03:06 pm   #1
Trogdorman
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Spoilers! How do I get rid of Jurgen?

I got into Santa's room and saw the Yog Saggoth scroll, so how do I get Jurgen out of the car?
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Old 05/18/2010, 03:12 pm   #2
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I got into Santa's room and saw the Yog Saggoth scroll, so how do I get Jurgen out of the car?

As you know from the molewoman, jurgen will turn into a vampire once he meets a vampire. So where would we find a vampire on a train? Maybe the molewoman cursed someone else?

Additional hint:
Sometimes it is easier to make people meet in the middle instead of sending one to the other.
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Old 05/18/2010, 03:18 pm   #3
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but how do I convince Jurgen to go to Kringle?
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Old 05/18/2010, 04:29 pm   #4
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Hint:
Someone's got a crush. Maybe you can abuse this to your advantage?
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Sam: "We're 98% certain General Skun-ka'pe is evil."
Stinky: "And the other 2%?"
Max: "That he's crazy and we have to shoot him! But that may be wishful thinking on our part."

(Any resemblance to KOTOR is purely coincidential, really!)
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Old 05/18/2010, 04:33 pm   #5
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Quote:
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Hint:
Someone's got a crush. Maybe you can abuse this to your advantage?
Do you know the anwser to this:

Quote:
Originally Posted by Shotgun Diplomacy View Post
I got the same problem, but I can't send Jurgen to the Sarcopohagus... But I already gave the love letter to daddy mole... Oh and btw, when I leave the mole room, the girl mole always she is leaving, but after I leave the car and I come back, the mole isn't their, just Jurgen going back to the mole room! I'm totally lost!
Voor een mede nederlander
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Old 05/18/2010, 06:15 pm   #6
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Why leave the car? Why not hide yourself within the car? Wouldn't that be more productive?
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Old 05/18/2010, 06:31 pm   #7
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First Step:
Hint: A certain teenager and an outside nut are the key

Solution: For the first time, walk outside and then listen for the Moles to talk; then use the Can O' Nuts. Rest is easy.

Second Steps:

Hint: A pale elf, and he won't leave till a certain girl comes out to play, but she's not repulsed by you.

Solution: Get Slushie out, then make sure you have the Sexo Hexo Curse on, then knock on Amelia's door. The rest explains itself
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Old 05/19/2010, 12:24 am   #8
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Quote:
Originally Posted by splash1 View Post
First Step:
Hint: A certain teenager and an outside nut are the key

Solution: For the first time, walk outside and then listen for the Moles to talk; then use the Can O' Nuts. Rest is easy.

Second Steps:

Hint: A pale elf, and he won't leave till a certain girl comes out to play, but she's not repulsed by you.

Solution: Get Slushie out, then make sure you have the Sexo Hexo Curse on, then knock on Amelia's door. The rest explains itself
Uhm, where do you go for the first bit? Outside? I can't jump out of the train.
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Old 05/19/2010, 01:10 am   #9
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Outside of the moles' room, in the hallway.
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Old 05/19/2010, 08:03 am   #10
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Also,
you wont get the convo in question if Jurgen still comes over.

So first you should "solve" that...
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Stinky: "And the other 2%?"
Max: "That he's crazy and we have to shoot him! But that may be wishful thinking on our part."

(Any resemblance to KOTOR is purely coincidential, really!)
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