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Back to the Future Discussion The place to discuss all things related to Back to the Future: The Game, and anything else BTTF.

View Poll Results: How do you want your graphics?
Realistic, I have to BELIEVE it's Michael J. Fox in my computer screen! 153 36.17%
Cartoony, I don't want to risk bad graphics for a game this big. 270 63.83%
Voters: 423. You may not vote on this poll

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Old 06/09/2010, 01:46 pm   #1
plrichard
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You knew this was coming.

Personally, I want realistic graphics.
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Old 06/09/2010, 01:52 pm   #2
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I don't know. I think both approaches could potentially work, but without seeing it...
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Old 06/09/2010, 02:11 pm   #3
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Both can work but i think Telltale's best choice is to go in a cartoony game style similar to the ghostbusters game for the wii

I'm a little worried that with Telltale doing bigger and more popular games they may abandon lucasarts titles for bigger things.
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Old 06/09/2010, 02:13 pm   #4
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I'd like to see some real action, some drama, some seriousness! If it's all too cartoony, I can't take it for real. Not with BTTF.

Imagine the DeLorean in a cartoony way..it's just not right. But, then again, if someone told me that I will cry while playing a Monkey Island game, I would have never believed him/her! Telltale can do pretty amazing stuff with their tool, including creating a cool atmosphere...almost perfect.
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Old 06/09/2010, 02:18 pm   #5
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I don't care at all what style they go for.
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Old 06/09/2010, 02:42 pm   #6
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They probably already know what style they're going for and thus are sitting behind their super-size computer-screens, in their big velvety thrones laughing maniacally at us.

I voted cartoony for want of a "somewhere in between the two" option.
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Old 06/09/2010, 03:04 pm   #7
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I don't mind if BTTF goes cartoonish or not...



But Jurassic Park, on the other hand, must be realistic.....or not. I guess it could work. I don't know. As long as the story is good and the gameplay fun and the graphics at least comparable to Wallace & Grommit.

Also, You'd better bloody well be able to die in Jurassic Park. Maybe in BTTF creating a paradox could result in an unwanted game ending, but I don't think it needs deaths per se. But both games need to feel dangerous. BTTF was all about time limits, high speed action, and JUST making it. This needs to be presented and experienced in the game. Jurassic Park's danger atmosphere goes without saying...

And they'd just better get Michael J Fox and Christopher Lloyd to voice it (unless those characters won't be in the game) or it'll be a huge epic fail. I know Fox would be up for it (he's done quite a bit of voice work since his condition) but I don't know about Lloyd. And Jeff Goldblum for Jurassic Park if nobody else.
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Old 06/09/2010, 04:37 pm   #8
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At the moment I'd say somewhere in between fully realistic and cartoony. It does need to be more realistic than cartoony mind.
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Old 06/09/2010, 04:42 pm   #9
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It should look like this:

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Old 06/09/2010, 04:43 pm   #10
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Where's the "somewhere in between" option?
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Old 06/09/2010, 05:59 pm   #11
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I can't rally decide. Although I think if it goes for realistic people need to remember this is an adventure game, and while the graphics will obviously be better than say, Half Life 2, you shouldn't expect Crysis.
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Old 06/09/2010, 06:19 pm   #12
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Yeah I don't think it has to be cartoony per se, but it should be stylized rather than realistic. I'm thinking of The Beatles Rock Band as an example of this, but there's a lot of space on that spectrum.
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Old 06/09/2010, 06:26 pm   #13
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You know, for example, the new human characters (or even the redesigns of the old ones) that are seen in the last season of Sam and Max look really detailed and sleek.


I want that style.
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Old 06/09/2010, 09:14 pm   #14
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Cartoony, but not over the top. Someone mentioned the Wii Ghostbusters and I think that's perfect. The BttF movies always were a bit zany and over the top so the game should capture that spirit. A realistic look would only make the characters seem like lifeless mannequins and we don't want that for something as fun as BttF.
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Old 06/09/2010, 09:17 pm   #15
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What about the Star Trek Online stylized look. Originally it was going to be photo-realistic but they changed to a stylistic approach. I think the result is something that would work fairly well for BTTF.
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Old 06/09/2010, 11:20 pm   #16
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Quote:
Originally Posted by Nimeni View Post
Where's the "somewhere in between" option?
It doesn't exist. That's the whole problem with asking if you'd like "realistic" graphics or not. EVERY computer graphic representation has some degree of abstraction. And abstraction does not lie along a continuum. You don't just "crank up/down the abstraction" when producing art.

In other words, I refuse to vote on the grounds that you don't really know what you're voting for. It's almost political.

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Originally Posted by Silverwolfpet View Post
I'd like to see some real action, some drama, some seriousness! If it's all too cartoony, I can't take it for real. Not with BTTF.
Impossible? Really? Absolutely? What do you think of this:



(Large: http://cghub.com/images/view/25222/ Artist's name is Dan Schoening, brilliant guy, not that anyone thinks I could do that. Oh my god, if only. You'll see MY hideous new BTTF fan art soon enough )
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Old 06/09/2010, 11:47 pm   #17
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Quote:
Originally Posted by Vainamoinen View Post
It doesn't exist. That's the whole problem with asking if you'd like "realistic" graphics or not. EVERY computer graphic representation has some degree of abstraction. And abstraction does not lie along a continuum. You don't just "crank up/down the abstraction" when producing art.
I would disagree with this statement, but I'm a pretty classical student of the McCloud Theory of Visual Iconography. ALthough I sort of suspect your definition of abstraction is slightly different, in which case I ask for clarification.
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Old 06/10/2010, 12:32 am   #18
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Oooh, thanks for that illustration - it's now my pc wallpaper.
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Old 06/10/2010, 01:52 am   #19
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Quote:
Originally Posted by Soup View Post
I would disagree with this statement, but I'm a pretty classical student of the McCloud Theory of Visual Iconography. ALthough I sort of suspect your definition of abstraction is slightly different, in which case I ask for clarification.
Yes, I can offer that level of theory. Nonetheless, I would like to re-read my McCloud library first (granted, it consists of only 2 of his 3 books, "Understanding Comics" and "Making Comics").

On a preliminary note, it's McCloud's tendency (and ability) to classify everything along lines and continuums. That makes his works (a) very understandable, (b) very interesting and (c) very debatable. I love all three qualities in his works. It was particularly impressive in the last chapter of "Making Comics" - concerning personal style. Very, very, very debatable classifications there - but that was the whole merit of that chapter. Really kept you thinking what you actually wanted to DO.

McCloud's students now to be named "classical". Not bad! I'm with you!
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Old 06/10/2010, 06:52 am   #20
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I would prefer a Cartoon Style. So, like other Telltale Games.
It's a kind of Brand, you know. You looking on a running Adventure Game and knowing that it must be from Telltale.
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