Quote:
Originally Posted by thesporkman
What exactly do you mean by that?
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Okay, I'll try to explain what I mean:
I dislike the way the games look, the weird angles that prevent me from seeing what I'm doing, and the huge amount of cutscenes. Basically, I feel as though it's either a movie that I'm never going to re-watch (because I have to do boring stuff every so often before I can watch the rest), or a game that I'm never going to replay (because I have to sit through cutscene after cutscene, and to bear the vertigo angles while I constantly bump into things due to the controls). I'd like it better if it could pick a side, being either a movie or a game, in which case it could be a very good one. Right now, it's in-between enough to be fairly average in both despite its potential to be much more.
I also dislike that the characters themselves get in the way, preventing me to see where I'm going, where I'm coming from or what else is in the room. And there are two of them in the case of Sam & Max. I sometimes need to move to be able to see things, or wait until Max moves, or both, and even though the controls are an improvement over ToMI, they're still not perfect in the Devil's Playhouse, so it can be a pain. Plus sometimes I just can't move to see, because it's so zoomed in that if I move I switch screens. I've done a
lot of accidental screen-switching in the Devil's Playhouse.
So what I mean by that is that it took some visual aspects from movies, in my opinion at the expense of the gameplay, and that the puzzles (especially in ToMI) are less challenging and I feel like it's almost as though they're not here. I mean, in the Tomb of Sammun-Mak, Sam and Max actually paused the movies a few time to tell me what to do next, in a not even disguised way. Plus it was always stuff that already seemed obvious to me, and that annoyed me even more.
I feel like complaining about it it's pointless though: it's obviously the direction they've taken and keep taking, they're actually using "cinematic" in every promotional stuff, meaning they probably view is as a quality and selling point, and most people seem to love it. Complaining isn't going to do anything at all. I'm doing it now because you asked and I do want to explain what I mean. I believe most people feel completely differently though so I'm not particularly interested in having a debate about it.
I try to play the games with different expectations, I assume they're going to be that game/movie hybrid, and I try to make the most of it by making it a pleasurable experience, because I know I'm most likely not doing it a second time. At this point though, I'm staying for the community more than the games. It's not just about the games being more cinematic, it's a lot of small things. And if the community starts going downhill too, I'll probably get out of here and just stay in touch with the people I like most. If they're not too busy making games, of course.