This is the same sort of problem we've always had in the console war. Look at this last iteration, the Wii received a lot of criticism over Nintendo's decision to not make such a graphically high-powered console, while Sony and Microsoft were trying to see who had the
bigger penis better graphics. And a large subset of gamers ate it up. However, Nintendo was striving to create a more innovative and affordable console, and it worked. The Wii has sold almost as many consoles worldwide as the other two combined, and my only real lament would be that the lack of a hard drive is sometimes a hindrance. Except that there's still that good chunk of the subculture that still places graphics on a pedestal above all other features of a game. For example, from a section of
this article, talking about Alan Wake:
Quote:
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Originally Posted by David Wong
I'm browsing around gaming blogs and message boards and I'm getting worried. I see dozens of comments like this:
Oh-oh. What's the complaint that has everyone up in arms? Is there a cheap twist at the end? Is the main character two-dimensional? Is there a frustrating minigame where you have to carefully groom Alan's pubic hair?
No. It turns out somebody took a screenshot of the game, zoomed in 500 percent and counted up the pixels to make sure every frame was rendering at the maximum 720p resolution the Xbox 360 is capable of.
It turned out some parts of some frames weren't. All hell broke loose.
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And because people throw fits like this over graphics, because so much of the consumer base places them on this pedestal, the Wii often gets passed over for certain titles because it can't keep up graphically. That's bullshit. I don't regret opting for the Wii as my console of choice, but it's gotten to the point where I can't get by with it as my only console anymore, and I'm having to save up for a PS3.
And my point in bringing this up here is that this isn't just limited to gamers, it's just that many of them are particularly bad about it so they make a good example. My point is that our culture is, like the article says, obsessed with shiny things. And as long as media companies see that it works, they'll continue to produce media that favors visuals over substance.