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Old 06/22/2010, 02:35 pm   #21
tbm1986
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Apart from the noir act not being long enough, the "ALL HAIL SAMMUN-MAK!" getting old as soon as it started and the alternate reality going on for too long, I really liked this episode.

Everything followed on bizarrely yet logically. The puzzles really challenged me and I got lots of satisfaction when I completed puzzles. The story-telling, script and voice-acting are all spot on (nice to see Nicki Rapp invited back for a different role), so plz give yourselves a pat on the back from me!

The episode felt HUGE, both in terms of length of script/storyline and amount of locations. Nice to see the future vision used very sparingly and how inventive the somewhat excessive use of the rhinoplasty was.

Not quite my favourite TT episode but it's in my top 8, that's for sure.
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Old 06/22/2010, 02:41 pm   #22
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Was anybody not really puzzled as to how all those Sam clones came to be there? If so, plz enlighten us mortals who mouthed "wtf?" at our screens at that moment!
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Old 06/22/2010, 02:42 pm   #23
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Strangely I found this episode considerably easier than the first two, clocking in at almost exactly 3,5 hours for me (with hints deactivated) while the other two took me over 4 hours to finish (with some hints).

While the first two acts were really fantastic (especially the first one - if too short), I didn't like the last act too much. Someone wrote that the visuals were blant and the puzzles too obvious (and I agree with the Mojo review criticising the fact that you have to solve two puzzles the same way: with the corndogs pyramid), and I felt the same way. The inside of the museum looked great though, and the finale was fantastic again.

However, altogether a great episode, although I still like Episode 2 the best until now.

Regarding the clones:
I've gotta admit that there was no WTF-moment here, because weeks ago someone on the forums wrote something about an army of Sam clones, and I remembered that when the clones showed up... how the heck did he/she know? And who wrote that???

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Old 06/22/2010, 02:48 pm   #24
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Quote:
Originally Posted by Laserschwert View Post
Regarding the clones:
I've gotta admit that there was no WTF-moment here, because weeks ago someone on the forums wrote something about an army of Sam clones, and I remembered that when the clones showed up... how the heck did he/she know? And who wrote that???
Part of the initial promotion frenzy at the beginning of the season included a picture of (almost) all the villains lined up. Among them were 4 of the Sam clones.
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Old 06/22/2010, 03:50 pm   #25
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Was a good episode, it started out quite well, i must say i love the noir and the ability to do stuff to people while talking to them, they should really bring that back in the next episodes, where say sam can threaten and max could hit them and stuff like that.

But overall, its not my favorite episode. This episode also had quite alot of bugs.

The noir stuff was over to fast really took me back to max payne damn, The Pc markedet needs more noir story telling games.
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Old 06/22/2010, 03:51 pm   #26
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But overall, its not my favorite episode. This episode also had quite alot of bugs.
Really? It's a LOT less buggy than the second episode.
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Old 06/22/2010, 03:52 pm   #27
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Or we were all aroused. Yes, you can't deny it.

Seriously, I found Sal to be so delightful. From screenshots and general Sal suspicions flying around the forums, I was already in a mindset of detest for him, but he suprised me wonderfully.
SO many lines that made me laugh. It's definetly in the top Sam & Max episodes where humour is concerned.
The noir chapter, brilliant. Just wish it went a little longer =[
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Old 06/22/2010, 03:57 pm   #28
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Sammun-Mak is handsome!
Sammun-Mak is cute!
When we thing of Sammun-Mak, we give a big salute!
Sammun-Mak is mighty!
Sammun-Mak is grand!
The greatness of Lord Sammun-Mak is more than we can stand!
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Old 06/22/2010, 04:01 pm   #29
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I ran into one bug, but it was hardly a gamebreaker:

At Straight & Narrow, I found a Credit Card Max lying right in front of the office. It wasn't walking around like Max does, just lying flat like a real credit card would (though it had Max's face). Max was not Rhinoplastied into a credit card (or anything else) at the time. Clicking on it had Sam talk to "Max", in a pretty normal (given who we're talking about) conversation.

I only noticed it once, and again, it's not like this prevented me from finishing the game; just odd.
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Old 06/22/2010, 04:03 pm   #30
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Quote:
Originally Posted by HeroicJay View Post
I ran into one bug, but it was hardly a gamebreaker:

At Straight & Narrow, I found a Credit Card Max lying right in front of the office. It wasn't walking around like Max does, just lying flat like a real credit card would (though it had Max's face). Max was not Rhinoplastied into a credit card (or anything else) at the time. Clicking on it had Sam talk to "Max", in a pretty normal (given who we're talking about) conversation.

I only noticed it once, and again, it's not like this prevented me from finishing the game; just odd.
Same happens with the Cloud Max, too.
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Old 06/22/2010, 04:30 pm   #31
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I've been a little disappointed with all of the finales so far, finding them easy enough to figure out the solution before even getting through half of the options, but I guess playing Tales' amazing grand finale has set an extremely high bar for me. I'll just have to wait for TDP's grand finale and hope that it's as satisfying.

Noir Sam was amazing to see in action, but I agree with the fact that he should have gotten more screen time, especially considering that most of the screenshots and trailer had footage from that one section. I was prepared for a much longer segment, and while I know that they had to keep the big twist halfway through the game on the low, I think they could have dished out some more Act Two shots.

Still, seeing Sam beating up Skunkape like a chump was the best thing ever.

Oh, and Sal is a total bro.
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Old 06/22/2010, 04:42 pm   #32
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Pretty nice episode, took me 3.5 hours as well to finish. The only part I got reall stucked was the credit-card and then the toaster part, but after about 20 or 30 minutes I figured out how to do it. Overall, a pretty nice episode, tho the first one was the best yet, followed by the second one. Can't wait to play the next chapter!
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Old 06/22/2010, 04:55 pm   #33
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Part of me is disappointed, part of me loved this episode.

The disappointed part really wished that the dark, noir atmosphere of the first half had stuck around for the rest of the game. I mean, here I am, in this huge museum, my first thought when I arrive there is "Man, this place is huge! I can't wait to start solving puzzles here!" And then what? I solve two measly puzzles and it's gone. The whole thing, including the awesome interrogation puzzle, just seemed like a tease for something bigger. As soon as I got to love the atmosphere, I was transported to something completely different. It almost felt like these were planned to be two separate episodes, and were merged into one at the last minute.

The other part of me thinks that the plot twist was excellent. I sorta expected Sammun-Mak to turn on Sam, but I never thought it'd lead the the creation of another reality. And I really liked the interaction between Skun-ka'pe and Papierwaite. The two characters really played off each other well, and the scene when you first encounter them is great. I also loved Sal. I don't know what it was about his character, but he's just so likable. I really felt sorry for sending Skun-ka'pe's goon after him.

Overall, I think the big atmosphere change should have maybe been relegated to just the final act. Or, at the very least, there should have been another puzzle to solve in the museum.
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Old 06/22/2010, 05:34 pm   #34
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Really great episode, but it felt a little short. But maybe that's because I kept accidentally solving all the dialogue puzzles before exhausting all the wrong options first. It's definitely going to be worth replaying.
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Old 06/22/2010, 05:40 pm   #35
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I thought this episode was particularly amazing! I loved the Day of the Tentacle reference in the museum.

There were a couple other good moments that made me chuckle, but I can't seem to remember them. Guess I'll have to play through again!
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Old 06/22/2010, 05:46 pm   #36
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You know, I started replaying now and even the very first segment of the game actually took me so long. There are actually SO MANY dialouges and voice acting and everything. No wonder why they wanted to keep it that short, and make it available only for mole people and three more characters.
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Old 06/22/2010, 05:54 pm   #37
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It was cool to see Nefertiti again, and who knew she was such a great martial artist?
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Old 06/22/2010, 05:55 pm   #38
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I laughed when Skunkape mentioned that his scans indicated Max doesn't like girls (in conversation at the planetarium). Sam's caused a paradox so huge from his time-travelling shenanigans in Season 2 that even machines refuse to believe he changed.

Also, really loved Sal.
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Old 06/22/2010, 06:30 pm   #39
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Sal is terrible in that, on the one hand, his voice is ... wonderful ... but on the other hand he is a Giant. Cockroach. It's like, look up cognitive dissonance on the internet, and you'll get a video of Sal.
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Old 06/22/2010, 06:32 pm   #40
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Quote:
Originally Posted by HeroicJay View Post
I ran into one bug, but it was hardly a gamebreaker:

At Straight & Narrow, I found a Credit Card Max lying right in front of the office. It wasn't walking around like Max does, just lying flat like a real credit card would (though it had Max's face). Max was not Rhinoplastied into a credit card (or anything else) at the time. Clicking on it had Sam talk to "Max", in a pretty normal (given who we're talking about) conversation.

I only noticed it once, and again, it's not like this prevented me from finishing the game; just odd.
same with me
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