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Old 06/25/2010, 12:31 pm   #1
JTZ
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Default Controls in Season 3

Recently, I have played the demo of Season 3 to see if I should buy it. At first I was content since the humor was great. But when it actually came to moving Sam, I thought the game was kidding me:

Moving a control stick with the mouse? That is even worse then the fishy keyboard controls of Monkey Island 4!

Seriously, why abondoning the old mouse controls? It's nice to make the game more accessable for the consoles, but not if the PC version suffers from it :/

So after Tales of MI, the second Telltale "game" I won't buy because of bad controls. It's such a shame - anyone here agreeing with me?
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Old 06/25/2010, 12:36 pm   #2
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I prefer to use WASD or a gamepad to play The Devil's Playhouse, click and drag is my least favorite control scheme, but still functional. I prefer WASD + mouse to everything else.
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Old 06/25/2010, 02:44 pm   #3
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I vastly prefer the WASD + mouse combo. In S1 of Sam and Max, which is entirely mouse controlled if I recall, I was constantly accidentally activating things or entering or leaving areas because I was trying to more finely move Sam.

Click to move is my bane in all but top-down perspective RPGs.
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Old 06/25/2010, 04:30 pm   #4
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yeah the WASD is the way to go in both Devils Playhouse and MI. They actually work well believe it or not
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Old 06/25/2010, 04:32 pm   #5
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So after Tales of MI, the second Telltale "game" I won't buy because of bad controls. It's such a shame - anyone here agreeing with me?
Why is "game" in quotes? It's still a game whether you like the controls or not.
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Old 06/25/2010, 04:34 pm   #6
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I am personally in favour of the click'n'drag, even more so than the classic point'n'click. I just found it such an effort to get to one side of a scene to another in the previous sam&max games when it came to clicking every 5 seconds or so.
Each to their own I spose. Not everybody can be satisfied.
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Old 06/25/2010, 05:04 pm   #7
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and I noticed one thing, Season 2 in a way had click and drag. In each of those games I did not have to keep clicking to get everywhere.
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Old 06/25/2010, 05:08 pm   #8
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I am getting used to click and drag now he icon is looking a bit better.
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Old 06/26/2010, 12:05 am   #9
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PS3 has pretty darn near perfect control for a console for TDP if you wish (and are able) to partake of it, but I'm pretty sure (if I remember correctly) point n'click made for some unnecessary hassles and limitations development-wise so I welcome the change. Feels really weird to go back to S1 and 2 now.

I dunno, I'd say play the demo some more and see if you adapt to the controls, it might take a bit more though since I'm not sure the demo has too many open areas to run about in.
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Old 06/26/2010, 12:28 am   #10
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Originally Posted by thesporkman View Post
Why is "game" in quotes? It's still a game whether you like the controls or not.
The quotes are referring to the fact both TMI and Season 3 are packages of five games and not two individual products.

I wasn't expecting so many people had trouble with the standard mouse controls of normal adventures, or that they like WASD movement... or are you guys just glorifying the game?

Personally, I don't want to get used to a control scheme. It has to be intuitive and natural, but in the demo it seemed rather forced.

Whatever, you guys enjoy it if you want. There are better alternatives on the market for me
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Old 06/26/2010, 01:30 am   #11
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JTZ I can just imagine what you thought that last reply would accomplish.

"Man, I can't possibly imagine anyone would have different control preferences from my own. That can't be feasible! I know, I'll imply they're fanboys first, before smugly informing them that I'm taking my business elsewhere. That'll show 'em!"


Anyways. What I like about WASD is that it lets me focus on moving Sam about (usually keeping my pinky finger on the left shift key so he'll run) which frees up my right hand to point around and click on things. This considerably smooths the gameplay for me. Though I'll agree that older control schemes should at least be an option, unless there has been an engine change that would not make it feasible.
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Old 06/26/2010, 01:53 am   #12
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I don't get the problem last I checked point n click, WASD/Arrow keys AND click n drag all worked to move?
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Old 06/26/2010, 01:59 am   #13
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Originally Posted by JTZ View Post
So after Tales of MI, the second Telltale "game" I won't buy because of bad controls. It's such a shame - anyone here agreeing with me?
no. I hope the list of games you will not buy because you are butthurt about the controls will get really long in the future.

Quote:
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I wasn't expecting so many people had trouble with the standard mouse controls of normal adventures, or that they like WASD movement... or are you guys just glorifying the game?
I cannot get back to point & click. The Keyboard-controls are so much better. Oh but I don't use WSAD. I use the arrow keys.
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Old 06/26/2010, 02:40 am   #14
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I prefer using an Xbox 360 controller to play the game. I also like how all the icons change to match the Xbox's buttons.
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Old 06/26/2010, 08:59 am   #15
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I prefer using an Xbox 360 controller to play the game. I also like how all the icons change to match the Xbox's buttons.
...unless you have the wireless 360 controller.
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Old 06/26/2010, 09:50 am   #16
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...unless you have the wireless 360 controller.
Sorry! Someday...
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Old 06/26/2010, 10:42 am   #17
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What pisses me off about the WASD control is that to run you need to press shift.
Try using the WASD and Shift with the same hand and see how it goes... You need one hand on RShift and another to move sam or you can use the annoying mouse dragging...
Personaly, I'd give up on the whole full 3d envourments for the simpler control of the first two seasons. Same goes for MI, the controls were just as inconvinient there.
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Old 06/26/2010, 10:46 am   #18
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Use the arrowkeys then. pressing shift & moving is much more comfortable with them.
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Old 06/26/2010, 10:53 am   #19
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Quote:
Originally Posted by Ophenix View Post
What pisses me off about the WASD control is that to run you need to press shift.
Try using the WASD and Shift with the same hand and see how it goes... You need one hand on RShift and another to move sam or you can use the annoying mouse dragging...

Use your pinky finger to hold down L-shift (and thus run) and your ring finger for left movement. There, one hand. This is standard WASD movement in a lot of games, particularly ones where the mouse is an independent function from moving.

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Old 06/26/2010, 11:25 am   #20
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Quote:
Originally Posted by Midnight Tea View Post
Use your pinky finger to hold down L-shift (and thus run) and your ring finger for left movement. There, one hand. This is standard WASD movement in a lot of games, particularly ones where the mouse an an independent function from moving.
I always thought using pinky for run was something that people just naturally would do. I guess not.

It just feels perfectly natural to control it like that, since your fingers are roughly positioned exactly the right way to hit L-Shift and WASD comfortably without moving your hand from a resting position at all.
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