Quote:
Originally Posted by jermy52
hey you cant blame Lucas Arts for not making adventure games anymore. Grim Fandango came out and it was a commercial failure(look it up if you don't believe me). So what were they supposed to do? If they kept making adventure games they would lose all there money because there are lots of people willing to buy low risk Star Wars games and only a few people wanting to buy high risk Adventure game.
|
You can't if you're on the board of directors, which I imagine nobody here is.
The only thing we as consumers should care about is how good the company is doing at appeasing their customers. A lot of us long-time LA adventure fans essentially had our heart torn out and stomped on by the brass at Lucas for the sole reason of cashing in on easy to sell IP to make a bigger profit.
Lucas has only recently begun to listen to their customers again with the release of SoMI:SE and MI2:LR:SE. Those games may not make huge profit margins, but LA's image has vastly improved since the fall from their Golden Age to their Dark Age because of that fact.