I still think the whole 'different gameplay aspects in my Sonic game is not... Sonic!' explanation is a faulty way of thinking. Walking around planets in a 3D perspective, or running around a boss to grab him and then throwing him out of the area... Those are not "Mario" either, but it works! As such, the levels where you fly with Tornado in Sonic Adventure titles are not that Sonic-y, but not much people had problems with it. In fact, I liked those sequences.
It's not the new gameplay aspects that creates the problems (it adds a variety to any game), it's the overusage of it. Werehog wasn't the most creative thing after the Snickers bars, I know, but still, his levels could be less encountered, and maybe could have more than just slashing enemies and gathering keys to open doors in order to slash more enemies. Like, you know, as he's a Werehog now, he could jump higher and maybe would be more agile so he could jump on platforms to get into the right area to fight a boss or whatnot. You know, like a PLATFORMER. I'm pretty sure if it was like that, noone would despise the Werehog. He had the potential. I mean SMG has a Bee Mari*cough*.
Another thing that has been bothering me is that people keep saying Sonic franchise has too much characters. Um, since WHEN this makes a problem in ANY franchise? People likes variety, different characters with different characteristics and different gameplay aspects. In fact, the Adventure titles and Advance titles were sold well because of the variety aspects. It works especially well in handheld games. My guess is that in some Sonic games, especially the horror named Sonic '06, sometimes it gives you the control of another character you chose from the main menu. Such as playing as Tails while controlling Sonic, or Rouge while controlling Shadow. That means they had to code more than 3 playable characters, and we know that Sonic '06 hit the markets before appropriate amount of testing. The supporting characters, because of this, were all glitchy (even glitchier than the main characters) and we didn't want to play as them, but still the game was handing those to us against our will. I'll keep saying, more characters is not a problem in itself. The problem is that we don't get to choose, sometimes.
BTW I think "totally going back to the roots" will destroy Sonic completely, rather than digging him up from the grave.
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