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Puzzle Agent Discussion What is the mystery of Scoggins, MN?

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Old 07/04/2010, 12:28 pm   #1
MultiPigeon
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Default Suggestions for puzzle corrections

This is a very small complaint I would like to make about an otherwise pretty flawless game.

I solved all the puzzles in this game on the first try without using hints... or almost. There were two puzzles I didn't solve on my first try: "The Maw of Madness" and "Hydraulic Headache".

The reason I failed "Hydraulic Headache" was because I wasn't paying enough attention, but I would like to blame the fact that I failed "The Maw of Madness" on the developers. The problem is that the rules for that puzzle doesn't say that I have to fill all the yellow squares.

And there you have my minor suggestion for a puzzle correction. The only complaint I have about this game is that I would like to add the line "All yellow squares must be filled" to the rules section for "The Maw of Madness".

I don't want to be the sort of guy that only goes around complaining about stuff so I would like to end this post by saying that Puzzle Agent is a fantastic game and deserves as much praise that it can get. The people of Telltale games, you have done a great job, you're doing a great job and I see nothing but a great future for you.
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Old 07/04/2010, 12:35 pm   #2
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Well, The Hydraulic Headache also has something missing in the rules: It doesn't say whether or not they ALL move with the same directions, because when I did it I thought it went from making the first one to the end, then goes on to the second, and so forth.

In fact, while trying to go with the method I thought was right I got it solved on accident. This, however, was already after 2 tries.
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Old 07/04/2010, 12:44 pm   #3
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Puzzle agent was a great game, and I failed on maw of madness too cos of not filling all the squares. It does say that you should though, or it implies it. Someone posted the rule that says that bit, I'll check.
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Old 07/04/2010, 01:07 pm   #4
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Puzzle agent was a great game, and I failed on maw of madness too cos of not filling all the squares. It does say that you should though, or it implies it. Someone posted the rule that says that bit, I'll check.
Yes, the rules say to drag arrows to each of the squares.

In Hydraulic Headache, the fact that all three lifts move on each command is kind of implied, because otherwise why would it say "A lift will be stopped by a wall or barrier" and "Don't let any lift encounter a bear trap". If you're moving one lift at a time, you wouldn't command it to go to a non-empty space, right?

Anyway, we wouldn't have any of this confusion and the way the rules were written would matter less if you could set the puzzle in motion and try out your answers before having to submit, like you can in most of the puzzle games I've played.
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Old 07/04/2010, 03:56 pm   #5
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Yes, the rules say to drag arrows to each of the squares.

In Hydraulic Headache, the fact that all three lifts move on each command is kind of implied, because otherwise why would it say "A lift will be stopped by a wall or barrier" and "Don't let any lift encounter a bear trap". If you're moving one lift at a time, you wouldn't command it to go to a non-empty space, right?

Anyway, we wouldn't have any of this confusion and the way the rules were written would matter less if you could set the puzzle in motion and try out your answers before having to submit, like you can in most of the puzzle games I've played.
They also don't mention that the lifts "stick" in place once they've hit one of the target squares. I assumed they still shifted around, which cost me a submission...
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Old 07/04/2010, 04:02 pm   #6
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Actually, I am 100% certain they mentioned that.
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Old 07/04/2010, 04:32 pm   #7
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They also don't mention that the lifts "stick" in place once they've hit one of the target squares. I assumed they still shifted around, which cost me a submission...
Yes, they do. "4. A lift will stop moving when it reaches its goal."
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Old 07/04/2010, 04:49 pm   #8
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They also don't mention that the lifts "stick" in place once they've hit one of the target squares. I assumed they still shifted around, which cost me a submission...
Yes, they do. "4. A lift will stop moving when it reaches its goal."
Err... "Your honor, I withdraw my objection"
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Old 07/04/2010, 05:11 pm   #9
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Err... "Your honor, I withdraw my objection"
Consider it withdrawn I don't mean to be sounding pedantic about the rules, because, in general, I agree that the developers need to be a little more careful in how they're written.
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Old 07/04/2010, 10:39 pm   #10
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Crescent moon puzzle, as it was obviously about some moon like creature, I completed it upside down but developers didn't realize to allow it as correct solution. Nowhere is puzzle description is told what way it should be.
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Old 07/05/2010, 05:21 pm   #11
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The one that got me annoyed was "A Quorum of Crows" because the rules don't make it clear that there is a bluebird on each end of the clothesline, unless you look at a hint. I screwed up on the first submission because I assumed that the two bluebirds were meant to be two photos of the same bird. :S
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Old 07/05/2010, 05:31 pm   #12
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The hotel room key should be made a little clearer, I spent 15 minutes trying to figure out what HIHE meant.
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Old 07/05/2010, 06:35 pm   #13
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The one that got me annoyed was "A Quorum of Crows" because the rules don't make it clear that there is a bluebird on each end of the clothesline, unless you look at a hint. I screwed up on the first submission because I assumed that the two bluebirds were meant to be two photos of the same bird. :S
I don't think that's a valid complaint. The rules don't say anything about which photos matched -- that's what you were supposed to be figuring out. If you match the bluebirds, the lowest number you could get is one more than if you don't match the bluebirds, but it was up to you to try all possible combinations to find the lowest number. (I actually did the same thing, assumed the bluebirds matched and made my guess thinking in the back of my mind I probably should have tried with the assumption that the bluebirds didn't match. Sure enough... )
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Old 07/06/2010, 07:10 am   #14
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So, that's why I answered 6 the first time and got it wrong.
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Old 07/06/2010, 01:06 pm   #15
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"Hydraulic Headache" was the best puzzle in the game. One of the few puzzles on which I had to think more than 10 seconds.... Why not all puzzles are so tricky?
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Old 07/07/2010, 11:59 am   #16
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The hardest one for me was probably "A Quorum of Crows". That one messed with my head but it was fun. Probably would have been easier if I had drawn it out on a piece of paper but I enjoyed the challenge of doing it in my head.
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Old 07/07/2010, 02:46 pm   #17
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"Hydraulic Headache" was the best puzzle in the game. One of the few puzzles on which I had to think more than 10 seconds.... Why not all puzzles are so tricky?
Oddly, that was one of the easiest ones for me. I think Quorum of Crows was the hardest for me.
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Old 07/07/2010, 02:57 pm   #18
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I'll try to address any unclear text or ambiguous rules for future platforms and potential PC/Mac builds.
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Old 07/07/2010, 03:04 pm   #19
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Quote:
Originally Posted by Epic Kiwi View Post
The one that got me annoyed was "A Quorum of Crows" because the rules don't make it clear that there is a bluebird on each end of the clothesline, unless you look at a hint. I screwed up on the first submission because I assumed that the two bluebirds were meant to be two photos of the same bird. :S
I solved it assumming the bird was actually the same and not two different in each line. Of course, I guess it's trickier in that way.
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Old 07/09/2010, 10:17 am   #20
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I'll try to address any unclear text or ambiguous rules for future platforms and potential PC/Mac builds.
Does this mean the releases for iPad, iPod Touch/iPhone, and Wii are still in development and not in the hands of the respective distribution channels for approval yet?
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