The Great Adventure Bundle 2010 and You
Seeing as alot of people are having "fun" making things work for them on the GAB, I thought I would also start a great little thread.
I'm actually going to skip to the most classic of the games on here and go right into the King's Quest Collection by Sierra Entertainment (and no, that's NOT a typo, it is a statement). If you've played any of them in the system, you'll have noticed that they use DOSBox to run the DOS versions of the games. Also, you may have noticed that the games play in tiny little windows.
However, this can be rectified by modifying the dosbox.conf files found in each of the folders that the games come in.
In fact, I'm going to cut and paste my settings so you can use them yourself!
Under [sdl]:
fullscreen=true
fulldouble=false
fullfixed=false
fullresolution=0x0
output=ddraw
hwscale=1.00
autolock=true
sensitivity=100
waitonerror=true
priority=higher,normal
mapperfile=mapper.txt
Under [render]:
frameskip=0
aspect=false
scaler=normal2x (except for KQ7, this needs to read scaler=normal3x)
Fullscreen=true makes the game start in full screen instead of the goofy tiny window and both fullresolution=0x0 and output=ddraw (DirectDraw, uses hardware graphics instead of your core processor) make the game stretch to fit your monitor's native resolution instead of the game's, and aspect=false and scaler=normal2x or 3x makes it use the whole screen. The only one that stays stubbornly in standard 4:3 instead of widescreen is KQ7, but we'll let that go. Autolock and sensitivity are the mouse settings.
Speaking of KQ7, TellTale Games guys, who wrote the config file for that thing? It sucks! Whatever config file you left in there used someone's personal capture folder instead of a default one! However, kudos for using the latest version of DOSBox!
Anyway, enough about my rant, anyone know how to make KQ6's intro video actually have sounds?
Also, any other tips on making everything work for you, feel free to share!
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