Quote:
Originally Posted by Spykes
Those movies are easy as hell to shoot though. The script is basically already written for them save for a few edits to make them work as a movie, so there's absolutely no idea creating. It's mostly all dialog and what little CG they have is TV-Grade at best. So it's pretty easy for them to pump that garbage out like water.
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No offense, but do you have an how hard it is to transform a work from one artistic medium to another and how everything works? To put it simply: IT'S HARD. And it's very easy to mess everything up. Books, movies, video games, they're very different mediums, and let's not forget about the paradox that, sometimes, to keep things closer to the source, you have to deviate from it.
What you've said it's like saying that to make a good video game out of a movie, let's say, it's enough to just take every scene from the movie and make it interactive. A very easy, winning formula, right? (considering that games tend to be action-packed, and most movies the games are based on are, well, action-packed; like a book being basically a script, right?) Yet lots of movie-games (which kind of tend to follow this pattern) are crap. Wonder why? Because it's not a winning formula, - it's not nearly enough to make a good transformation.
What I'm trying to say, is that it's hard to make a good book out of a movie/game, it's hard to make a good movie out of a book/game, it's hard to make a good game out of a movie/book, not to mention all other artistic mediums I have left out of this post, like theatrical plays, musicals, comics (graphic novels, if someone insists) and other stuff. If you, by chance, will strongly disagree and, let's say, insist to get deeper into this (very interesting, by the way) subject - I suggest either PM'ing or creating another thread, since this would be a bit off-topic, I think.
PS. I'm not defending neither Twilight movie or book, by the way (I dare not to read or watch them, so obviously I have no opinion of them).