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Originally Posted by SHODANFreeman
Why would you post in German?
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Quote:
Originally Posted by taumel
If the future of adventure games is riding old licences, loosing innovation were it would be interesting and giggling about teenager humour then i don't want it. It sometimes seems that video gamers aren't allowed to evolve or the ones making them haven't or were exchanged by younger ones, targeting the same type of audience over and over again whilst loosing more and more those who once loved these type of games.
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Indiana Jones Fate of Atlantis and Indiana Jones Last Crusade both did it in the golden era of adventure games and are brilliant games.
Arguably people like second takes, third takes that hone ideas far more than the original. Monkey Island 2 over 1 or 3 over 2. Or a back to the future game when the Nintendo version was the worse thing ever.
You can't say it's not innovative and challenging to once take a movie Like Last Crusade and translate it into a video game successfully. Or BTTF.
Especially back in the golden age of video games with pix elated graphics, no voices, 8 bit music. Lucas Arts has been doing it since the arcade days, and now it's adapted. There's always been a audience for this and in the prime days of adventure games we had games like these.
Also games like Simon The Sorcerer , Broken Sword, were inspired by movie titles and outer influences. And most these old school CLASSICS have vintage humor to them and are teenage humor if not younger!
Alot of the games probably say Ages 6 and Up, lol. And if not then I must accept that as CLASSICS that almost every one loves ,that I'm probably mistaken and just humoring you.
Though if they do want to be Top Dog, I agree that they could start making new titles but that's increasingly hard today when games have evolved so far into story that they are far more complex to write and they take on a movie quality to them.
Video games have changed, I can't think of anyone out there really that reminds me of Lucas Arts, except maybe for a different type of Lucas Arts...
Even when I was playing these games as a kid and saw them in stores, I never romanticized about their EMPIRE. I just enjoyed the games. Rest assured they still make sales and they still have a successful company.
With all these web posts, nostalgia, youthful ideas, it's easy to look back and say golden age. Well, games were good back then, but that sort of mentality is like a blind fold for the several good games that have came out over the past decade or two.
FPS has been around since forever, and we've all watched those games evolve. Some of the games are BAD but are worthy noting for their technological evolution of video games/ genre.
I played FPS during the Golden Age of adventure games, and they were amazing games. Back then they looked real, felt organic. The graphics were good back then. The stories weren't that amazing.
What started FPS and kept it alive for so long is technology, controls, graphics. Early games that failed these died off. Now they are even further evolved and have story elements as did Adventure Games.Adventure games tried going 3D, changing controls, they failed miserably.
The industry has not changed as much as people fantasize. Adventure games are back already.
Also, with the Internet and modern age marketing games are different now. Back in the day more games would be on shelves than the web. Mostly FPS, RPG games are on the shelves now.
Smaller companies that sill produce adventure games do it mostly through on line.
Many titles like Simon The Sorcerer, Broken Sword were still producing, are still producing into the 2000s. Games like these fail due to Technology Simon 3D for example, where FPS has excelled. Telling a story with technology was harder back then, now it's easier. AMVs or whatever they were called, tried moving things in the right direction early on. They were successful for a long time but became dated, though if you look around they are still produced today.
HEAVY RAIN is really worth mentioning here, it's marketed BIG and is adventure game more or less at heart, atleast I think it's the same audience by whole. It's a modern game that uses the future technology of Blade Runner an old adventure game using Real Time 3D.