Quote:
Originally Posted by RetroVortex
They are all important.
Even graphics, though I don't care about how "good" graphics are, its more about the design/style of them.
A unique/nicely designed game world can make or break a game.
I should hate Fable 3, but I can't as I love the game's design, (though I think Dreamfall had one of the best world designs I've even seen).
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Well, I always thought that 'graphics' and 'art design' are two different things. For example, take Silent Hill 1 and Brutal Legend. Silent Hill 1 has a more realistic art design, while Brutal Legend is more cartoony and exaggerated. Meanwhile, Brutal Legend has more realistic graphics than Silent Hill 1.
For me, 'Graphics' is all about the technology; realistic shadows and lighting and detailed textures and stuff, while 'art design' is all about the stylistic choices; how real you want the characters look, color tones, etc.
That said, I think art design is VERY important. Not as important as gameplay or story, but important nonetheless. I know that adventure games started in text form, but in this modern age, I believe that art design is quite important because it can alter our experience while playing. I mean, think about playing Sam and Max season 3 in text-form. It will certainly be a completely different experience.