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BTTF episode one has exactly two puzzles that I would count as anything near real puzzles of any form.
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I don't know there were several conversation style puzzles, to convince characters to do things (or learn something, so you can move on, elsewhere). A few inventory puzzles. A couple of action based puzzles, and a few mechanical puzzles/distraction puzzles, to get clues.
It took something like 3-4 hours to complete, which is comparable to watching one of the BTTF movies in dialogue. It was comparable in length puzzle styles as Wallace and Gromit, Episode 1 (puzzle pacing seemed about the same to me even; both share a similar car chase sequence). It might even had more puzzles than Bone Episode 1 (which also felt short in my opinion).
You can complete TSL episode 1 in like 10-30 minutes, and skip most things, without even realizing it. The main cutscenes are non-interactive and on auto-play, and you can't really interact during the conversations even (I.E. you can only ask questions, you can't make choices that would affect the conversation in some way, or give an idea of the character's own thoughts). If you do the optional conversation stuff, not much more than an hour. You might push it further looking for hidden narration stuff, but that stuff is a bit overly wordy and dry... imo.