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Old 02/14/2011, 11:54 am   #61
thom-22
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I understand it's different than your usual video game but that doesn't mean one should just automaticly say, "It sucks. Not going to play it."
You're poking at strawmen there. I didn't say "it sucks", I wouldn't say that about something I haven't played. Nor did I say I wouldn't play it simply because it's different. I don't think anyone has said anything like that in this thread. If one says they don't care for a certain kind of gameplay and therefore a certain game doesn't appeal to them, that is just not the equivalent of the accusation you made there.

Most gamers have certain preferences about the kinds of games they play, and they apply those preferences when making choices. The idea that one can't or shouldn't make judgments, based on their own tastes and preferences, about what games to play (or what books to read or what movies to watch, etc.) is nonsensical. Nobody has the time and money to play (/read/watch) absolutely everything and I suspect very few play (/read/watch) things at random. Whether you know it or not, you made a judgment -- without having played it -- when you decided to play Heavy Rain, presumably because it appealed to you in some way. It really shouldn't be surprising -- or reflect on your own decision in any way -- that other people, with different tastes and preferences, come to a different conclusion about whether they want to spend the time and money to play the game.

Incidentally, I have not railed against Heavy Rain in my posts here (though I did poke a little fun at the description of one scene). I am actually looking forward to Jurassic Park being different than what Telltale usually does and just wanted to muse about how it might be different, how it's going to be inspired by other games, and to express some thoughts on various possibilities. I've enjoyed reading others' thoughts on the matter, as well, whether they're consistent with mine or not.
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Old 02/14/2011, 12:45 pm   #62
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Heavy Rain is an insult to every real gamer and should be boykotted IMMEDIATLY!
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Old 02/14/2011, 12:47 pm   #63
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I didn't mean for that comment to specifically mean about you and I'm sorry if it came out that way. I understand that gamers have diffrent appeals and preferences when it comes to their games but I'm talking about the ones who just automaticly brand a game as bad because it doesn't fit into the normal game they usually play.

For example, I dislike the Halo series but I don't think they're bad games. I can see where the appeal is and understand why so many play the game. I'm just not one of them.
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Old 02/14/2011, 12:51 pm   #64
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I didn't mean for that comment to specifically mean about you and I'm sorry if it came out that way. I understand that gamers have diffrent appeals and preferences when it comes to their games but I'm talking about the ones who just automaticly brand a game as bad because it doesn't fit into the normal game they usually play.

For example, I dislike the Halo series but I don't think they're bad games. I can see where the appeal is and understand why so many play the game. I'm just not one of them.
Heavy Rain is not a game, its too much movie and not game enough. Games that arent game-like enough are not worth to be games and should be movies instead!
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Old 02/15/2011, 10:07 am   #65
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Heavy Rain is an insult to every real gamer and should be boykotted IMMEDIATLY!
"Heavy Rain" was very successful, so we must assume that quite a lot of gamers just do not agree. As much as it pains me, "it's not a game" doesn't seem to be an argument in the world of semi-interactive entertainment.
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Old 02/15/2011, 10:41 am   #66
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Well I have got Heavy Rain on the Ps3. I love the gameplay style and if Telltale are doing something similar, then I'm ecstatic.
I think it's unfair to say that Heavy Rain is not a game. It appeals to different audiences. I guess if the game doesn't involve shooting things then it is not considered a game for some.
I found Heavy Rain to be a deeply moving piece of interactive entertainment. You do have control over your character, so I fail to see how it is not considered a game. But hey.. I guess people have different tastes.

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Old 02/15/2011, 09:37 pm   #67
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Just got done playing the Back to the Future demo on PS3. If Jurassic Park plays like BTTF, then I'll be very disappointed.
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Old 02/16/2011, 12:09 am   #68
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I just finished playing a little bit of Back to the Future and I have to say I like it. They don't really make games like this any more. I know this game was more likely to make one nostalgic for the 80's or for the BTTF films but it actually made me nostalgic for the time when I used to play a PC game called "The Dig". I remember an old friend of mine and I would sit around the computer for hours trying to figure out just what the hell we had to do next. lol

Although The Dig was a much harder game BTTF has some basic gameplay features that are more or less the same. I like the puzzle part of it. You have to try and figure out what item or what collection of events you have to piece together in order to advance the plot/game. However, and I made this comment before. So far, the sense of urgency in BTTF is non-existant. I could have spent hours upon hours in that old lady's house to found out a certin year if I needed that long.

In Jurassic Park, you need urgency. You need danger. You need the feeling that you have to survive. I swear, If the Jurassic Park game has a moment where you're in a room with a raptor trying to break in through the glass to get you. There better be a time limit. Cause it will just be silly to have the raptor trying to break through the glass for hours and hours while you try to figure out that you need a ladder to crawl up into the vents.

But they have already said that Jurassic Park will be diffrent so I'm still giving them the benefit of the doubt. So far I'm enjoying BTTF so I believe they will also make an enjoyable Jurassic Park game.

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Old 02/16/2011, 02:10 am   #69
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I think it's unfair to say that Heavy Rain is not a game. It appeals to different audiences. I guess if the game doesn't involve shooting things then it is not considered a game for some.
Way to be hypocritical -- dump on those who dump on Heavy Rain by charging them with only being interested in shooting things. I play a wide variety of game types, some with and some without shooting, yet I still don't find Heavy Rain's gameplay (as it has been described to me) appealing.

Incidentally, I don't deny that "interactive experiences" are a legitimate form of entertainment, that there appears to be a growing market for them, and that gamers who don't care for them will just have to get used to the fact that the gaming industry is moving to satisfy that market.
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Old 02/16/2011, 02:13 am   #70
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I just finished playing a little bit of Back to the Future and I have to say I like it. They don't really make games like this any more.
Actually, they do. Most of Telltale's (non-poker) games are like this, and there are quite a few indie companies, especially in Europe, that focus on games where you have to "try and figure out what item or what collection of events you have to piece together in order to advance the plot/game", AKA adventure games. But few of the major game publishing conglomerates produce adventure games these days, and die-hard adventure game fans always wish there were more.

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... made me nostalgic for the time when I used to play a PC game called "The Dig".
Aahh, The Dig. The turtle puzzle . The last adventure game Lucasarts made for Mac . That was a hard game. Still have my box and CD and re-played it a year or two ago with SCUMM.

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In Jurassic Park, you need urgency. You need danger. You need the feeling that you have to survive. I swear, If the Jurassic Park game has a moment where you're in a room with a raptor trying to break in through the glass to get you. There better be a time limit. Cause it will just be silly to have the raptor trying to break through the glass for hours and hours while you try to figure out that you need a ladder to crawl up into the vents.
Telltale's comments in the GameInformer article seem to indicate that they understand this. It'll be interesting to see how they handle it. There is a segment of the adventure game fan-base that dislikes game-over events. (Personally, as I like adventure and action games equally, I'm no stranger to dying before time runs out, or a soldier/monster/alien takes me out from behind, or I lose all my marbles, or I fall in burning lava, etc. ) Tell me, though, in the hypothetical Jurassic Park game, what do you think should be the consequences when one dies? A gruesome cut-scene and just start at that segment over again? Or something more and/or different?
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Old 02/16/2011, 02:20 am   #71
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Aahh, The Dig. The turtle puzzle . The last adventure game Lucasarts made for Mac . That was a hard game. Still have my box and CD and re-played it a year or two ago with SCUMM.
Nah... Give me Grim Fandango or SoMI any time.
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Old 02/16/2011, 03:02 am   #72
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You cannot judge Heavy Rain unless you've played it; it's too unique at the moment. The fight scenes are rather exciting and well-done in the long-run. The gameplay is hardly ever boring, the plot keeps you interested, and it's much more of a game then the latest kill people because it's fun simulator.
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Old 02/16/2011, 10:44 am   #73
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When I played Heavy Rain, I felt insulted!

I felt like the developers where thinking that I'm not worth to create my own story and make my own unique gameplay moments, like I'm not smart enough but they are! Everything I did was completely given by the devs, like I have to follow their great story and have to watch it through their "genious" eyes like I were an idiot! I couldnt even adjust the camera because they knew better and fixed that for me!

After 10 minutes "playing" that "game" I was so angry I smashed it into the trash were it belongs, I was so upset I didnt even wanted to sell it on ebay to protect others from this "experience"!
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Old 02/16/2011, 11:56 am   #74
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When I played Heavy Rain, I felt insulted!

I felt like the developers where thinking that I'm not worth to create my own story and make my own unique gameplay moments, like I'm not smart enough but they are! Everything I did was completely given by the devs, like I have to follow their great story and have to watch it through their "genious" eyes like I were an idiot! I couldnt even adjust the camera because they knew better and fixed that for me!

After 10 minutes "playing" that "game" I was so angry I smashed it into the trash were it belongs, I was so upset I didnt even wanted to sell it on ebay to protect others from this "experience"!


Heavy Rain builds, and the last 7 hours after the 2 hour setup are just amazing.
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Old 02/17/2011, 07:40 am   #75
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Way to be hypocritical -- dump on those who dump on Heavy Rain by charging them with only being interested in shooting things. I play a wide variety of game types, some with and some without shooting, yet I still don't find Heavy Rain's gameplay (as it has been described to me) appealing.

Incidentally, I don't deny that "interactive experiences" are a legitimate form of entertainment, that there appears to be a growing market for them, and that gamers who don't care for them will just have to get used to the fact that the gaming industry is moving to satisfy that market.
Fair enough, ofc it doesn't appeal to everyone and I wasn't implying that anybody who doesn't like Heavy Rain only likes to shoot things. I was simply saying that there are a majority of people who don't consider Heavy Rain a game because it is different. Heavy Rain is unique, compared to a lot of other games on the Market, especially the vast number of shooters....okay maybe it makes it more of an interactive experience but I don't think that's a bad thing.

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Old 02/17/2011, 11:30 pm   #76
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Oh, SHOOT.

Now they even describe the game as "inspired by Heavy Rain" in the official game description.
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Old 02/18/2011, 03:30 am   #77
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I have not played Heavy Rain as I do not own a console but I know the videos of it looked terrible. I hate quicktime events.

Sadly this means I will need a demo or thorough gameplay walkthrough before I pre-order Jurassic Park.
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Old 02/18/2011, 08:38 am   #78
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Oh, SHOOT.

Now they even describe the game as "inspired by Heavy Rain" in the official game description.
Oh please, let it not be the gameplay...
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Old 02/18/2011, 09:10 am   #79
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Oh please, let it not be the gameplay...
Signed!

I think its pretty likely that the Action-Scenes are really nothing but QTE-driven cut-scenes, or at least mostly. God, PLEASE, I wanna be mistaken.
I mean some parts of the action-sequences being like this, no problem if its made good, but if it will be most of it, I dont think too many fans will be happy...
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Old 02/18/2011, 09:20 am   #80
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Judgement should really be reserved until we get more details.
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