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Back to the Future Discussion The place to discuss all things related to Back to the Future: The Game, and anything else BTTF.

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Old 02/17/2011, 08:21 pm   #21
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Is the problem with the names caused by having saves of different runs from Ep1?

I was (accurately) called Harry Callahan most of the time, but sometimes referred to as Mr. Crockett by Edna and Michael by Emmett.
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Old 02/17/2011, 10:22 pm   #22
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Is the problem with the names caused by having saves of different runs from Ep1?

I was (accurately) called Harry Callahan most of the time, but sometimes referred to as Mr. Crockett by Edna and Michael by Emmett.
This could easily be fixed by the game asking what name you went by in the previous game when you start a new game.

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Old 02/17/2011, 10:28 pm   #23
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But didn't the first one have trouble remembering the names? I think it's just a bug in the game, though I've never encountered it. I chose Michael Corleone and have been called that by every relevant since. I thought it was kinda neat that the second episode remembered that I selected that in the first one.
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Old 02/17/2011, 10:46 pm   #24
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I need to replay both episodes to test the name thing.

The things I noticed to be fixed that haven't been mentioned are the high amounts of clipping. While looking at dialogue choices for talking to Doc at the inn, his hair stands out of his hat.

The other thing is the static during Edna's song. There is a high amount of static when she started and stopped playing her accordion. I know a number of people complains about the static from compression but I don't hear it normally, but I could hear it clearly in the song.
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Old 02/18/2011, 12:16 am   #25
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From where Edna is at her Table near the Clocktower to the Speakeasy's Ally, terrible lag takes forever for Marty to get there between each place.

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Old 02/18/2011, 12:58 am   #26
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I had no problems with the name thing. Here's what I found:

No save game

When looking over the counter while Artie is stunned in the chair and being interrogated the "Exit" button doesn't work so I'm stuck looking over the counter. Luckily there was no need to look over the counter so I got past it after I restarted and played again (thanks to the no save "feature").

Then there was maybe one silent line from Edna. Can't remember accurately I think it was random.

The game ran pretty smooth on my crappy lappy with graphics at 5.

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Old 02/18/2011, 02:53 am   #27
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I tell ya, the ending when Emmett and edna go to the Moves, worst slowdown EVER! 15 minutes just to get past the lagging Cutscene that would pause and the Music would loop. the First Episode never had this, why Episode 2?
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Old 02/18/2011, 06:28 am   #28
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Default A few issues I've seen

On top of some issues already reported, I have a few that happen right at the end:

- When Marty and Kid Tannon are fighting (and right before it when he's holding Emmett hostage), you can clearly see Edna standing at her table like normal. Considering you just rescued her and the last time you saw her she was standing with Officer Parker, this is an amusing continuity error.

- I experienced a crash when I slammed the flying car lid over Tannon. Tannon started flying away, and then the game crashed as the car started to fly at the camera, forcing me to reboot my computer. This is getting really irritating, as I've had crashes now in 3 consecutive Telltale releases (Monkey Island - During the Episode 4 "dramatic death scene"; S&M Season 3 - When grabbing Sal off the rooftop in Episode 5; BTTF - When shutting Kid Tannon in the flying car in Episode 2). I don't think the Telltale Tools like being used for dramatic cutscenes, as that's where I always see technical issues.
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Old 02/18/2011, 06:46 am   #29
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Quote:
Originally Posted by broodwars View Post
- I experienced a crash when I slammed the flying car lid over Tannon. Tannon started flying away, and then the game crashed as the car started to fly at the camera, forcing me to reboot my computer. This is getting really irritating, as I've had crashes now in 3 consecutive Telltale releases (Monkey Island - During the Episode 4 "dramatic death scene"; S&M Season 3 - When grabbing Sal off the rooftop in Episode 5; BTTF - When shutting Kid Tannon in the flying car in Episode 2). I don't think the Telltale Tools like being used for dramatic cutscenes, as that's where I always see technical issues.
Might be your computer. If someone else's having that issue, I'll add it to the list. The first one's already in .
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Old 02/18/2011, 08:25 am   #30
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Quote:
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-This was quite a big one I noticed - the car is focused on behind the expo billboard with no-one around and suddenly Martys shouting in pain in front of the car and Doc leaps out of it. Just seemed weird - I was like "An empty Delorean with the door wide open in 1931? what kind of strange plot twist await...oh there they are."
Are you serious about this? It was very obviously a chance for them to show off the Delorean model, and nothing at all like a bug.
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Old 02/18/2011, 01:08 pm   #31
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The save game feature is completely missing in episode 2. Also, the game crashed my graphics driver multiple times, starting with major graphics artefacts. Since I have a GeForce GTX 275, I don't believe my computer is underpowered...

Only on one occasion did Edna call me Mr Crockett instead of Mr Corleone. Since I play with subtitles enabled, I have not experienced the indecisive subtitle bug.
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Old 02/18/2011, 04:13 pm   #32
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No one else getting the glass in the speakeasy bug? Glass is still animated and moving even though no one is there to interact with it. Happens when parker is clearing out the speakeasy.
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Old 02/18/2011, 05:25 pm   #33
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When Matches comes in with the stick of dynamite for Kid, not only does he for a moment of "game time" appear directly at his spot but his arm goes through Marty's shoulder.

Oh yeah, and Matches goes down to tell Kid about Carl Sagan's appearance and immediately comes back up to let you in.
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Old 02/18/2011, 08:18 pm   #34
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Okay, look the lag on in spots are rediculous! it took 15 minutes of studdering music just when Edna and Y.Emmett go to the Movies, please Telltale..Help fix this please. also the spot by the Soup Kitchen is very slow almost glitchy, please help..ep 1 and most of ep 2 work great.
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Old 02/18/2011, 10:39 pm   #35
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The game got very slow for me at the rescue Edna part where Kid is shooting out of the window at Marty. I was playing on full graphics for the whole game but when I got to this point I had to drop the graphics to about 3 to play smoothly.
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Old 02/19/2011, 01:19 am   #36
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Quote:
Originally Posted by prizna View Post
The game got very slow for me at the rescue Edna part where Kid is shooting out of the window at Marty. I was playing on full graphics for the whole game but when I got to this point I had to drop the graphics to about 3 to play smoothly.
yeah even when I change the Graphics level, it still glitches a terrible lag only in some parts, please Telltale help fix this, PLEASE!
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Old 02/19/2011, 02:31 am   #37
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I have a powerful computer, everything always run smoothly but...

At the end, when Edna and Young Doc are in front the movie theaters, it just lost 230% speed O_o . I didn't understand what the heck happened. Then it got normal ...
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Old 02/19/2011, 11:02 am   #38
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I have a powerful computer, everything always run smoothly but...

At the end, when Edna and Young Doc are in front the movie theaters, it just lost 230% speed O_o . I didn't understand what the heck happened. Then it got normal ...
Yes! me too! so it's not me! what do we do? I can't play again until I fix this..
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Old 02/19/2011, 11:18 am   #39
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Quote:
Originally Posted by prizna View Post
This could easily be fixed by the game asking what name you went by in the previous game when you start a new game.
This is a good idea. I chose "Michael Corleone" in Episode 1, but Episode 2 everybody kept calling me "Crockett". I had multiple save games, not sure if this affected the algorithm used to determine what you're called.

To test, I started a whole new game in Episode 1 and chose "Michael Corleone" then saved and auto-saved. Then started a new game in Episode 2 but still "Crockett" was used to call Marty.
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Old 02/19/2011, 07:41 pm   #40
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I have two:
Slight buzzing sound in the first part of the game, if you turn down the fx volume only you can't hear it, or fx, the buzzing goes away after a couple of minutes.

And a graphics glitch anytime you are outside in the park and a car goes by the graphics break up and turn black and the frame rate drops to almost nothing.
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