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Back to the Future Discussion The place to discuss all things related to Back to the Future: The Game, and anything else BTTF.

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Old 02/23/2011, 07:56 am   #61
Cyphox
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Quote:
Originally Posted by prizna View Post
Does anyone know what is causing the major drop in FPS for some people in certain areas? Just seems weird since the whole game runs fine for me on the highest settings until the shoot out puzzle.
i had no slowdowns at all quadcore, radeon 4870
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Old 02/23/2011, 09:30 pm   #62
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Unmentioned issues I noticed:
* Martys. Shouldn't it be Marty's? (Clicking Edna during that scene, stickless)
Nope. "Martys" is plural, "Marty's" is possessive.

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* Mechnamism? (Mechanism) (typo 2 for Doc)
* Parker reformed speech to Edna; "Back to the Future" is cut from VO but not subtitles, and "hallelujiah".
I already added every issue you posted, except for those two. Could you tell me where those happened?. With screenshots, if possible, please
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Old 02/24/2011, 01:49 pm   #63
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Really have to agree with the lipsync quality being poor. Its some thing I've notest in all TTG games but stands out alot more in this game because its less cartoonie than other games. Same goes for animation in general.
Hope the animation is better in Jurassic Park because poor animation will really kill that game!
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Old 02/25/2011, 11:00 am   #64
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Okay, i'm going crazy here, it's been a long time now and i'm having a hard time enjoying ep2, Telltale, PLEASE help me! I mean I timed one slow down at 6 Minutes when Emmett and Edna walk up to the Couple that Marty ran into at El Kid please it's like this also when Officer Parker arrests Kid, there's too many, is it my computer or is it a bug? here is my stats:

OS Name Microsoft Windows XP Home Edition
Version 5.1.2600 Service Pack 3 Build 2600
OS Manufacturer Microsoft Corporation
System Manufacturer Dell Computer Corporation
System Model Dimension 2400
System Type X86-based PC
Processor x86 Family 15 Model 2 Stepping 9 GenuineIntel ~2392 Mhz
BIOS Version/Date Dell Computer Corporation A05, 12/2/2003
SMBIOS Version 2.3
Windows Directory C:\WINDOWS
System Directory C:\WINDOWS\system32
Boot Device \Device\HarddiskVolume2
Locale United States
Hardware Abstraction Layer Version = "5.1.2600.5512 (xpsp.080413-2111)"
Time Zone Eastern Standard Time
Total Physical Memory 1,024.00 MB
Available Physical Memory 508.74 MB
Total Virtual Memory 2.00 GB
Available Virtual Memory 1.96 GB
Page File Space 2.40 GB
Page File C:\pagefile.sys
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Old 02/25/2011, 11:22 pm   #65
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Kinda of both a audio and subtitle glitch, after you've convinced Parker to do the right thing by using Ednas lyrics, talk to Edna and tell her that Parkers reformed. When Marty speaks, the subtitles say "You'll be happy to know that your Back In Time lyrics have pushed Danny Parker back on the straight and narrow". However the audio that we hear seems to have the Back In Time removed. It actually does sound like that the subtitle line was recorded, but then cut/edited afterwards.
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Old 02/27/2011, 07:39 am   #66
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A few observations from OSX:

The game selector still doesn't work properly. Sometimes it hangs whilst trying to connect to the internet, kill task, restart, then it works. After so many episodes this really is a shame.

In the german version the spoken text sometimes suddenly *cut* ends before it should have ended.

If you're using the keys for the multiple choice selection, then this selection is ignored. I guess in favour of the resting mouseposition.

In rare moments it crashes.

Quite some glitches in most scenes, plopping in/out graphics, z-fighting, not this careful modeled animations with poly intersections, texture swimming and flickering (can you please optimise the filter settings (aniso level, point/bilinear/trilinear)?! Even on the highest settings these problems occcur. Sometimes the lightning looks awkyard.

The whole steering in BTTF is a drag (bumping into objects, sliding along invisible borders, loosing orientation due to not always this wisely choosen camera angles and the steering direction swapping. Why is TT so lame when it comes to a working steering solution and some working camera angles? I can't believe the incompetence shown in this area for such a production.

Contrary to Heavy Rain, where the camera angles are nicely choosen and don't cause conflicts with the steering, in BTTF you get the impression that the angles are choosen after aspects like look mum, i made an obvious angle change plus that the guys choosing the angles never talk to those guys beeing responsible for the steering and movement in a scene. The result is annoying.

Last edited by taumel; 02/27/2011 at 09:34 am.
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Old 03/15/2011, 01:09 pm   #67
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Great story so far but the controls are terrible!!
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Old 03/17/2011, 01:37 pm   #68
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Docbrown2015
Looking at your specs you should probably add another gig of ram to your computer. Just a thought.
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Old 03/19/2011, 04:47 pm   #69
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When Doc and Edna go to the movie theater there are some graphical problems.
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Old 03/23/2011, 04:32 pm   #70
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I only have one complaint and it's a minor one, but one I'd like to see fixed. In the scene where the DeLorean flies over Kid Tannen and disappears in the sky I DESPERATELY wanted that scene to end with Kid saying "What the hell is going on here??" like Biff did at the beginning of BTTF : Part II. That would've played in nicely with how everything seems to repeat in the BTTF Universe, and also it just seems to make more sense that he would be completely flabbergasted (like Biff was in BTTF2) instead of that growl thing he does as if the fact that Marty escaping him was more important to him than the fact that he just witnessed a flying car explode in the sky.

I love this game. I've been a HUGE BTTF fan since the first film came out. I've seen the first movie easily a thousand times. I love the characters and the entire universe they're in. I can't tell you how envious I am of you guys to be able to work on a game based on it. And as far as my opinion goes, you've done the property great justice.

Thanks!

Rush Montgomery III

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Old 03/23/2011, 04:33 pm   #71
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@ lynn2cool : Would 1.21 Gigabytes be enough?
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Old 04/07/2011, 01:42 am   #72
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The PS3 version has the subtitle and nickname glitch.
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Old 04/26/2011, 06:49 am   #73
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Default BTTF Episode 2.Details missing

Hi

Just finished Episode 2,yesterday,and i am impressed on details,plot and story,so far.

I discovered 2 errors or missing parts in episode 2.
The first on appears as a missing sound/voice of a comment Marty gives the female singer inside Tannen's "Club"/Speakeasy,and just shows up as text and no sound when Marty says"Break a leg out there",to the female singer/Tannens Mistress.

The second detail i discovered happens when Marty tries to talk to Tannen inside the Speakeasy where Tannen stands in front of the elevator with his companion,and asks Marty if he is a member of the rival Mobster Family?.What happens then is that Marty moves away backwards from Tannen and his company,and does'nt have the opportunity to answer Tannen upon his question.

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Old 04/26/2011, 09:23 am   #74
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Quote:
Originally Posted by haze44 View Post
I discovered 2 errors or missing parts in episode 2.
The first on appears as a missing sound/voice of a comment Marty gives the female singer inside Tannen's "Club"/Speakeasy,and just shows up as text and no sound when Marty says"Break a leg out there",to the female singer/Tannens Mistress.
Have you tried reinstalling?, that line's fine in my install (probably everyone else's too.)

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The second detail i discovered happens when Marty tries to talk to Tannen inside the Speakeasy where Tannen stands in front of the elevator with his companion,and asks Marty if he is a member of the rival Mobster Family?.What happens then is that Marty moves away backwards from Tannen and his company,and does'nt have the opportunity to answer Tannen upon his question.

Haze44
Marty is supposed to answer with an object, not an actual dialogue.
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