Umm, I'm glad that AGDI, POS, etc, don't have licenses to make "official" commercial KQ games... I don't really like what they have to the KQ games, rewriting them and all...
If a member of AGDI is whining now, well that's tough... If a group starts out stealing someone's IP for their own purpose, they shouldn't expect to get rewarded for it. They certainly shouldn't end up "owning it"... It smacks of 'hostile takeover'...
I really don't want AGDI's games to take over and replace the series... They need to get their egos out of the clouds, and show more respect to the originals. I'm not saying everyone at AGDI is this way, but this person mentioned looks like definitely sees his work as superior to the originals, and worthy of replacing them... How pretentious!
Any professional game made either needs to stay true to the old Sierra games (reference the originals/not rewrite them) or be a strict reboot, not some kind of half attempt to shoehorn something new into the story, while ignoring other aspects of the story (because team doesn't like aspects of the originals)...
There also seems to be a sense that every fan developers out there thinks they are better than every other fan developer and that alone should make them worthy of "owning the rights" to the series... Arrogance!
I pray, Telltalle won't go the route of the fan developers by trying to make things overly complicated (and ignoring series intent). Even a reboot at least needs to stick true to the KQ formula, and keep things simple. If not I'll never buy a KQ game from them again.
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I never understood why some people try to link all the King's Quest baddies, because IMHO it's just silly. There are some real connections like family ties between Manannan and Mordack, but most of the connections were either invented by the writers of King's Quest Companion or fans. In similar manner Space Quest Companion tries to link baddies like Elmo Pug and Raemes T. Quirk to Sludge Vohaul.
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Ya, while you are right about the Space Quest Companion, connecting all the villains together...the King's Quest Companion, never did anything of that sort.
It makes references to the Black Cloak Society, but they are nearly the same references made in the game (through letters at the end of the story), and that was Jane Jensen's idea. Like KQ6, only Shadrack and Alhazred are connected together, and Mordack's involvement seems limited at best (actually there is less mention of him than in the game). As mentioned in the game he was apparently used/manipulated to kidnap Cassima for Alhazred's scheme. Neither source confirms in any concrete manner that he is a member of the society (though it can be assumed by his connection to Shadrack and Alhazred being members).
The book never tried to connect Lolotte, Dahlia, or Malicia to any other villains though. There are certainly no references to them in relation to a BCS.
Beyond that Sierra On-line developed King's Questions game from the King's Quest Collection (by Josh Mandel of KQ1 remake, and other Sierra developers), and the Companion connected Hagatha to Mordack and Manannan as their sister. But she was never connected into any KQ6 material, or a BCS.
So really, ya the BCS is limited to only KQ6 material in the book, and it only really paraphrases what was said in KQ6 (doesn't add anything new really).
I think its safe to say though in some of the later games, starting with the KQ1 remake, KQ6, KQ7, etc, that Roberta wasn't so much concerned with the storylines but more the technical side of the games. It was the other main producers like Josh Mandel (with KQ1/King's Questions), Jane Jensen (KQ6), Lorelei Shannon (KQ7), etc, that pushed their own influence into the series directly, overshadowing any input Roberta might have had.