In all honesty, I do think they were on the right path with KQ8:MoE - it WAS the right decision to go into 3D and I always imagined that Kings Quest would sooner or later incorporate elements of RPG in their games. I also think they had the right idea to introduce a new character as they couldn't keep going with the Royal Family forever.
However, somewhere it just went a bit wrong. Blame it on inexperience or enthusiasm, but the lands were just too dark, too barren and it had way too much running around. It just missed that "light" element that made Kings Quest, well, Kings Quest. I can't tell you how disappointed I was to reach the land of The Gnomes only to find a handful of them who didn't want to talk to me, as an example!
It's frustrating that KQ8 turned out the way it did, because I think Roberta was on the right track.
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