Gabriel Knight II, still got subclassed under "interactive movie/Adventure" most of the time actually. Even Ken called those games "interactive movies" at times.
Also except for a few scenes (walking around Munich square), the game doesn't actually give you much direct interactivity, like the older adventure games. There are a few hotspots, and almost every scene was automatically played when you clicked on a spot. That is, Gabriel would walk from one part of a room, and the angle would change, and load the new screen. So almost everything was literally "static" until you changed the scenes. Very much like most other "Interactive Movies" of the day. The only difference, the game had a great story, and a good inventory interface, that made it stand above the rest. Oh, the acting was generally better than 90% of the other "I-Movies" out there at the time...
I think, IMO, one of the best IM of the day (besides many of Sierra's offerings), was probably Wing Commander 3 and 4... Mark Hamil as Maverick? Great space combat... What's not to love?
Last edited by Valiento; 03/11/2011 at 07:49 am.
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