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Originally Posted by Datadog
KQ3, KQ6, and KQ7 have way too many locations to be done in the same 5-episode style, but the possibilities of making an episode KQ explorable is still there.
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Yeah, but if you think about it VII was already broken down into eight episodes (chapters).
Quote:
Originally Posted by doggans
I agree with you to a point, but I also see Telltale's reasons for not building an environment just for the sake of walking space. In most KQ games, just about every screen has a purpose other than just padding out the world.
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It wouldn't have to be just walking space. They could utilize these areas in different episodes.
Now, I'm just throwing this out here, but am I the only one who would like to see telltale take a different approach to developing this one? Specifically, I mean that they should develop the season BEFORE any of it gets released. There are some advantages to this, you could have resource shared between episodes, the time between episode release could be used for tweaking, fixes, and adding extra polish to each episode. I know it would be a bigger investment for TT, but then again, if there has been any project where there peak of their abilities as a company was needed, I think this would be it.