The effect isnt a parody of anything, and for all intents and purposes its done "practically" or "in camera." I mean, the game is obviously all 3D animated, not filmed with a camera, but to achieve the effect, I actually built a huge tunnel of cards in the jungle, in the game engine, and flew the camera back through the tunnel getting faster and faster. Half way through the animation, I quickly popped the whole tunnel around to be behind Guybrush's hand instead of in front of it, so the effect ends where it began. The actual idea, and the core art for it, came from telltale tester/choreographer Nick Mastroianni (who you can see in today's April Fools clearly real video up on the blog).
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