**Possible Spoilers**
I agree, while I love the games they do leave something to be desired. I watched the interviews for FC and they stated they wanted us to feel involved in the process, but they make it to "auto mode" for that. For example, when searching the bedroom in case 3(I think it's 3) and you find the underwear, we should be able to use, say, the UV Light(which wasn't in this game, but goes to my point), lifting tape and Luminol all over the bed in order to find something. It goes for anything that needs to be fingerprinted as well, don't just make automatic, let us dust the whole thing until we find it. There were a few other instances where I felt hindered because it make complete sense to me that I should have been able to do something the game wasn't letting me do.
I would love to see a game where we have complete control of what to process and how to process it, if they truly want us to feel immersed in the story and process that's the only way. I felt kinda let down after playing through FC after watching the "making of" videos but overall it was still a great game. The one thing I loved was the overall story and how the cases were all connected.
Come on guys, with the tools available for making games this isn't too much to expect. I'd bet that if one CSI game was developed with a big enough budget to take it to the next level, i.e. make it much longer and let us have almost complete control while still pointing us in a general direction, the game would appeal not only to CSI fans but to a much larger audience. There is so much untapped potential here that it's a shame to not take it there.
**Ending Spoilers**
Also, after 4 cases of fairly good length and a good amount of evidence was anyone else let down and how short it was and that there wasn't even an attempt to locate Salazar? Or to find out if anyone in Law Enforcement was involved in her escape? Seems to me that there should have at least been an investigation into the ambush.
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