Depends what your market is. I don't have time to play through a game for more than about 2-3 days tops, at full speed. Maybe a week when I'm going slower. My emphasis in a game is story with fun gameplay that's not too difficult.
I just don't have time for anything that takes too much time. Between moving onto my Ph.D program, working at the university and my writing for various outlets, I like to know I can come home, put in about 2 hours and be done within the week.
When I was an undergrad I could commit hours and hours a day, but especially as I move into a realm where I'm thinking about marriage, I want games that I can finish in a week and move onto the next.
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"Hah! It's like we don't even have feelings. Now pardon me while I recline in my huge executive chair and guffaw, cigar in-hand. "
"ill just go with what Winslow always when something that funny about a location in monkey island is said"
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