Quote:
Originally Posted by Darth Marsden
I've played Syberia. I really wouldn't recommend it. Like Fawful said, it's slow paced, but I found the awkward dialogue, bizarre plot and stupid cliffhanger (it's basically one game split into two to guarantee sales) left me cold. Did not like.
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You are wrong on so many levels.
A. Syberia is one of the most well-written games I have ever played.
B. You're complaining about a bizarre plot in an adventure game.
C. The ending is not a cliffhanger, it is a cohesive, final, finished resolution to the main character's entire character arc in the game. The game was never about...sigh....I'll put this in spoilers.
The game was never about finding Hans Voralberg or Syberia. The game is a journey. A journey through fantastic mysterious places. Hans Voralberg is a means to begin this journey, but the journey itself is really about Kate finding herself and freeing herself from a life that is dull and useless and used up to do something extraordinary and adventurous. It is a journey that you take with her, and has a completely fulfilling and satisfying end if you look at it from the right point of view.
This is the reason why, and I haven't played the game so I apologize for a premature judgement, that I think Syberia II should have never been made. Sure, it lets you know what happens in the rest of the journey, but that is not and never will be what Syberia I is really about. Syberia II might be a wonderful game, but it is a completely unnecessary sequel.