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Old 12/08/2008, 05:46 am   #1
Iron Curtain
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Question Some questions to Telltale re: DRM

Dear Telltale,

I understand your need to combat piracy with DRM, and I as much as you wish your games would not be pirated at all, but I do actually see some legitimate downsides to DRM. For instance,

1. What if Telltale were to (god forbid) go out of business or become part of a major publishing corporation? How will we be able to access our games since they have DRM?

2. What about installing the game on our own personal computers, which DRM would (theoretically) prohibit?

Just asking something to the so the producers could answer...
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Old 12/08/2008, 07:59 am   #2
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Oh, dear God in heaven.

*runs for cover*
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Old 12/08/2008, 09:03 am   #3
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do you realise how unintrusive the drm used in telltales games is, and if telltale go bankrupt i'm sure they will still give us the rights to our games, whih you wouldn't need if you have the discs
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Old 12/08/2008, 10:13 am   #4
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Doesn't Telltale's DRM let you use a serial key instead of online verification as well?
Definitely one of the less intrusive DRM's I've seen.
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Old 12/08/2008, 10:14 am   #5
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I've answered this in greater detail in other threads, but I will say that while we understand many of the issues people have with copy protection, we have seen value in protecting our games. Maybe more importantly, if its a given that our games will have some sort of protection, we try to be real people about it. Telltale's games don't have any practical install limit -- you can play the game at home, on your PC at work when nobody's looking, on your laptop, your media center PC, etc, and nothing in the games will yell at you. To unlock the games all you have to do is login with your forum username and password and it will activate for you. (If that doesn't work, you can look up your serial number and enter it manually. If that doesn't work, against all odds, you can write in to support or submit a hardware-keyed number to the activation system, to give you a manual override code... but these things happen next to never, and are just safeguards in case people run in to trouble.)

Maybe unlike other game companies (I wouldn't know -- I've only worked at this one), Telltale is filled with people who are here because we believe in the products we make -- most of us would probably be playing them instead of making them if we weren't working here already -- so making sure the games stay accessible and in the hands of the customers who support us, even if the company were to somehow go away, is important to us. We keep our back catalog online, and even though we have shifted user account systems, activation systems, and store backends a few times, it's always been a priority to make sure that even the guys who bought Telltale Texas Hold'Em in the first few months of our existence can still access their games.

Fortunately for everyone involved, if tragedy struck and Telltale disappeared (unlikely!), the same people who have made sure to keep that a priority for our customers would still continue to exist as living human beings, walking the Earth. We're not an office of robots who will power off and officially disappear. We'll probably still know each other even! Keeping the games around for the people who have bought them is something very important to everyone
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Old 12/08/2008, 01:54 pm   #6
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Thank you! I'm sorry if I came off as ungrateful.

Edit: I realize how unobtrusive Telltale's DRM is, but I'm glad my back is covered. That's all that matters to me (in addition to playing great Telltale games, that is (and that the company weathers this recession/depression)!).

Last edited by Iron Curtain; 12/08/2008 at 01:57 pm.
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Old 12/08/2008, 01:56 pm   #7
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You didn't. No problem!
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Old 12/09/2008, 10:08 am   #8
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I'm having the strangest feeling of déjà vu...
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Old 12/09/2008, 11:10 pm   #9
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Also, it's worth mentioning that you can always get the free collector's DVD along with the season set, which doesn't have any activation whatsoever. The games on the disc only require that you have the disc in the drive.
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Old 12/23/2008, 04:41 pm   #10
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Quote:
Originally Posted by tabacco View Post
Also, it's worth mentioning that you can always get the free collector's DVD along with the season set, which doesn't have any activation whatsoever. The games on the disc only require that you have the disc in the drive.
Ah, that saves my mind a lot of worry. I'm still worried about Telltale in these tough economic times, though.
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Old 12/23/2008, 06:07 pm   #11
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Quote:
Originally Posted by Jake View Post
Fortunately for everyone involved, if tragedy struck and Telltale disappeared(...) We'll probably still know each other even!
Probably? are some of you planning to run off to a foreign country and have plastic surgery so you'll never re recognized as a TTG employee or soemthing?

Honestly, TTG's DRM is the least obtrusive I've ever seen. But lets be realistic. If something happens and TTG dissapears, there will be people working on the DRM "problem" and I'm sure the proper channels will have a "fix" available if it's needed...

(No I'm not encouraging anything illegal, just being realistic... this is what happened to most of the other abandonware games... like HtR...)

And there's always Gametap and Steam who use their own DRM that, AFAIK, does not affect TTG at all.
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Old 06/05/2011, 07:31 pm   #12
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Default DRM, a near purchase, but cannot have Internet based DRM on protected gaming system

Folks, I was ready to purchase a few games here but what I'm reading seems to indicate that the DRM is Internet based. Which ties the life of the game to the developer bsiness life span. People can give the "mumph mumph" and say "it will be okay don't worry" but it is a ligitimate concern and is brushed off far too often. I keep my gaming PC off the Internet as it keeps it clean so any Internet based DRM is not an option. If you games use a serial, or a key that doesn't require being on line to use it that is fine, but Internet based activation is off limits. I've given plenty of support to independent gamers, and a regular purchaser/gift giver at gog.com because there is no aggressive Internet based DRM to worry about. If I am wrong about Internet based "activation" DRM please enlighten. Or if I am correct, and telltale games changes their stances or sells rights to a distributor that removes Internet based DRM, I'll be happy to purchase a number of your series, as I've ready good things. as I said, I Was about to purchase several games before researches seemed to indicate Internet based DRM. Thanks for any corrections to my assumptions (if any incorrect ones) and the work looks very nice indeed. Regards.
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Old 06/05/2011, 07:38 pm   #13
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Quote:
Originally Posted by Jake View Post
We'll probably still know each other even!
Sooo you will recorgnise me If you see me on the street trying to play TMI.
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Old 06/05/2011, 07:46 pm   #14
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Oh man, some names in this thread I haven't seen in quite awhile.
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Old 06/05/2011, 08:37 pm   #15
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Evolver, you can still use a serial number if you don't want to use the online verification. Read Jake's post above.
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Old 06/05/2011, 09:44 pm   #16
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The downloadable versions of Telltale's games all include a one-time online activation for their DRM, or they can be activated with a serial number. However, every Telltale season (meaning all of their games except Texas Hold'em, Bone, Puzzle Agent, Poker Night, and Hector) includes a DVD copy of the game for just the cost of shipping. The DRM on the DVDs is as follows:

Disc Check
Sam & Max Season 1
Sam & Max Season 2
Strong Bad's Cool Game for Attractive People

No DRM
Tales of Monkey Island
Sam & Max Season 3 (The Devil's Playhouse)

One-Time Online (or serial number) Activation
Wallace & Gromit's Grand Adventures

The DRM on the Back to the Future DVD is unknown, as the DVD won't be released until sometime after the season ends. It could follow the trend set by Tales and The Devil's Playhouse and have no DRM, or Universal might request some sort of DRM.

So yeah, for most of Telltale's major releases, you can get a version of the game that doesn't require online activation of any sort if you're willing to pay shipping costs on the DVDs. And if you don't mind serial number activation, Telltale's entire catalog is open to you.

Also, since you're new here, I'd like to clarify, I'm only a community moderator here. It's the folks with red user names who work at Telltale.
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Old 06/05/2011, 10:50 pm   #17
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Telltale. What do you think of GOG.com "Good Old Games" and would you guys ever release your games on their website?
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Old 06/06/2011, 03:40 am   #18
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Quote:
Originally Posted by GuruGuru214 View Post
The downloadable versions of Telltale's games all include a one-time online activation for their DRM, or they can be activated with a serial number. However, every Telltale season (meaning all of their games except Texas Hold'em, Bone, Puzzle Agent, Poker Night, and Hector) includes a DVD copy of the game for just the cost of shipping. The DRM on the DVDs is as follows:

Disc Check
Sam & Max Season 1
Sam & Max Season 2
Strong Bad's Cool Game for Attractive People

No DRM
Tales of Monkey Island
Sam & Max Season 3 (The Devil's Playhouse)

One-Time Online (or serial number) Activation
Wallace & Gromit's Grand Adventures

The DRM on the Back to the Future DVD is unknown, as the DVD won't be released until sometime after the season ends. It could follow the trend set by Tales and The Devil's Playhouse and have no DRM, or Universal might request some sort of DRM.

So yeah, for most of Telltale's major releases, you can get a version of the game that doesn't require online activation of any sort if you're willing to pay shipping costs on the DVDs. And if you don't mind serial number activation, Telltale's entire catalog is open to you.

Also, since you're new here, I'd like to clarify, I'm only a community moderator here. It's the folks with red user names who work at Telltale.
Bone does have a DVD for each episode unless they removed them recently.
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Old 06/06/2011, 04:37 am   #19
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Also, just in case nobody noticed, this thread is from December 2008, HALF A YEAR before I even joined. Necromancy in the extreme!
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Old 06/06/2011, 04:46 am   #20
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Nuh-uh, you can do some real necromancy and revive threads from 2004. Always a hoot.
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