I understand the disconnect in KQ2 might have to do with the fact, that Roberta didn't write the manual. She only designed the game.
The manual was written by Annette Childs later on, before the game was published!
Notice that KQ1 received two manual stories too! The original is simpler and fits closer to the description given by Edward in the the game... In KQ1 original, the treasures weren't stolen from Edward... Infact, he sends Graham out to find treasures he's only 'heard about through ancient legends'!
The witch has no connection to any treasure in that version of the story... and is just a random 'baddie' that invaded the land according to the manual.
The newer manual, written about a year or two later, by Roberta herself, doesn't quite fit with how Edward describes the treasures in the game itself! It added in the more detailed concept that the treasures were stolen from Edward... But this wasn't updated in the game (Edward still describes that he's heard of 'legendary treasures', and he wants them, that he thinks will help Daventry).
The KQ1 remake moved closer to Roberta's manual story's description of the treasures. Edward finally states that they were stolen from the kingdom. Still the witch is not really connected into the story at all within the game... The game just calls her a 'witch', and there is no mention that she stole a treasure.
Likewise it looks like with KQ2, Roberta had her own version of the story, where Dracula was more central to the game's plot, and Annette attempted to make Hagatha more central but Roberta never included that idea in the game itself! There are no references connecting Hagatha to Valanice in the game at all.
Last edited by BagginsKQ; 09/13/2011 at 05:48 pm.
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