Quote:
Originally Posted by inm8#2
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Ah, nice. I just got my alpha key.
I'll post my thoughts once I've given it go.

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OK, I just finished playing as much as possible. It's not completable, but it has most of the puzzles in place. It's alleviated my concerns about the progress, but I'm sure it won't for others since there is a lot missing still. The disco is not done,
you can get the card but walk right past the bouncer, and there's no way to select the card in inventory as it's just marked with a ?, so this means the whole section where
Larry gets tied up which lets you get the rope/ribbon is missing. On the flip side, the necessary inventory items are already in your inventory, so you can
lean over the railing in Lefty's alley to get the Spanish Fly. Unfortunately, there's no way to use it, since
the security girl isn't at her post. However, you can activate her close-up by using the hand icon above the security desk. It's weird to look at her and have the narrator say "It's not much to look at" though. Because of this, it means that
you can't press the button behind the security desk, so you can't get up to Eve to finish the game. I tried clicking all over the desk, and just using the penthouse elevator, but the elevator doesn't seem to be a useable object.
The alpha does reveal some new stuff though, like extra narration for the areas Larry visits, plus slightly different puzzles (namely
the Lefty's backroom password puzzle and the Spanish Fly puzzle, but I won't spoil their new solutions here).
There's also a bunch of black and white animatic style placeholder animations for many characters (including some for Larry), and the Caberet location isn't finished either (the disco and the caberet also don't seem to have any clickable exits, so I had to reload my saved game to get out of them.
The deaths also seem to be the kind where you start right back where you left off, but this shouldn't bother most people since you can still save and reload if you want to (I kept doing it myself out of force of habit). The scoring system also didn't work in this alpha, and the gambling system didn't work either (so there was no way to earn extra money). There's no voice acting (well, some placeholder ones: I noticed a placeholder narrator and a placeholder patron in Lefty's) yet either (although the team stated this one already in the news about the alpha release).
Some of the death animations weren't there either, and only a blue screen was there (and you had to cycle your icons to Exit to get out of it), like the
Sierra characters rebuilding center for example.
I did like one hint at what's to come for the money system, and that was the ability to earn money in machines at the store (of course, you can't do that yet in the alpha).
The Angry Broads game parody game in the store was pretty funny too, even if it was just a short animation.
The art and character animation though is great (even the placeholder animation), and the new dialog fit in well (which shouldn't be a surprise since Al and Josh are working on it). I can't comment on the music though, since I couldn't get a good listen to most of it since there was a bug that had the music play over the music from the last scene when ever you loaded a save game.
Oh, and there's an updated age verification system that's for American pop culture from the 90's and early 2000's, along with humorous wrong answers like in the original and the remake (and, luckily Ctrl-Alt-X still works to skip it altogether).
The good thing about this alpha is that, even if you're still a bit skeptical that they'll be able to make an April release after playing this, you can rest assured that the game is actually forming pretty well. It does look like we'll have a good to great final product out of this.