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No it certainly doesn't, but that's the part that Telltale would have trouble with, because it's a matter of budget and man-power.
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Honestly, I wouldn't trust TellTale with the Lord of the Rings even if the whole season would just be in Hobbiton. (And no offence to TellTale, I'm a huge ToMI and S&M fan, and, well, ToMI is personally my favourite MI game actually, and am thoroughly enjoying TWD). TellTale can't make the Lord of the Rings game about a journey through the vast landscape of Middle-Earth (Interplay LotR RPGs, Lord of the Rings Online, and, LotrO, btw, does not follow the plot of the books), TellTale can't make the Lord of the Rings game about epic battles (EA's Two Towers and The Return of the King), TellTale can't make it a mix of two (EA's games on GBA, Sierra's the Hobbit and Fellowship of the Ring), and TellTale can't even make it about an extremely localized story because it doesn't have the budget to even recreate Hobbiton normally (let's say the plot of the story would be about Saruman taking control of the Shire while the other guys are busy in Gondor), it would be just landmarks, like Bag End, the party tree, the Grange, the Old Mill, Green Dragon's Inn (well, technically it's in Bywater, but the settlement is extremely close to Hobbiton), and Hobbiton is not even that big of a settlement. And I'm stressing this a lot, because the world of Middle-Earth is extremely detailed with a rich sense of history, and TellTale won't be able to make it justice - it would feel small and poor (and it would be even worse if TellTale would try to take us to more places around Middle-Earth). Not to mention that Middle-Earth itself is one of the most important aspects of any LotR game, and even taking the scouring of the Shire plotline into consideration, it would be about the total 'industrialization' of the Shire, - the changing of the land itself and the decaying of that particular part of Middle-Earth, something that just wouldn't feel to be realized to its full potential with just the few small landmarks available to us.
Similar with GoT - GoT is ABOUT following different characters all across the world in a web of political intrigues. That's the reason why the GoT game's got two playable characters, to preserve that feeling. Of course, it's not dozens, but, as far as I understand, the game being RPG and all, it evens it all up by recreating a lot of Westeros (I haven't played the game myself). A GoT adventure game with one playable character just wouldn't make sense.