The Walking Dead Law and Order Legacies Jurassic Park Back to the future: The Game Puzzle Agent Sam & Max Tales of Monkey Island Wallace & Gromit's Grand Adventures More Telltale Games
Forgot your password?
No worries, we can help!

The Walking Dead

Go Back   Telltale Games Forums > Sam & Max > Sam & Max Series Discussion

Sam & Max Series Discussion A place to talk about your favorite dog and rabbity-thing!

Reply
 
Thread Tools Search this Thread
Old 05/15/2007, 07:03 pm   #1
stimps
Junior Member
 
Join Date: May 2007
Posts: 1
Default xbox? wii? How about the Mac?!

I don't think I'm suggesting anything unruly here, but many faithful Sam and Max players are Mac people. Any thoughts about it?
stimps is offline   Reply With Quote
Old 05/21/2007, 09:45 am   #2
Emily
Formerly of the Telltale Team
 
Emily's Avatar
 
Join Date: Oct 2006
Location: San Francisco
Posts: 4,549
Default

Yes, we've definitely thought about it. We have a lot of Mac users here at Telltale.
Emily is offline   Reply With Quote
Old 07/16/2007, 01:02 am   #3
HeidiRLynn
Supervisor
 
Join Date: Jan 2007
Posts: 11
Culture Shock mac client now available

Now that a mac client is available on gametap, I assume mac support for Sam & Max is not far behind...

when can we expect to play the game on our macs?
__________________
Greetings, fellow nerds.
HeidiRLynn is offline   Reply With Quote
Old 07/17/2007, 02:10 pm   #4
Ryan
Keep your meat Ice-cold!
 
Ryan's Avatar
 
Join Date: Apr 2007
Location: Ancient, abandoned, communal chamber.
Posts: 56
Default

Thats not really in the cards just yet. We are trying to make the jump to Vista for the growing % of our customers who use it, work on new projects on new platforms as well as make our games easier to use. There are quite a bit of "we want mac " threads on our forums so we know you're out there...i'm a mac man myself.
__________________
"You've been supported.."
Ryan is offline   Reply With Quote
Old 07/17/2007, 03:44 pm   #5
AdamG
The Maybe Friend for Life
 
AdamG's Avatar
 
Join Date: Feb 2007
Location: Michigan, USA
Posts: 1,054
Default

Ahhhhh, Vistaaaa! (eyes sting)
__________________
"Stay frosty America!" - Max
AdamG is offline   Reply With Quote
Old 07/18/2007, 06:34 pm   #6
NatsFan
The Newb Master
 
NatsFan's Avatar
 
Join Date: Mar 2007
Location: Washington DC
Posts: 94
Default

I'd say the main problem is that there aren't as many Mac users as PC users. I'm personally a Windows user, I'd switch to Linux if more games were compatible with it, though.

I've heard that it's harder to program for the Mac, is that true?
__________________
"Spontaneous combustion! What a stroke of luck!"

--Max
NatsFan is offline   Reply With Quote
Old 07/18/2007, 07:23 pm   #7
Mel
Rowr!
 
Mel's Avatar
 
Join Date: Oct 2006
Location: Ohio
Posts: 834
Default

Quote:
Originally Posted by NatsFan View Post
I'd say the main problem is that there aren't as many Mac users as PC users. I'm personally a Windows user, I'd switch to Linux if more games were compatible with it, though.

I've heard that it's harder to program for the Mac, is that true?
Over at Adventure Gamers, someone had a thread that listed games that they personally got to work in Linux. It might give you an idea of what's available.

It obviously isn't complete but games get added as they play them.
Mel is offline   Reply With Quote
Old 07/19/2007, 05:01 am   #8
jmm
Fremen Fedaykin
 
jmm's Avatar
 
Join Date: Apr 2007
Location: Arrakis (also known as Dune)
Posts: 1,177
Default

Quote:
I've heard that it's harder to program for the Mac, is that true?
Its different. But it is quite possible. The problem is that you need to *think different* .

Check Aspyr's site (http://www.aspyr.com/) for a list of pc games ported to mac.
jmm is offline   Reply With Quote
Old 07/19/2007, 11:36 pm   #9
HeidiRLynn
Supervisor
 
Join Date: Jan 2007
Posts: 11
Default Please Work On A Mac Version

....
__________________
Greetings, fellow nerds.

Last edited by HeidiRLynn; 06/28/2009 at 05:41 pm.
HeidiRLynn is offline   Reply With Quote
Old 07/20/2007, 02:26 am   #10
Hero1  Community Moderator
conclusion jumper
 
Hero1's Avatar
 
Join Date: Oct 2006
Location: melbourne, australia
Posts: 1,766
Send a message via AIM to Hero1 Send a message via MSN to Hero1 Send a message via Skype™ to Hero1
Default

I think they would have to get the telltale engine to work with the mac..which could be considerable work..
__________________
Patience is a sharp razor to swallow...
Hero1 is offline   Reply With Quote
Old 07/20/2007, 06:21 am   #11
Mel
Rowr!
 
Mel's Avatar
 
Join Date: Oct 2006
Location: Ohio
Posts: 834
Default

Quote:
Originally Posted by Hero1 View Post
I think they would have to get the telltale engine to work with the mac..which could be considerable work..
They ported Out From Boneville but it seems, based on many of their posts, that it's a matter of manpower right now.
Mel is offline   Reply With Quote
Old 07/22/2007, 06:59 pm   #12
NatsFan
The Newb Master
 
NatsFan's Avatar
 
Join Date: Mar 2007
Location: Washington DC
Posts: 94
Default

Quote:
Originally Posted by jmm View Post
Its different. But it is quite possible. The problem is that you need to *think different* .
Define "think different."
__________________
"Spontaneous combustion! What a stroke of luck!"

--Max
NatsFan is offline   Reply With Quote
Old 07/26/2007, 03:09 am   #13
bushwakko
Junior Member
 
Join Date: Jan 2007
Posts: 6
Default

Why not develop the games in opengl and sdl or some other platformindependant frameworks? would make porting a lot easier! I would die for this on the mac.
bushwakko is offline   Reply With Quote
Old 07/26/2007, 09:06 am   #14
vogonistic
Junior Member
 
Join Date: Jul 2007
Posts: 1
Default

I just registered to tell you that I'd very much like to see Sam & Max on a Mac some day. More specifically, my Mac, and more to be honest, today rather than tomorrow.

Please feel free to insert anything that compels you to port the game here. Anything goes, so even SadPuppyEyes® and KittenInPain® are allowed for something as important as this.
vogonistic is offline   Reply With Quote
Old 07/26/2007, 12:43 pm   #15
dg10050
Owner of S&M:StH #911
 
dg10050's Avatar
 
Join Date: Jan 2007
Posts: 275
Default

*coughcough*Linux*cough*
=3
PS: Every time you don't port Sam & Max to Linux, god kills several thousand kittens. Please, think of the kittens. ;_;
dg10050 is offline   Reply With Quote
Old 07/26/2007, 01:18 pm   #16
jmm
Fremen Fedaykin
 
jmm's Avatar
 
Join Date: Apr 2007
Location: Arrakis (also known as Dune)
Posts: 1,177
Default

Why not Java? Think of all those deprived Java-enabled mobile devices.
jmm is offline   Reply With Quote
Old 07/26/2007, 02:19 pm   #17
Kedri
Stupid rat creatures!!
 
Kedri's Avatar
 
Join Date: Jul 2007
Posts: 541
Default

I desperately need Sam & Max for mac for nostalgic purposes. That is all.


All hail Macs!(Pun)
__________________
"Conjecture is not fact, and opinion is not fact, and no matter how many times you say it,
it doesn't make it true." - Shaun Lyon, administrator of Outpost Gallifrey
Kedri is offline   Reply With Quote
Old 07/26/2007, 02:22 pm   #18
Maratanos
Senior Member
 
Join Date: Oct 2006
Posts: 851
Default

Quote:
Originally Posted by NatsFan View Post
Define "think different."
Well. 2 things come to mind.


1. Don't use DirectX
2. Don't use Microsoft's .NET framework.



Actually, I thought of a third.


3. In fact, avoid Microsoft products in the development of the game in general. Perhaps even Windows.
__________________
I'll combine your MOM with those items!
Maratanos is offline   Reply With Quote
Old 08/04/2007, 05:42 pm   #19
rainydays
Junior Member
 
Join Date: Jan 2007
Posts: 2
Default

I'd buy a Mac version if it existed. No question about it.
I think there's a larger costumer base on the Mac side than you think, because big sellers on the mac are mostly sim, puzzle and adventure games. Also the competition is not that strong at the moment. But with EA and others porting a lot of games, that might change.
rainydays is offline   Reply With Quote
Old 08/05/2007, 12:50 pm   #20
Guybrush Threepwood
You fight like a cow!
 
Guybrush Threepwood's Avatar
 
Join Date: Mar 2007
Location: England
Posts: 2,228
Default

I don't need a Mac version as I use Windows Vista, but if there is a big enough market out there, I don't see why not -- as long as it doesn't delay the time it takes to get Sam and Max gmaes out!

Personally, I don't think Sam and Max needs to go to the consoles... I like the idea of us PC gamers having them all to ourselves.
__________________
Sign here for Bone 3! (with 701+ signatures!)
Guybrush Threepwood is offline   Reply With Quote
Reply

Bookmarks

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Xbox 360 Arcade anonima Sam & Max Series Discussion 13 10/06/2006 06:36 pm
XBox Live anonima Telltale Texas Hold'em Discussions 2 10/05/2006 10:01 am


All times are GMT -8. The time now is 10:25 am.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Telltale Games - © 2013 Telltale, Incorporated. All rights reserved.
Home  |   Store  |   Blogs  |   Forums  |   Product Support  |   Corporate Info  |   Press Releases  |   Jobs  |   Terms of Use  |   Privacy Policy