TotalBiscuit got an e-mail from one company that did Day One DLC (can't remember who, sadly) who said that it takes a while from a game going gold to it being released, and during that time the art team basically has nothing to do, so they sometimes create new skins and stuff that can come out as D1C (Day 1 Content).
It's not an excuse for missions and stuff, which is frankly inexcusable, but that sort of thing I don't have a problem with (as long as its reasonably priced).
When it comes to DLC, there's very few instances of it being done properly. The Fallout 3/New Vegas style is one example of DLC done right. I don't know about Call of Duty Elite, since a lot of that's not come out yet, but I have my doubts as to whether it'll be worth it or not.
But that's not really Bioware / EA / Origin related, so I'll leave it at that.
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Originally Posted by figmentPez
My problem with DLC? I'm interested in getting into the Mass Effect series. ME2 is $20 ($5 if I get it during a Steam sale), to get all the additional missions via DLC is $40, they only add a fraction of the playtime of the full game and the DLC never goes on sale. I won't be getting ME2 unless they issue a version bundled with all the DLC for a reasonable price (and I can play it without Origin).
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They released a 'complete' version of Dragon Age (Dragon Age Origins: Ultimate Collection), which did exactly what you describe. It was awesome (except for the PAL PS3 version, which didn't have Return to Ostagar, but they gave you a DLC code for it, so minor issue). Fallout 3 GOTY and New Vegas Complete did that as well, which is also cool. I wish more companies did that.
...I suspect Saints Row: The Third will practically
need one with all the DLC they're doing. Ugh.