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Originally Posted by DAISHI
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As someone who also does actual science (in the area of cognition, no less), color me thoroughly unconvinced. I don't have time to do a point by point breakdown of the issues I have with that article, but the main issue I have with studies RE: violence in media and video games is this: they are studies which are attempting to *prove* a hypothesis rather than to *test* one. This seems a trivial complaint, but is actually extremely critical when considering the scientific process. It automatically introduces bias into experimental design, encourages the ignoring of potentially significant confounds, and makes for sloppy studies overall.
Also, in his conclusion he states:
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Several major gaps remain in the violent video game literature. One especially large gap is the lack of longitudinal studies testing the link between habitual violent video game exposure and later aggression, while controlling for earlier levels of aggression and other risk factors.
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Here, he is essentially admitting (in confusing language) that there has never been a study done with a proper control to test the effects of video game violence. Any serious researcher would read this sentence, and immediately laugh off any claims made.
It's also important to recognize that even the most respected academics are still human, and to be frank many of them are more interested in defending their own theories than seeking the truth (particularly in the social sciences).