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Old 05/10/2012, 07:10 am   #41
KuroShiro
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I'm still super-psyched about this, but it seems a bit more nickel-and-dimey than other Kickstarters up until now. Asking an extra $15 for a Steam code when someone's already put down $100 seems a tad excessive. Maybe I'm just spoiled by the campaigns.
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Old 05/10/2012, 04:45 pm   #42
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Quote:
Originally Posted by KuroShiro View Post
I'm still super-psyched about this, but it seems a bit more nickel-and-dimey than other Kickstarters up until now. Asking an extra $15 for a Steam code when someone's already put down $100 seems a tad excessive. Maybe I'm just spoiled by the campaigns.
I figured it had something to do with the European shipping cost issue?

I just checked out the prototype and one of my first thoughts was, Oh, yeah, Sierra-style narration, SQ-style comedy! I think the quickie demos are a great idea, but there's not much more to say about this first one. I couldn't be happier seeing this campaign get off to such a great start.
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Old 05/11/2012, 05:31 am   #43
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I figured it had something to do with the European shipping cost issue?

I just checked out the prototype and one of my first thoughts was, Oh, yeah, Sierra-style narration, SQ-style comedy! I think the quickie demos are a great idea, but there's not much more to say about this first one. I couldn't be happier seeing this campaign get off to such a great start.
No, it's $100 for the physical stuff edition, without any int'l shipping, and then there's a $115 tier for the physical box plus a digital copy. Just seems kind of cheap when every other campaign has included digital copies at the higher tiers, and it costs them nothing to provide a Steam code.

I also like the demo idea a lot. Looking forward to how it will be iterated as the campaign moves along.
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Old 05/14/2012, 09:39 pm   #44
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I like the demo and eagerly anticipating the next one. Haven't been feeling so excited after the release of SQ2 remake by IA.
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Old 05/15/2012, 05:43 pm   #45
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I put $100 on this one. The Space Quest series is by far my favorite Sierra franchise.
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Old 05/16/2012, 01:07 pm   #46
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It's too bad that Tex Murphy's kickstarter just started. It's starting to seem people are a bit thin on cash right now. I hope Spaceventure makes it!
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Old 05/16/2012, 04:03 pm   #47
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Have the guys answered why they aren't doing a Space Quest sequel? If so, could you direct me to a quote? Thanks.
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Old 05/16/2012, 05:06 pm   #48
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^ Most likely because Activision has the IP rights to most of the old Sierra titles.
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Old 05/16/2012, 07:19 pm   #49
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Quote:
Originally Posted by Psychotron7x2 View Post
Have the guys answered why they aren't doing a Space Quest sequel? If so, could you direct me to a quote? Thanks.
Here's an audio quote from the two guys with some information on the subject. I accessed the quote after playing the first prototype.
EDIT: the Space Quest IP talk starts 57 seconds in.
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Last edited by Macfly77; 05/16/2012 at 07:34 pm. Reason: 57 seconds
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Old 05/17/2012, 10:23 am   #50
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Their meetup video is pretty funny! XD
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Old 05/17/2012, 12:36 pm   #51
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Yeah, it's gonna be a great game if it achieves funding. Their 2 mottos: "Make a game WE would want to play!" (same as they had for SQ1) and "Nothing is sacred".
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Old 05/18/2012, 02:53 pm   #52
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Really nice encouraging post in the KS comments for this project:

"Greetings all! I hope that everyone will pitch in and help Scott/Mark get the funding needed to build a game. The world needs a bit of humor about now, and in true Space Quest style the Two Guys from Andromeda may have what we most need."
-Ken Williams

Don't know that endorsements get any better than that.. It's at least one step towards getting Ken & Roberta off that boat!
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Old 05/20/2012, 08:23 pm   #53
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Some new screen shots for the second prototype: http://imgur.com/a/PErjN
Looking nice...
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Old 05/21/2012, 02:31 am   #54
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The interface is going to include a hybrid point & click / text parser!!!

Basic things such as moving around, touching things, opening things + looking at things are going to be controlled by point & click, but more advanced things can be typed into the parser.

I know I sometimes get "spoilered" by point & click games that do advanced actions just when you hover the mouse over them/click on an item. It also gives the opportunity to type in some crazy stuff + have the game respond.
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Old 05/21/2012, 07:11 am   #55
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Indeed! Exciting news!
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Old 05/21/2012, 07:16 am   #56
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Already chipped into this. Might up my pledge too. Currently, I'm replaying some Tex Murphy and seeing how much I'm devoted to seeing another one of those compared to this. I've been putting a bit too much into Kickstarter, so I wont be pledging high for both.
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Old 05/21/2012, 02:29 pm   #57
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The video chat was really fun. These guys are clearly putting a lot of heart and effort into this game, and I'm sure it will be great However, that is only if they get the necessary funding, so make sure you contribute, everyone, or even consider upping your pledeges if you can .
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Old 05/21/2012, 06:31 pm   #58
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I know that others have reached even deeper into their pockets than I have, but I chipped in what I could.

With 2,415 $15 backers, it would be a good start if everyone at that level raised their pledges to at least $30 (digital soundtrack and beta access).

Last edited by Mike Haley; 01/23/2013 at 11:56 am.
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Old 05/21/2012, 06:50 pm   #59
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I really hope they add a $200 tier... I will stop eating for a while to pledge in a tier like that.... I wish I could afford the $250 tier.. the lets play DVD sounds like it will be awesome.
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Old 05/22/2012, 02:09 pm   #60
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I wish these Kickstarters weren't all going on at the same time. I want to support them all but I've spent so much already on these things.

That said, I'm still supporting this one, and if Lori and Corey Cole emerge from the woodwork wanting to make another Quest for Glory, I will support the ever lovin' crap out of that one.
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