I got the game through PS+, got about 2 minutes in and frantically searched for an invert option with no success.
I understand a lot of people are angry and are willing to point fingers, blame, name call and the like; I also understand that a lot of people (specifically those unaffected) are quick to point out that because our play-style (inverted) is not normative, that we truly have no stake in these matters.
Handicapped individuals are required access to any and all commercial buildings, yet they are not the norm. Peanut and allergen warnings are required for foodstuffs, yet those affected are not the norm. True these examples are extremes, but they exemplify a glaring omission by the TT staff: Inverted players, although not the norm, are the only other target audience you have aside from Standard players. Granted, many of us are finding out the hard way--after our money has been claimed--would it be so difficult as to acquiesce to our requests and simply patch the game?
I'm sure you're busy working on the next three chapters in the series, but I sure think it'd be swell to actually enjoy the game--where aiming is second nature--than have to think about which direction I may need to aim. I desire a fluid experience when playing, something natural.
To those standard users: try playing your favorite FPS with inverted controls; compare your performance, skill, and overall enjoyability to your normal settings.
Even if you're quick to pick up the change, I guarantee your abilities will not rival your intrinsic play style.
TellTale programers / developers aren't lazy, or stupid, or whatever my inverted peers are suggesting. They simply omitted a feature that should have been there day 1, and it would behoove them to correct this.
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