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Old 05/05/2012, 06:23 pm   #161
WabbitTwaks
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<snip> Sowwy, Vain

Edit: My review... The game is friggin awesomenesslegified!!! (just try to say that 3 times fast)
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Old 05/05/2012, 06:27 pm   #162
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Quote:
Originally Posted by WabbitTwaks View Post
Yeah, Gman, and apparently after the first ban, he came back with a new name. *sigh* Both starting with bearcat. How's that for original thinking? lol
Not to mention he keeps calling this an FPS he got on Gamersgate. He is obviously a troll.
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Old 05/05/2012, 06:35 pm   #163
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I review this game to be certified Awesome
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Old 05/06/2012, 03:34 am   #164
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Gman, Wabbit... it's a REVIEW thread. Could we keep it that way, please?
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Old 05/06/2012, 04:57 am   #165
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You`re right, VinAro. IŽam from Germany and just finished the first episode. IŽam really exited. Everything went well, download, playing... ItŽs not just a game. You are in a story and it was not just a shoot and count thing. I loved the single charakters and to study how the developed and the story continues depending what you choose. IŽam really looking forward for the next episode. And yes, you have great fans in europe also. So, go on with your great work.
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Old 05/07/2012, 11:31 am   #166
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in the style of Spill.com's reviews
BETTER THAN SEX!(10/10)

Last edited by The Grey Ghost; 05/07/2012 at 11:32 am. Reason: giving meaning
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Old 05/07/2012, 01:16 pm   #167
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I play on a PC and had zero problems. I played on a weak a$$ laptop too. No issues. And QWERTY may not be the only keyboard type around but it is certainly the most common.

As far as a review, this is what is referred to as a Story Driven Game. The player is only in moderate control of his character as the character goes through the story. At regular intervals the player is given choices in conversation, limited actions or against opposition of some type. The players actions decide which direction the story will take. An unusual game method but I like it. I am a big Zomboholic so a differnt genre may not be as interesting or entertaining, for me at least.

The game itself comes across like a comic book series. The art is very much like a comic but very well done. The characters, both the player and the supporting cast, are interseting and well written. The story is very good. It is sometimes frightening and sometimes sad but well written.

I would certainly recommend this to any zombie genre lovers. Others may not find it that good. The game is short, even at $6.00 an episode so you gotta love zombies to get your fill of this game. It does have limited replayability.

Last edited by Thasic; 05/07/2012 at 01:19 pm. Reason: Typos
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Old 05/09/2012, 12:51 am   #168
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Default New The Walking Dead: A New Day review online

The Walking Dead reviewed by The Zombie Gamers? A match made in heaven or a mindless feeding frenzy? Please follow the link below to find out...

http://www.thezombiegamers.com/2012/...ox-360-review/
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Old 05/10/2012, 03:36 pm   #169
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Quote:
Originally Posted by VinAro View Post
I just completed the first episode and i must say.. WAW this game is just incredible. It is so intense. Such a cool, interesting story and so much fun. I just love that you finaly get way more freedom now with this game than older Telltale ones. I have aswell been reading the forums with people having alot of issues with the game. I haven't had any problems at all. Everything went incredibly well so i suggest to clean ur pc up or get a serious one really. Great First Episode Telltale i'm proud too say this is ur best game yet that i have ever played from u guys! You did lots of efford and it shows off! Cannot wait for second episode looks very promising as what i have seen at the end of the first episode! I seriously did not know this game would be so awesome and polished!
+1 just finished it & only negative is I want to play EP2 nowwwwwwwwwwww
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Old 05/11/2012, 12:53 pm   #170
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Default Great Game

I really do love how this game is. I was literally screaming at my tv when he drops the shotgun shell in the beginning. Everything about this game is great and it makes you feel like your in the Walking Dead Comic universe. I do wish though that you had more saves. 3 isn't enough for me, I want to play this game with as many outcomes as I can just like Mass Effect.
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Old 05/14/2012, 03:21 am   #171
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I have played this game through 3 times on the pc giving different answers for each play through. Great game wish episode 2 was out now. I have also played it 3 times on the xbox 360
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Old 05/14/2012, 03:31 am   #172
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I disagree with everything you say GMAN5852. I am not a gamer and played this game through and never died. I also enjoyed the game and found the combat not to difficult to master. I should also point out that I am disabled and have a lot of difficulty holding controllers for to long yet I was able to play this game no problem. Also I do not lie when I say that I enjoyed the game both on my pc and xbox 360. this is the first Telltale game that I have played
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Old 05/19/2012, 06:10 am   #173
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Spoilers! Episode 1: My Thoughts on the Game, Characters, and my future Expectations

All in all it was a pretty satisfying experience for me and the game has me asking for more. I really can't wait for the next episode.

Kudos on that front.

Graphics:
I've heard that the graphic got some flag, yet it gets the job done and, let's be honest, the story counts most.
Especially in the Walking Dead universe. The only thing I found to be desperately missing, was a black and white mode to get the feel of the comics. I also expected a Max-Payne like comic backstory, esp. concerning Lee.

The Settings:
I found the game a bit too fast moving. It gets pretty fast from the police car, to the house, and from there to the farm, up to the drug store. Only the drug store itself felt like a real "level" where you could explore and it did not necessarily feel like "just" a game. The intermezzo at the farm was the worst for me, as you just talk to every guy, and the dillemma-trigger appears, and then you are cast away. It felt rushed and could have been used to deepen the relationship between Lee and Clementine for example. The drug store was the best part though, although it too felt a bit short.

What I found great though is the possibilty to set out in day and night, changing a whole scene. This is what I want more, though I know it's pretty arrogant to demand different scenes that are really long. Yet that's just the greedy customer I am

The Characters:

Lee
seems to be a wellcrafted main protagonist who makes it really to identify with. Even though with the murder. I am not sure if I find it good that his backstory is not yet clear, that we do not know everything about his murder (and if it really was murder) yet.
Just please let him curse, too, instead of that weird growling. And his looks of surprise/fear with his big eyes are kind of overdone. It makes him look like Bambi.

And just for the rule of cool: When Lee gets his fireaxe, why does he not wear it on his back? That would look awesome!

Herrschel:
Too short to really get to know him. Will he be back? Would feel a waste of time if he did not.

Clementine
is the game's secret star. She is just too cute and I really care about her and want to protect her, and get her to safety. The scene where one has to take care of her finger drowns in cuteness. I almost cried manly tears.

Kenny, Katjaa, Duck
just a normal family. And fit the role they are given perfectly.

Larry
is a very hateable character. It's almost too easy the game creates a strong dislike towards him. But reality is unrealistic, I guess. Dicks will be dicks.
I just hope he gets a bit more fleshed out as a character, instead of the big ill-tempered brute. That he also knows about Lee supposed murder makes things interessting.

Lilly
seems to be set up as a possible love interest, esp. in the way Larry demands you to back off her at the end. This too felt a bit fast-paced as there is not really that much interaction with her that I can remember. I don't yet know that character that very well.
I just hope if there is a possible romance, that they are neither forced upon the player and that he can chose between different NPC and genders.

Carley
Shall I really believe she has no idea how to put batteries into a radio? Otherwise, cool character. Reminds me a bit of Andrea of the comics who happens to be my most favorite character. Also the fact that she knows about Lee and keeps it to herself adds quite an amount of mystery which I like. I am eager to see how that will play out.

Dough,
kind of the Zoidbberg. Nice guy. Yet not much to say about him more. When confronted with the choice who to save, he was easy to ignore.

Glenn
I found it odd that of all characters that could be included from the comics, you chose Glenn. And he does not add much to the plot.

B. Everett
This was the only failed character as the scene in which Lee offed him was supposed to be that big emotional moment, but fell completely flat for me. Without any backstory I did just not care for that guy. So the troubles Lee was having felt forced and the scene just dragged.
Also: I know to hit for the head. Why did Lee have to hit the neck twice? I mean, it's cool to have variances, please but don't force my failings. (Like in the beginning, it seems hardscripted that you let the key fall down, and also drop the bullet. It would be better if one could succeed at first, just make it harder. An earn your happy ending approach. Though I doubt this tale ends well. ^^ I just want my moments of accomplishment without oh-but-you-must-fail! moments. Make it but-you-can-fail ones.)
On that note, it also was not the best course of action to doom Shawn to die while Duck will always be saved by the script.

Game Choice Intention Oddity:
At the hotel you discover that the girl, Irene, was bitten. She asks for the gun to off herself. When I denied her the gun, I did not intend to "get her to a doctor" but I wanted to shoot her myself or let Carley shoot her. I did not want to put a gun into the hand of one cleary distressed young woman and most preferabbly would have mercy-killed her by axe to keep things quite. Yet the games thought I denied for her to be killed in order to "save" her and hence had me siding with Glenn. The options what denying the gun meant should have been phrased better.

Conclusion
I reserve a final judgement when all episodes are released of course. Yet you guys are off to a very good start.

I just want to add that I, most importantly, want my decisions to add up. The deeds I do this episode shall shape the gaming world drastically. I also hope that there will be quite some "mean" choices, so that I do not automatically have play as Mr. Nice guy, like "accidentally" killing Larry in a firefight when no ones is looking. Not that I'll do that. I will be tempted though

And oh, jsut to throw it out: The Ending of a story is just as important as the whole rest. Just ask BioWare ;D
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Old 05/19/2012, 11:19 am   #174
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Quote:
Originally Posted by patchcookie View Post
I disagree with everything you say GMAN5852. I am not a gamer and played this game through and never died. I also enjoyed the game and found the combat not to difficult to master. I should also point out that I am disabled and have a lot of difficulty holding controllers for to long yet I was able to play this game no problem. Also I do not lie when I say that I enjoyed the game both on my pc and xbox 360. this is the first Telltale game that I have played
I'm a little confused what you mean by disagreeing with me as I never said the combat was hard.
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Old 05/20/2012, 10:19 am   #175
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The game was awesome. I sincerely hope that Tell Tale will ensure that all of our choices have deep running effects as they seem to have in the first episode.

It would go on my greatest game ever list if we get: 1) Choices that affect the entire story line. 2) Multiple Endings.

And no bugs and monthly releases but that goes without saying.
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Old 05/21/2012, 11:47 am   #176
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Please have a look at my newly started blog. I've written about TWD.

http://second-gen-gamer.blogspot.co.uk/

Any feedback greatly appreciated.
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Old 05/22/2012, 09:54 am   #177
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Has anyone experience the problem where sometimes the audio loops over itself? like the character is trying to say two different sets of texts?
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Old 05/24/2012, 07:12 am   #178
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I just finished playing through the game 1.5 times and I have to say that while it's beautifully done and full of character, I'm a little disappointed with a few things. First, the length of the episode is short - sure, it's technically just $5 per episode, but at just about 2 hours of game play it's not a great value. Second, the interaction is pretty minimal, and there's definitely a sense that the whole thing is pretty much on rails. I get that this is a cinematic game and not a sandbox, but there could be a little more actual interaction. Finally, even the choices that one is able to make don't (at least at this point) actually change much in the plot or where things ultimately end up. I played up to the drugstore a second time to see if there were major changes and aside from changing people's attitude towards me, it really didn't seem to make much of a difference. Perhaps there will be more branches in the future based on choices of the past, but as a "choose your own adventure" style game, this one just doesn't offer much choice. Or adventure.
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Old 05/25/2012, 04:00 pm   #179
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I actually write reviews for a zombie website. You can find my review here:
http://www.buyzombie.com/2012/05/25/...sode-1-review/

Another one of the contributors also wrote a review, which is here:
http://www.buyzombie.com/2012/05/11/...sode-1-review/
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Old 05/25/2012, 08:18 pm   #180
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It's been more than a month since episode 1 was released :O
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