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Old 03/11/2013, 12:02 pm   #1
LukeJaJones
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Talking What I Would NOT Like To See In Season 2

Season 1 was amazing, it featured heart breaking emotion, awesome action sequences and rich character development. The highlight of the Game in my opinion was 'Living' with the choices we made. In my opinion, to make these game changing choices affect the player to a larger extent, is to remove the Rewind System. This would ultimately affect the player far more than knowing they made a bad decision and rewinding to the scene before to alter their approach to a scenario for the second time. What I mean is, the player would then be FORCED to LIVE with His/Her choices. It would have a greater emotional impact on the story, knowing you Killed/Saved a character to result in the death of a beloved character. It would be far more excruciating as you can't go back knowing you may or may not have made an unchangeable mistake. What do Y'all think?
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Old 03/11/2013, 12:31 pm   #2
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You aren't forced to use the rewind button. If you want to live with your choices, like I did, you can completely ignore it.

Also, this has nothing to do with difficulty.
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Old 03/11/2013, 12:38 pm   #3
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I am aware you aren't forced, I just stated my opinion as an idea. I just figured it would be far more 'Difficult' to deal with the choices you made knowing the possibility to rewind was not available. I did as you did also and completely ignored the option to rewind. I just thought it may be far more depressing for those who did rewind to alter their decisions in the previous Season
Also, I attempted to alter the Thread title to "What I Would NOT Like To See In Season 2". Sorry if it affected you, I'm new to the Forums.
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Old 03/11/2013, 12:58 pm   #4
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I am aware you aren't forced, I just stated my opinion as an idea. I just figured it would be far more 'Difficult' to deal with the choices you made knowing the possibility to rewind was not available. I did as you did also and completely ignored the option to rewind. I just thought it may be far more depressing for those who did rewind to alter their decisions in the previous Season
Also, I attempted to alter the Thread title to "What I Would NOT Like To See In Season 2". Sorry if it affected you, I'm new to the Forums.
I get that not rewinding adds to the story, but I never really debated that.

If the rewind button isn't there, people will complain. If the rewind button is there, people will complain. Telltale can't really win in that regard.

Really, it's fine the way it is.
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Old 03/11/2013, 01:35 pm   #5
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I think it would anger many a player who make mistakes if that feature were removed. Not the in-game moral kind of mistakes either. Perhaps a player misreads a dialogue line, a pet tries to jump on their lap and causes them to push the wrong button on the controller, the battery on the controller dies, etc. There are many things that can cause people to screw up scenarios like this unintentionally, and it would really suck if they couldn't go back to do it the way they intended to.

I understand not wanting people to rewind with the intent of trying to save a character or change a decision they intentionally made, but being unable to fix genuine real world mistakes that were out of your control would sort of ruin the experience for some people.
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Old 03/11/2013, 05:32 pm   #6
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You aren't forced to use the rewind button. If you want to live with your choices, like I did, you can completely ignore it.

.
Same here. My first game no rewinds just lived with the choices I made.
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Old 03/11/2013, 06:13 pm   #7
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in my first play through i just kept on even when something happened that made me make the choice i didn't want. in life things happen that you dont expect to happen. i live by that and accept it .
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Old 03/11/2013, 07:56 pm   #8
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I wouldn't mind season 2 being more difficult, but not by removing the rewind feature.
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Old 03/11/2013, 08:00 pm   #9
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I think it would anger many a player who make mistakes if that feature were removed. Not the in-game moral kind of mistakes either. Perhaps a player misreads a dialogue line, a pet tries to jump on their lap and causes them to push the wrong button on the controller, the battery on the controller dies, etc. There are many things that can cause people to screw up scenarios like this unintentionally, and it would really suck if they couldn't go back to do it the way they intended to.
This is why I would want to keep the rewind feature. There were times that I read Lee's choices and it sounded different in my mind. I don't remember the exact dialogue options, but say there was an option that started something like "I don't think this is a good idea" and when I chose it, it finished with "because you're a stupid fucker." Like way darker and not at all the way I had intended it. I would have hated being stuck with some of the choices I made, when I don't really consider them to be the choices I would have gone with. lol :P
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Old 03/13/2013, 11:27 pm   #10
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I am aware you aren't forced, I just stated my opinion as an idea. I just figured it would be far more 'Difficult' to deal with the choices you made knowing the possibility to rewind was not available. I did as you did also and completely ignored the option to rewind. I just thought it may be far more depressing for those who did rewind to alter their decisions in the previous Season
Also, I attempted to alter the Thread title to "What I Would NOT Like To See In Season 2". Sorry if it affected you, I'm new to the Forums.
The first time I played the game I didn't even know that you could rewind and change your choices.

But anyway, usually the fact that you cannot change your mind and you have to live with your own choices makes it easier for people to accept it and/or believe they made the right choice. Here's a TED talk about that: http://www.ted.com/talks/dan_gilbert..._we_happy.html
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Old 03/15/2013, 06:44 am   #11
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i think they could give us the option when we start a new 'game' or save slot to have rewind on or off that way people have the option...i never rewound on my first no matter what happened..

or just leave it as it is..lol
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Old 03/15/2013, 02:28 pm   #12
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I wouldn't mind season 2 being more difficult, but not by removing the rewind feature.
But what do you mean by "more difficult"? More puzzles? Harder choices to make? These games are not meant to be challenging by gameplay, meaning you dont have to be "skilled" to play it.

It's just a story, where you have some control over what happens. If you want skill in a game, or a difficult one. Try the NES, SNES classics or a new game like Dark Souls.
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Old 03/15/2013, 04:02 pm   #13
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Rewind your choices = destroys the game for me.

Your first choice is the real choice. Deal with it !
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Old 03/16/2013, 04:46 am   #14
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Haha, I have played through the game twice and just found out there's a rewind button. Just don't use the function, what's the problem?
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Old 03/16/2013, 12:56 pm   #15
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I am aware you aren't forced, I just stated my opinion as an idea. I just figured it would be far more 'Difficult' to deal with the choices you made knowing the possibility to rewind was not available. I did as you did also and completely ignored the option to rewind. I just thought it may be far more depressing for those who did rewind to alter their decisions in the previous Season
Also, I attempted to alter the Thread title to "What I Would NOT Like To See In Season 2". Sorry if it affected you, I'm new to the Forums.
Even if the game didn't have a rewind option we would still be able to reload the last check point we reached before we made the tough choices. For decisions to feel final check points would probably need to be further apart to discourage people from reloading check points so they live with their decisions.
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Old 03/16/2013, 02:05 pm   #16
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Even if the game didn't have a rewind option we would still be able to reload the last check point we reached before we made the tough choices. For decisions to feel final check points would probably need to be further apart to discourage people from reloading check points so they live with their decisions.
But that's also annoying if your game crashes or you gotta shut down your game for any reason. You should not get punished for that.
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Old 03/16/2013, 02:22 pm   #17
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Even if the game didn't have a rewind option we would still be able to reload the last check point we reached before we made the tough choices. For decisions to feel final check points would probably need to be further apart to discourage people from reloading check points so they live with their decisions.
Perhaps they could have implemented a system where every time you exit the game it automatically saves, and that is the only save you can ever manually load(in that slot). There would be checkpoints before zombie encounters and such but you can't manually load those, they only load if you die in-game and only take you to just before the death scenario.
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Old 03/16/2013, 02:49 pm   #18
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Perhaps they could have implemented a system where every time you exit the game it automatically saves, and that is the only save you can ever manually load(in that slot). There would be checkpoints before zombie encounters and such but you can't manually load those, they only load if you die in-game and only take you to just before the death scenario.
That's excessive and unnecessary.
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Old 03/16/2013, 03:01 pm   #19
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That's excessive and unnecessary.
Excessive times call for excessive measures... if they ever wanted to change it then such a thing could and certainly would work.
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Old 03/16/2013, 03:11 pm   #20
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Excessive times call for excessive measures... if they ever wanted to change it then such a thing could and certainly would work.
I just don't see why they would want to change it. No one is held at gunpoint and forced to rewind. People are just looking for any reason to complain at this point.

At the very most, they could include an option to permanently turn off rewinding for a particular save upon creation (like standard/minimal, but can't be toggled). Going any further than that would negatively affect too many people, especially considering nothing would be gained.
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