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Old 04/26/2012, 09:36 am   #1
Rasher
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Default Spoiler! Did he do it?

Do you think Lee killed the Senator? Was it murder or self defense? Why does Lee seem more angry at the Senator than his wife?

Whatever happened I have a sinking feeling that this secret will come back to haunt him, and not just in dreams.
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Old 04/26/2012, 09:40 am   #2
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Do you think Lee killed the Senator? Was it murder or self defense? Why does Lee seem more angry at the Senator than his wife?

Whatever happened I have a sinking feeling that this secret will come back to haunt him, and not just in dreams.
I think it will too.

Did he do it? I don't think he intentionally murdered the Senator. I think there was a confrontation that took a bad turn, and the Senator was killed more by accident than anything. Lee blames himself, which is why he won't really defend himself when directly questioned about it.
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Old 04/26/2012, 09:59 am   #3
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i think he did killed him.

But wouldn't it be nice if it turned out that depending on your the choices you made throught the whole game (for example kill or spare decisions) determines the outcome on flashbacks like those

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Old 04/26/2012, 10:09 am   #4
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I think it will too.

Did he do it? I don't think he intentionally murdered the Senator. I think there was a confrontation that took a bad turn, and the Senator was killed more by accident than anything. Lee blames himself, which is why he won't really defend himself when directly questioned about it.
That's my feeling too. I figure something happened. From the flashes it sounds like he may have been defending his wife from the Senator. There was a struggle and as a result the Senator died. He being there when it happened of course was accused of murder.
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Old 04/26/2012, 10:19 am   #5
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That's my feeling too. I figure something happened. From the flashes it sounds like he may have been defending his wife from the Senator. There was a struggle and as a result the Senator died. He being there when it happened of course was accused of murder.
It could be something as simple as he slugged the Senator. The guy fell into something (a glass cabinet perhaps?) and died as a result. Lee would blame himself for hitting him in the first place and causing his death.
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Old 04/26/2012, 10:21 am   #6
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Exactly. So in Lee's mind he could very well feel he's guilty even if he really wasn't.
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Old 04/26/2012, 10:40 am   #7
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I think it'd be pretty cool if Lee's ultimate guilt or innocence comes down to the choices you make over the course of the games. It'd be a much better use of the choice system than a color.
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Old 04/26/2012, 11:21 am   #8
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I agree, I wondered if that would be the case. Certainly, whenever the subject is brought up, Lee's possible responses are usually drastically different - from hostility to regret. Maybe the question of whether or not he actually did it will be based on how we make him respond to it. That would be an interesting way to impact the story.
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Old 04/26/2012, 12:22 pm   #9
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Originally Posted by Gibbeynator View Post
I think it'd be pretty cool if Lee's ultimate guilt or innocence comes down to the choices you make over the course of the games. It'd be a much better use of the choice system than a color.
That'd be great. Maybe every time you pick the more violent option (e.g.: Siding with Larry and saying they should kill Duck, giving Irene the gun) pushes you towards being guilty.
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Old 04/26/2012, 12:56 pm   #10
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Huh? Doesn't really make sense that actions in the present would affect actions in the past. That's not remotely how causality works, and just wouldn't make sense in this game. It's far more interesting to gradually uncover the (unchangeable) past, and the story is about how you live and deal with that, and the ultimate consequences of the net total of your actions.
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Old 04/26/2012, 01:04 pm   #11
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I can understand their point, as a mechanic to make the game more "your own" but I too prefer the past to be just that, the past. Uncovering what happened is interesting enough without it being changeable by the actions of each player. Your choices now dictate whether you are trying to redeem yourself or not, and that is perfectly fine with me.
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Old 04/26/2012, 01:19 pm   #12
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I actually think Lee's wife killed the senator and he covered it up for her, making himself look like the killer.

And yes, either way, i get the feeling this will come back to haunt him (SUPERZOMBIE SENATOR BOSSFIGHT!!!!... well OK, maybe not, but something )
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Old 04/26/2012, 01:30 pm   #13
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ROFL @ Bossfight statement. That's good.
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Old 04/26/2012, 01:39 pm   #14
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I actually think Lee's wife killed the senator and he covered it up for her, making himself look like the killer.

And yes, either way, i get the feeling this will come back to haunt him (SUPERZOMBIE SENATOR BOSSFIGHT!!!!... well OK, maybe not, but something )
ROFLMAO. That would be hilariously awesome.
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Old 04/26/2012, 03:25 pm   #15
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Originally Posted by serializer View Post
Huh? Doesn't really make sense that actions in the present would affect actions in the past. That's not remotely how causality works, and just wouldn't make sense in this game. It's far more interesting to gradually uncover the (unchangeable) past, and the story is about how you live and deal with that, and the ultimate consequences of the net total of your actions.
No one's saying it would actually change the past, just that they might possibly have different possible versions of what happened - just like a game would have different endings - and which one you see depends on how you've played.
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Old 04/26/2012, 04:00 pm   #16
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I think that if they could pull it off, then having the ultimate guilt or innocence of Lee be based on your choices would be an amazing twist.

For instance, my Lee is, for lack of a better term, very paragon. It'd be pretty cool if we see the murder, and my paragon Lee was fighting back in self defense against the senator. Conversely, anyone with a hostile Lee would get a clip of him bashing the senator's head in, or whatever happened. It'd be a nice touch, is all.
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Old 04/26/2012, 04:46 pm   #17
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Exactly. In fact, it would make more sense that way. Lee didn't start the game with amnesia, he's the same guy he was when the incident happened. So if we play our character as a good-hearted guy who tries to protect everyone, it wouldn't make sense to flash back to him being a cold-blooded murderer. Likewise, if we play him as a hardass, you'd want him to be that same guy in the flashback too.
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Old 04/26/2012, 05:21 pm   #18
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Originally Posted by Gibbeynator View Post
I think that if they could pull it off, then having the ultimate guilt or innocence of Lee be based on your choices would be an amazing twist.

For instance, my Lee is, for lack of a better term, very paragon. It'd be pretty cool if we see the murder, and my paragon Lee was fighting back in self defense against the senator. Conversely, anyone with a hostile Lee would get a clip of him bashing the senator's head in, or whatever happened. It'd be a nice touch, is all.
I hear what you're saying but that leaves me to wonder, if that were the case, why wouldn't Lee just blurt out the "F U" line when prompted instead of changing his mind?
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Old 04/26/2012, 06:42 pm   #19
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I would like to have 2 different past stories. And you choose Lee's path to the future AND past. But I don't think that TTG is going for that. They probably have some "neutral" past event, where Lee is being framed or pushed too far or he acts in self defense.

I guess the story must be a little bit complicated because Lee lost contact to his family. Maybe they didn't approve of his wife or something.

Anyway, we'll find out in the future episode. I would not want anybody to spoil it for me.
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Old 04/26/2012, 07:34 pm   #20
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I wonder about the nightmare Lee had in Hershel's barn. A female (his wife?) saying something like "I love you." followed by a crash (window breaking?)

Lee coming in, or Senator going out?

Pre-zombie-pocalypse Senator coming in and Lee killing it in defense, thus being convicted of murder because no one knows about zombification yet?

maybe???
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