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Old 05/08/2012, 12:38 pm   #21
Vainamoinen  Community Moderator
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Purcell's paintings - particularly the comic and Season covers - actually use outlines quite a bit. Mostly black, but not necessarily. Also getting, for example, that acrylic wash structure effect or the all colorful shadows into the next game, that would of course be AWESOME. Would beat the artificial grain of Season 3 hands down.
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Old 05/08/2012, 12:41 pm   #22
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You're right there are outlines but they're not as uniform, and more pronounced on characters than backgrounds.
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Old 05/08/2012, 12:44 pm   #23
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I'd love to see a Sam & Max game which looks like Purcell's paintings more than like his inked illustrations..
So... you're not seeing it now? No ToMI-style Max flag on Kenny's boat at the end of TWD , eh?

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You're right there are outlines but they're not as uniform, and more pronounced on characters than backgrounds.
Absolutely correct, and of course a great way to suggest depth.
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Old 05/08/2012, 02:37 pm   #24
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Quote:
Originally Posted by Vainamoinen View Post
Purcell's paintings - particularly the comic and Season covers - actually use outlines quite a bit. Mostly black, but not necessarily. Also getting, for example, that acrylic wash structure effect or the all colorful shadows into the next game, that would of course be AWESOME. Would beat the artificial grain of Season 3 hands down.
Wait until you see the cell shading in "Fables"... it'll blow your socks off!
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Old 05/08/2012, 08:09 pm   #25
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I'd love to see a Sam & Max game which looks like Purcell's paintings more than like his inked illustrations. That would mean no or very subtle outlines, and full shading and color, but with a richer more saturated look than we're used to, visible paintstrokes, etc.
This!! That would be incredibly cool, and look AMAZING!
That's really great to see you like that idea too, Jake! It'd be so neat if the rest of Telltale felt the same way, and Season 4 ends up having one heckuva sweet new art style!
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Old 05/12/2012, 07:37 pm   #26
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i would rather the game looked like SSFIV...

http://www.youtube.com/watch?v=ZDMOrE8LBZQ

SSFIV has that nice colorful acrylic feel to it, with some water color...
I feel that this would fit sam and max pretty well... :P besides, purcell uses oil pastel and acrylic...

this would be pretty faithful to the art style
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Old 05/25/2012, 11:17 am   #27
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One thing I love about Purcell's painting style would be hard to capture -- he tends to use colors to outline and overlay elements in such a way that the "sketch" origins of the image are still in evidence. It gives his work a really lively and spontaneous look, but it would be really hard to capture that in 3-D -- at best it would probably "boil" a lot in motion, or require some recoloration from scene to scene or even between camera angles (beyond what lighting can do.)
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Old 05/25/2012, 07:05 pm   #28
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Actually thinking about it I would rather no artist effects to the graphics, it would make things too long to render and other parts of the game (especially as it is episodic) would be cut back on and would probably make the games shorter. I would rather they'd just make the character models closer to the look of the original comics than try to emulate the look of painting or inking.
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